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[Event "Rated Antichess game"] [Site "https://lichess.org/r11ymEIP"] [Date "2022.03.07"] [White "GoLev2006"] [Black "ercoxxx"] [Result "1-0"] [UTCDate "2022.03.07"] [UTCTime "15:23:37"] [WhiteElo "1323"] [BlackElo "1366"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 a5) 1... b5 2. Bxb5 Bb7?? { (Mate in 14 → -0.13) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 Bxe4 4. Bxe8 Bxg2?? { (3.43 → Mate in 15) Checkmate is now unavoidable. Bxc2 was best. } (4... Bxc2 5. Bxf7 Qxd2 6. Bxd2 Bxb1 7. Rxb1 h5 8. Qxh5 Rxh5 9. Bxh5) 5. Bxf7 Bxh1 6. Bxg8 Qxd2 7. Qxd2 Rxg8 8. Nf3 Bxf3 9. Qd7 Nxd7 10. Kd1 Bxd1 11. a3 Bxc2 12. Ra2 Bxb1 13. b3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Be3 was best. } (13. Be3 Bxa2 14. Bxa7 Rxa7 15. a4 Rxa4 16. f4 Rxf4 17. b4 Rxb4 18. h4 Rxh4#) 13... Bxa2 14. a4 Bxb3 15. h4?? { (-0.13 → -3.06) Blunder. Bg5 was best. } (15. Bg5) 15... Bxa4 16. Bh6?? { (-2.45 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } (16. Ba3) 16... gxh6 17. h5 Rg3 18. fxg3 Bc2 19. g4 Bf5 20. gxf5 e6 21. fxe6 c5?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. a5 was best. } (21... a5 22. exd7 Ra6 23. d8=Q Ba3 24. Qxc7 Re6 25. Qxh7 Re2 26. Qxh6 Re3 27. Qxe3 a4 28. Qxa3#) 22. exd7 Re8 23. dxe8=R? { (Mate in 6 → 7.26) Lost forced checkmate sequence. dxe8=K was best. } (23. dxe8=K c4 24. Kxf8 c3 25. Ke7 a6 26. Kf6 a5 27. Kg5 hxg5 28. h6 a4#) 23... Be7 24. Rxe7 c4?? { (4.58 → Mate in 22) Checkmate is now unavoidable. a6 was best. } (24... a6 25. Rxh7) 25. Rxh7 a6 26. Rxh6 c3 27. Rxa6 c2 28. h6?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. Rg6 was best. } (28. Rg6 c1=K 29. h6 Kd2 30. h7 Kc3 31. h8=R Kd4 32. Rf8 Kc3 33. Re8 Kc4 34. Rf6 Kc3) 28... c1=K?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. c1=R was best. } (28... c1=R 29. Rc6 Rxc6 30. h7 Rc7 31. h8=B Rg7 32. Bxg7#) 29. Ra3 Kd1 30. h7 Kc1 31. h8=R Kd1 32. Rb3 Ke1 33. Rc3 Kf1 34. Rd3 Ke2 35. Re8 Kxd3 36. Re4 Kxe4# { Game ends by variant rule. } 1-0