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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/r6KuFf6M"] [Date "2024.01.07"] [White "levitating011"] [Black "SAS_programmer"] [Result "1-0"] [GameId "r6KuFf6M"] [UTCDate "2024.01.07"] [UTCTime "13:37:46"] [WhiteElo "1275"] [BlackElo "1445"] [WhiteRatingDiff "+132"] [BlackRatingDiff "-37"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c6 2. Bg2?! { (0.49 → -0.45) Inaccuracy. e3 was best. } (2. e3 c5 3. b4 cxb4 4. Ba6 Nxa6 5. d3 b3 6. cxb3 Nc7) 2... d5?? { (-0.45 → 3.25) Blunder. Qa5 was best. } (2... Qa5 3. Bxc6) 3. Bxd5 Qxd5 4. c4? { (3.94 → 1.92) Mistake. Nc3 was best. } (4. Nc3 Qxd2 5. Kxd2 Bh3 6. Nxh3 g5 7. Nxg5 Bg7 8. Nxh7 Rxh7 9. Rf1 Rxh2 10. Rg1 Rxf2) 4... Qxc4 5. Qc2?? { (1.26 → -2.23) Blunder. h3 was best. } (5. h3 Qxc1) 5... Qxa2?? { (-2.23 → 0.54) Blunder. Qxc2 was best. } (5... Qxc2 6. g4 Qxb1 7. Rxb1 Bxg4 8. b3 Bxe2 9. Kxe2 Nd7 10. Ke3 g6 11. Ne2 Nb6 12. Ra1) 6. Qxc6?? { (0.54 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } (6. Rxa2) 6... bxc6 7. Rxa2 Ba6?? { (Mate in 13 → 0.93) Lost forced checkmate sequence. Bh3 was best. } (7... Bh3 8. Nxh3 Na6 9. Rxa6 Rb8 10. Rxa7 Rxb2 11. Bxb2 e5 12. Bxe5 Kd7 13. Rxd7 Ne7 14. Rxe7) 8. Rxa6 Nxa6 9. b4 Nxb4 10. e3?! { (0.12 → -0.69) Inaccuracy. d3 was best. } (10. d3 Nxd3) 10... Na6 11. Nc3 c5? { (-0.55 → 0.65) Mistake. Nc7 was best. } (11... Nc7) 12. Nf3?? { (0.65 → Mate in 11) Checkmate is now unavoidable. Kd1 was best. } (12. Kd1 Nc7) 12... e5 13. Nxe5 h5?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Kd8 was best. } (13... Kd8 14. Nxf7 Ke8 15. Nxh8 Kf7 16. Nxf7 g5 17. Nxg5 c4 18. Nxh7 Ba3 19. Bxa3 Nc5 20. Bxc5) 14. Nxf7 Kxf7 15. g4?? { (Mate in 12 → 0.52) Lost forced checkmate sequence. Ke2 was best. } (15. Ke2 Nh6 16. g4 hxg4 17. Kf3 gxf3 18. Rf1 Rg8 19. Ne2 fxe2 20. d3 exf1=K 21. h4 Kxf2) 15... hxg4 16. f3 gxf3 17. Ne2?? { (0.69 → -2.12) Blunder. e4 was best. } (17. e4) 17... fxe2 18. Kxe2 Rxh2 19. Rxh2 g6?! { (-2.01 → -1.14) Inaccuracy. Kg6 was best. } (19... Kg6 20. Rh6) 20. Rh6?? { (-1.14 → -3.24) Blunder. Bb2 was best. } (20. Bb2 c4) 20... Nxh6 21. d3?? { (-2.58 → Mate in 8) Checkmate is now unavoidable. e4 was best. } (21. e4 Be7 22. Ba3 Nb4 23. Bxb4 cxb4 24. d4 b3 25. d5 Ke6 26. dxe6 Rc8 27. Kd2 Ba3) 21... c4 22. dxc4 Ke7?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Ba3 was best. } (22... Ba3 23. Bxa3 Ke7 24. Bxe7 g5 25. Bxg5 Rf8 26. Bxh6 Nb4 27. Bxf8 a6 28. Bxb4 a5 29. Bxa5#) 23. c5 Nxc5 24. e4 Nxe4 25. Bxh6 Bxh6 26. Kd2 Nxd2# { Game ends by variant rule. } 1-0