lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/rCyjLkqU"] [Date "2024.04.13"] [White "tnttt"] [Black "ANDRU_NIZAMUTDINOV"] [Result "0-1"] [UTCDate "2024.04.13"] [UTCTime "14:08:55"] [WhiteElo "980"] [BlackElo "1169"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+54"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 Nc6?? { (1.64 → Mate in 3) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Qf3 f6 3. Qd3?? { (Mate in 4 → 0.07) Lost forced checkmate sequence. Qh5+ was best. } (3. Qh5+ g6 4. Qd5 d6 5. Qf7+ Kd7 6. Qxe7#) 3... d6? { (0.07 → 1.71) Mistake. Nd4 was best. } (3... Nd4 4. Qa3 d6 5. Nc3 Nxc2 6. Qa5 Bd7 7. Qxc7 a6 8. Rc1 Rc8 9. Ne2 Rc2 10. Rxc2) 4. Qd5?? { (1.71 → -1.45) Blunder. Nc3 was best. } (4. Nc3 Nb4) 4... e6 5. Qh5+ g6 6. Qh3?? { (-1.80 → -8.21) Blunder. Nc3 was best. } (6. Nc3 Ne5) 6... f5?? { (-8.21 → -1.41) Blunder. Nb4 was best. } (6... Nb4) 7. exf5?? { (-1.41 → -12.23) Blunder. Qh4 was best. } (7. Qh4) 7... Qg5 8. Qe3 Qxe3?? { (-13.32 → -2.71) Blunder. Bg7 was best. } (8... Bg7) 9. Nf3?? { (-2.71 → -10.12) Blunder. Bb5 was best. } (9. Bb5) 9... Bh6?? { (-10.12 → -2.37) Blunder. Nf6 was best. } (9... Nf6 10. Ng5) 10. d3?? { (-2.37 → Mate in 3) Checkmate is now unavoidable. Ng5 was best. } (10. Ng5) 10... Bxc1?? { (Mate in 3 → -4.41) Lost forced checkmate sequence. Bd2+ was best. } (10... Bd2+ 11. Ke2 Be3 12. Kd1 Bxc1#) 11. Ng5 h6 12. Nf7 Rh7?? { (-4.23 → -1.85) Blunder. Nf6 was best. } (12... Nf6 13. g4) 13. Nxd6? { (-1.85 → -3.46) Mistake. d4 was best. } (13. d4 h5) 13... Nf6 14. Be2?! { (-3.53 → -4.88) Inaccuracy. O-O-O was best. } (14. O-O-O) 14... h5?! { (-4.88 → -3.21) Inaccuracy. Nd5 was best. } (14... Nd5) 15. O-O-O Bd7?! { (-3.88 → -3.00) Inaccuracy. Nd5 was best. } (15... Nd5 16. Bf3) 16. Bf3 Ba4 17. b3 Bc6 18. Bxc6?! { (-2.95 → -3.73) Inaccuracy. Rhe1 was best. } (18. Rhe1 Bxf3) 18... c5 19. Rhe1?! { (-3.20 → -4.80) Inaccuracy. c4 was best. } (19. c4 b5) 19... b5?! { (-4.80 → -3.69) Inaccuracy. Ng4 was best. } (19... Ng4) 20. d4 cxd4?? { (-4.24 → Mate in 2) Checkmate is now unavoidable. Ne4 was best. } (20... Ne4 21. d5 e5 22. f4 Nc3 23. Rd3 e4 24. f5 gxf5 25. Rf3 Kd7 26. Rf7+ Rxf7 27. Rf1) 21. Rd4?? { (Mate in 2 → -5.10) Lost forced checkmate sequence. Rd8+ was best. } (21. Rd8+ Ke7 22. Rxe6#) 21... Rc8 22. Red1?? { (-5.46 → Mate in 1) Checkmate is now unavoidable. c3 was best. } (22. c3) 22... Rxc2# { Game ends by variant rule. } 0-1