FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qs2yv1p6"]
[Date "2025.05.12"]
[White "Daniil20132004"]
[Black "shawky1234"]
[Result "0-1"]
[GameId "qs2yv1p6"]
[UTCDate "2025.05.12"]
[UTCTime "14:41:58"]
[WhiteElo "1226"]
[BlackElo "1163"]
[WhiteRatingDiff "-31"]
[BlackRatingDiff "+45"]
[Variant "Antichess"]
[TimeControl "480+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qe2?? { (4.07 → -5.30) Blunder. a4 was best. } { [%eval -5.3] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Qh4?? { (-5.30 → -1.34) Blunder. Ba3 was best. } { [%eval -1.34] } (3... Ba3 4. Nxa3 Qf6 5. Qxa6 Bxa6 6. Nb5 Bxb5 7. c3 Qxc3 8. bxc3) 4. Qxa6 { [%eval -1.54] } 4... Qxh2?? { (-1.54 → Mate in 16) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #16] } (4... Bxa6) 5. Qxe6?? { (Mate in 16 → -0.66) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -0.66] } (5. Rxh2 Bxa6 6. Rxh7 Rxh7 7. b4 Bxb4 8. d4 Bxe1 9. a3 Bxf2 10. e4 Bxd4) 5... Qxh1?! { (-0.66 → 0.01) Inaccuracy. dxe6 was best. } { [%eval 0.01] } (5... dxe6 6. Rxh2 Ba3 7. Rxh7 Rxh7 8. Nxa3 Kd7 9. b3 Rh6 10. Ne2 Ne7 11. Nc3) 6. Qxf7 { [%eval 0.08] } 6... Kxf7?? { (0.08 → Mate in 14) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #14] } (6... Qxg1 7. Qxe8) 7. Nc3 { [%eval #14] } 7... Qxg2 { [%eval #13] } 8. Nf3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (8. b4 Bxb4 9. d4 Bxc3 10. e4 Bxd4 11. Kd1 Qxf2 12. c3) 8... Qxf2 { [%eval #-12] } 9. Kxf2 { [%eval #-11] } 9... Ba3 { [%eval #-11] } 10. bxa3 { [%eval #-10] } 10... d5 { [%eval #-10] } 11. Nxd5 { [%eval #-9] } 11... Ne7?? { (Mate in 9 → -1.56) Lost forced checkmate sequence. h5 was best. } { [%eval -1.56] } (11... h5 12. Nxc7 Nf6 13. Nxa8 g5 14. Nxg5 Ne8 15. Nxf7 Rh6 16. Nxh6 Nc7 17. Nxc7) 12. Nxe7 { [%eval -2.04] } 12... Kxe7 { [%eval -1.42] } 13. e4?? { (-1.42 → Mate in 8) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-8] } (13. Ne1 h5) 13... Bf5 { [%eval #-9] } 14. exf5 { [%eval #-8] } 14... Ke6 { [%eval #-8] } 15. fxe6 { [%eval #-7] } 15... Nd7 { [%eval #-7] } 16. exd7 { [%eval #-6] } 16... Rac8?? { (Mate in 6 → 7.00) Lost forced checkmate sequence. g5 was best. } { [%eval 7.0] } (16... g5 17. Nxg5 Rhb8 18. Nxh7 Rb4 19. axb4 Rc8 20. dxc8=N c6 21. Nxa7 c5 22. bxc5#) 17. dxc8=Q { [%eval 5.7] } 17... Rxc8 { [%eval 5.93] } 18. c4?? { (5.93 → Mate in 6) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-6] } (18. Ng1) 18... g5 { [%eval #-6] } 19. Nxg5 { [%eval #-5] } 19... Rf8?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rd8 was best. } { [%eval #7] } (19... Rd8 20. Nxh7 Rxd2 21. Bxd2 a5 22. Bxa5 c5 23. Bb4 cxb4 24. axb4#) 20. Nxh7 { [%eval #7] } 20... Rxf2 { [%eval #6] } 21. Nf6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-4] } (21. Bb2 Rxd2 22. Rh1 Rxb2 23. c5 Rxa2 24. a4 Rxa4 25. Rh4 Rxh4 26. c6 Rxh7#) 21... Rxd2 { [%eval #-4] } 22. Bxd2 { [%eval #-3] } 22... c5?? { (Mate in 3 → 1.13) Lost forced checkmate sequence. a5 was best. } { [%eval 1.13] } (22... a5 23. Bxa5 c5 24. Bb4 cxb4 25. axb4#) 23. Ba5?? { (1.13 → Mate in 3) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-3] } (23. Bc1 a5) 23... a6 { [%eval #-3] } 24. Bb4 { [%eval #-2] } 24... cxb4 { [%eval #-2] } 25. axb4 { [%eval #-1] } 25... a5 { [%eval #-1] } 26. bxa5# { Game ends by variant rule. } 0-1