lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/qzdbwQ1T"] [Date "2017.01.14"] [White "onofrioc91"] [Black "vippc2003"] [Result "0-1"] [UTCDate "2017.01.14"] [UTCTime "14:15:18"] [WhiteElo "1329"] [BlackElo "1387"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 17) Checkmate is now unavoidable. g3 was best. } (1. g3 c6 2. Na3 Qa5 3. Nb5 cxb5 4. c4 bxc4 5. Qa4 Qxd2 6. Kxd2 Nc6 7. Qxa7 Nxa7) 1... c5? { (Mate in 17 → -9.06) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxg7) 2. dxc5 Qb6?? { (-3.33 → Mate in 22) Checkmate is now unavoidable. g5 was best. } (2... g5 3. Bxg5 Qc7 4. Qxd7 Nxd7 5. Bxe7 Qxh2 6. Rxh2 Bxe7 7. Rxh7 Bxc5 8. Rxf7 Bxf2 9. Kxf2) 3. cxb6 axb6 4. Qxd7 Nxd7 5. Bh6 Rxa2 6. Rxa2 gxh6?? { (4.59 → 16.21) Blunder. Nxh6 was best. } (6... Nxh6) 7. e3?? { (16.21 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } (7. Nh3) 7... Ne5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (7... b5 8. Bxb5 Nb6 9. Bxe8 Nf6 10. Bxf7 Na8 11. Rxa8 e5 12. Rxc8 Be7 13. Rxh8 Nd7 14. Rxh7) 8. f3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } (8. Ba6 bxa6 9. Rxa6 Bxa6 10. Kf1 Bxf1 11. b4 Bxg2 12. b5 Bxh1 13. e4 Bxe4 14. h4 Bxc2) 8... Nxf3 9. Nxf3 e5 10. Nxe5 Bh3?? { (Mate in 10 → 0.75) Lost forced checkmate sequence. Kd8 was best. } (10... Kd8 11. Nxf7 h5 12. Nxd8 Bg4 13. Nxb7 b5 14. Bxb5 Bd6 15. Nxd6 Bf5 16. Nxf5 Ne7 17. Nxe7) 11. Nxf7 Bxg2?? { (0.92 → 5.47) Blunder. Kxf7 was best. } (11... Kxf7 12. gxh3) 12. Bxg2 Kxf7 13. Bxb7 Ba3 14. Rxa3 Nf6?? { (4.45 → Mate in 9) Checkmate is now unavoidable. h5 was best. } (14... h5) 15. Ra5 bxa5 16. b4 axb4 17. Nc3 bxc3 18. Kd2 cxd2 19. Re1 dxe1=R 20. c3 Rxe3 21. h3 Rxh3 22. Bf3?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Bc6 was best. } (22. Bc6 Rxc3 23. Bd7 Nxd7#) 22... Rxf3 23. c4 Rd3 24. c5 Rd6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rg8 was best. } (24... Rg8 25. c6 Kf8 26. c7 Rd8 27. cxd8=B Rh8 28. Bxf6 Kg7 29. Bxg7 Re8 30. Bxh6 Re3 31. Bxe3) 25. cxd6 Ke7 26. dxe7 Rd8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rf8 was best. } (26... Rf8 27. exf8=K Ng8 28. Kxg8 h5 29. Kxh7 h4 30. Kh6 h3 31. Kh5 h2 32. Kg5 h1=B 33. Kg6) 27. exd8=R?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. exd8=K was best. } (27. exd8=K Ne4 28. Ke8 h5 29. Kf7 Nf6 30. Kxf6 h6 31. Kg5 hxg5#) 27... Nd5 28. Rxd5 h5 29. Rxh5 h6 30. Rxh6# { Game ends by variant rule. } 0-1