FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/rbah310a"]
[Date "2025.11.10"]
[White "AlexanderNik5"]
[Black "VENT_WITHER_008"]
[Result "0-1"]
[GameId "rbah310a"]
[UTCDate "2025.11.10"]
[UTCTime "13:56:54"]
[WhiteElo "1120"]
[BlackElo "1082"]
[WhiteRatingDiff "-26"]
[BlackRatingDiff "+38"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nc6 { [%eval 0.95] } 2. Ba6 { [%eval 0.75] } 2... bxa6 { [%eval 0.97] } 3. b4 { [%eval 1.41] } 3... Nxb4 { [%eval 0.75] } 4. Qf3 { [%eval 0.82] } 4... Nxc2 { [%eval 0.79] } 5. Qxf7 { [%eval 0.98] } 5... Nxe3?? { (0.98 → Mate in 11) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #11] } (5... Kxf7 6. e4 Nxa1 7. Na3 Nb3 8. axb3 a5 9. Nc2 c5 10. Kd1) 6. Qxf8?? { (Mate in 11 → 0.97) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 0.97] } (6. Qxg7 Nxg2 7. Qxf8 Nxe1 8. Qxe8 Qxe8 9. d3 Nxd3 10. Bh6 Nxf2 11. Na3 Nxh6) 6... Kxf8 { [%eval 1.17] } 7. dxe3 { [%eval 1.66] } 7... e5?! { (1.66 → 2.51) Inaccuracy. a5 was best. } { [%eval 2.51] } (7... a5 8. a4) 8. f4?? { (2.51 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (8. Ne2 Kf7) 8... exf4 { [%eval #-13] } 9. exf4 { [%eval #-12] } 9... Qg5 { [%eval #-12] } 10. fxg5 { [%eval #-11] } 10... Nh6 { [%eval #-11] } 11. gxh6 { [%eval #-10] } 11... gxh6 { [%eval #-10] } 12. Bxh6 { [%eval #-9] } 12... Kg7 { [%eval #-9] } 13. Bxg7 { [%eval #-8] } 13... d6?? { (Mate in 8 → 11.82) Lost forced checkmate sequence. d5 was best. } { [%eval 11.82] } (13... d5 14. Bxh8 d4 15. Bxd4 Rb8 16. Bxa7 Rxb1 17. Rxb1 Bb7 18. Rxb7 a5 19. Rxc7) 14. Bxh8 { [%eval 11.69] } 14... Bh3 { [%eval 11.0] } 15. gxh3 { [%eval 9.43] } 15... Rxh8 { [%eval 8.9] } 16. Kd1 { [%eval 7.15] } 16... Rb8?! { (7.15 → 12.01) Inaccuracy. Rc8 was best. } { [%eval 12.01] } (16... Rc8 17. Nf3) 17. a4 { [%eval 10.07] } 17... Rxb1 { [%eval 21.41] } 18. Rxb1 { [%eval 10.15] } 18... c5?! { (10.15 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (18... a5) 19. Rb4 { [%eval #12] } 19... cxb4 { [%eval #11] } 20. Kc1 { [%eval #12] } 20... a5 { [%eval #10] } 21. Kb1 { [%eval #11] } 21... d5 { [%eval #10] } 22. Ne2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Kb2 was best. } { [%eval #-6] } (22. Kb2 b3 23. Kxb3 d4 24. Nf3 a6 25. Nxd4 h6 26. Ne2 h5 27. Ka3 h4) 22... d4 { [%eval #-6] } 23. Nxd4 { [%eval #-5] } 23... b3 { [%eval #-5] } 24. Nxb3 { [%eval #-4] } 24... h5 { [%eval #-4] } 25. Nxa5 { [%eval #-3] } 25... a6 { [%eval #-3] } 26. Kc2 { [%eval #-2] } 26... h4 { [%eval #-2] } 27. Kc3# { Game ends by variant rule. } 0-1

