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[Event "rated Antichess game"] [Site "https://lichess.org/qkTvx9Fr"] [Date "2025.08.26"] [White "Yazdan_Jaf"] [Black "AgronLuan"] [Result "1-0"] [GameId "qkTvx9Fr"] [UTCDate "2025.08.26"] [UTCTime "06:41:34"] [WhiteElo "1107"] [BlackElo "976"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 28 → Mate in 17) Lost forced checkmate sequence. e5 was best. } { [%eval #17] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. g3?? { (Mate in 17 → Mate in 15) Lost forced checkmate sequence. g4 was best. } { [%eval #-15] } (2. g4 Bxg4 3. Ne5 dxe5 4. Rg1 Qxd2 5. Bxd2 Bxe2 6. Rxg7 Bxg7) 2... Nd7?? { (Mate in 15 → 2.92) Lost forced checkmate sequence. Bh3 was best. } { [%eval 2.92] } (2... Bh3 3. Bxh3 Qc8 4. Bxc8 Na6 5. Bxb7 Rb8 6. Bxa6 Rxb2 7. Bxb2 g6 8. Bxh8) 3. Ne5 { [%eval 1.45] } 3... dxe5 { [%eval 1.99] } 4. Nc3?? { (1.99 → -1.40) Blunder. d4 was best. } { [%eval -1.4] } (4. d4 exd4) 4... e4 { [%eval -1.59] } 5. Nxe4 { [%eval -1.92] } 5... Nc5?? { (-1.92 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (5... g5 6. Nxg5) 6. Nxc5 { [%eval #14] } 6... Qxd2 { [%eval #13] } 7. Nxb7 { [%eval #13] } 7... Qxe2 { [%eval #11] } 8. Qxe2 { [%eval #12] } 8... Bxb7 { [%eval #11] } 9. Qxe7 { [%eval #11] } 9... Bxh1 { [%eval #9] } 10. Qxe8 { [%eval #9] } 10... Rxe8 { [%eval #8] } 11. Bg2?? { (Mate in 8 → -2.90) Lost forced checkmate sequence. Bb5 was best. } { [%eval -2.9] } (11. Bb5 Rxe1 12. Bd2 Rxa1 13. b3 Rxa2 14. Be1 Rxc2 15. f3 Bxf3 16. Bd7 Rxh2) 11... Rxe1 { [%eval -2.3] } 12. Bxh1 { [%eval -3.07] } 12... Rxc1 { [%eval -1.95] } 13. Rxc1 { [%eval -1.65] } 13... Ba3 { [%eval -2.87] } 14. bxa3 { [%eval -2.4] } 14... Nf6?? { (-2.40 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (14... f5 15. g4 fxg4 16. Be4 Nh6 17. Bxh7 Rxh7 18. c3 Rh8 19. Rc2 Re8 20. f3) 15. f3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ba8 was best. } { [%eval #-8] } (15. Ba8 Rxa8 16. g4 Nxg4 17. f3 Nxh2 18. Re1 Nxf3 19. a4 Nxe1 20. a5 Nxc2) 15... Ne4 { [%eval #-9] } 16. fxe4 { [%eval #-8] } 16... Rd8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. f5 was best. } { [%eval #7] } (16... f5 17. exf5 c6 18. Bxc6 Re8 19. Bxe8 h5 20. Bxh5 g5 21. fxg6 a5 22. Rb1) 17. Rd1 { [%eval #7] } 17... Rxd1 { [%eval #6] } 18. c4 { [%eval #6] } 18... Rxh1 { [%eval #5] } 19. e5 { [%eval #6] } 19... Rxh2 { [%eval #5] } 20. e6 { [%eval #7] } 20... Rxa2 { [%eval #6] } 21. exf7 { [%eval #6] } 21... Rxa3 { [%eval #5] } 22. c5 { [%eval #5] } 22... Rxg3 { [%eval #4] } 23. c6 { [%eval #13] } 23... Rd3 { [%eval #5] } 24. f8=K?? { (Mate in 5 → -2.71) Lost forced checkmate sequence. f8=R was best. } { [%eval -2.71] } (24. f8=R Rd7 25. cxd7 g6 26. d8=R h5 27. Rd6 cxd6 28. Rf5 gxf5#) 24... h6?? { (-2.71 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (24... a5) 25. Kxg7 { [%eval 0.0] } 25... a6 { [%eval 0.0] } 26. Kxh6 { [%eval 0.0] } 26... Rd7?? { (0.00 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (26... a5 27. Kg6 a4 28. Kf5 Rd8 29. Ke6 Rb8 30. Kd6 cxd6 31. c7 Rb4 32. c8=B) 27. cxd7 { [%eval #8] } 27... a5 { [%eval #7] } 28. Kg6 { [%eval #8] } 28... c5 { [%eval #7] } 29. d8=R { [%eval #7] } 29... c4 { [%eval #6] } 30. Rd3 { [%eval #8] } 30... cxd3 { [%eval #7] } 31. Kf5 { [%eval #7] } 31... d2 { [%eval #6] } 32. Ke4 { [%eval #6] } 32... d1=K { [%eval #5] } 33. Kd3 { [%eval #5] } 33... Kd2 { [%eval #3] } 34. Kxd2 { [%eval #3] } 34... a4 { [%eval #2] } 35. Kc3 { [%eval #2] } 35... a3 { [%eval #1] } 36. Kb2 { [%eval #1] } 36... axb2# { Game ends by variant rule. } 1-0