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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/rNOk5llv"] [Date "2020.06.02"] [White "efedyulek"] [Black "Egedyulek"] [Result "1-0"] [UTCDate "2020.06.02"] [UTCTime "07:49:33"] [WhiteElo "1302"] [BlackElo "1359"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6 2. b3 b6 3. a3?? { (0.25 → -1.97) Blunder. Nh3 was best. } (3. Nh3 Bh6) 3... Ba6?? { (-1.97 → 0.88) Blunder. Na6 was best. } (3... Na6 4. c3) 4. h3?? { (0.88 → -2.02) Blunder. a4 was best. } (4. a4) 4... Bxe2 5. Bxe2?? { (-2.22 → Mate in 15) Checkmate is now unavoidable. Nxe2 was best. } (5. Nxe2) 5... b5 6. Bxb5 Na6?? { (Mate in 14 → 2.70) Lost forced checkmate sequence. Bg7 was best. } (6... Bg7 7. Bxd7 Bxa1 8. Bxe8 Qxd2 9. Bxf7 Qxf2 10. Kxf2 h6 11. Bxh6 Nxh6 12. Bxg6 Rh7 13. Bxh7) 7. Bxd7 Qxd7 8. Qh5?! { (2.26 → 1.14) Inaccuracy. a4 was best. } (8. a4) 8... Qxd2?? { (1.14 → 3.21) Blunder. Qxh3 was best. } (8... Qxh3) 9. Qxg6?? { (3.21 → Mate in 12) Checkmate is now unavoidable. Bxd2 was best. } (9. Bxd2) 9... Qxc2?? { (Mate in 12 → -0.83) Lost forced checkmate sequence. hxg6 was best. } (9... hxg6 10. Bxd2 Rxh3 11. Nxh3 g5 12. Bxg5 Nb4 13. axb4 Rd8 14. Rxa7 e5 15. Rxc7 Bxb4 16. Rxf7) 10. Qxf7? { (-0.83 → -2.62) Mistake. Qxa6 was best. } (10. Qxa6) 10... Qxf2?? { (-2.62 → 2.11) Blunder. Kxf7 was best. } (10... Kxf7 11. a4) 11. Qxf8?? { (2.11 → Mate in 10) Checkmate is now unavoidable. Kxf2 was best. } (11. Kxf2 Kxf7 12. a4 c5 13. Nc3 c4 14. bxc4 Nb4 15. Nce2 Nd5 16. cxd5 e6 17. dxe6 Kxe6) 11... Qxg3 12. Qxg8 Qxh3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxg1 was best. } (12... Qxg1 13. Qxh7 Qxh1 14. Qxh8 Qxe1 15. Qxe8 Qxc1 16. Qxa8 Qxa3 17. Qxa7 Qxb3 18. Qxc7 Qxh3 19. Rxa6) 13. Qxe8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxh3 was best. } (13. Rxh3 Rxg8 14. Rxh7 Rxg1 15. Rxe7 Rxe1 16. Rxe8 Rxc1 17. Rxa8 Rxb1 18. Rxa7 Rxa1 19. Rxc7 Nxc7) 13... Qxb3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Raxe8 was best. } (13... Raxe8 14. Rxh3 Rhf8 15. Rxh7 Rf1 16. Kxf1 Rd8 17. Rxe7 c5 18. Rxa7 Rd4 19. Rxa6 Rc4 20. bxc4#) 14. Qxe7?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. Rxh7 was best. } (14. Rxh7 Raxe8 15. Rxe7 Rxe7 16. Ra2 Rxe1 17. Rd2 Rxc1 18. Rd5 Qxa3 19. Nxa3 Rxg1 20. Rc5 Nxc5) 14... Qxb1 15. Qxc7 Qxc1?? { (Mate in 6 → -3.57) Lost forced checkmate sequence. Nxc7 was best. } (15... Nxc7 16. Rxb1 Rhd8 17. Rxh7 Rd5 18. Rxc7 Re5 19. Rxa7 Rxe1 20. Rxa8 Rxc1 21. Rxc1#) 16. Qxa7?? { (-3.57 → Mate in 5) Checkmate is now unavoidable. Rxc1 was best. } (16. Rxc1 Nxc7) 16... Qxe1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } (16... Rxa7 17. Rxc1 Nb4 18. axb4 Ra5 19. bxa5 Rb8 20. Rxh7 Rb6 21. axb6#) 17. Qxh7?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxe1 was best. } (17. Rxe1 Rxa7 18. Rxh7 Raxh7 19. Nh3 Rxh3 20. Rc1 Rxa3 21. Rc5 Nxc5#) 17... Qxg1 18. Qxh8 Qxa1 19. Qxa8 Qxa3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qxh1 was best. } (19... Qxh1 20. Qxh1 Nb4 21. axb4#) 20. Qxa6 Qxa6 21. Rh6 Qxh6# { Game ends by variant rule. } 1-0