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[Event "rated Antichess game"] [Site "https://lichess.org/qeEosAPu"] [Date "2025.08.13"] [White "Kblanka2010"] [Black "Annamaiter"] [Result "1-0"] [GameId "qeEosAPu"] [UTCDate "2025.08.13"] [UTCTime "10:04:33"] [WhiteElo "1062"] [BlackElo "1329"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qf3?? { (Mate in 14 → 1.22) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.22] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 1.09] } 5. Qxf7?? { (1.09 → -0.59) Blunder. Bxd2 was best. } { [%eval -0.59] } (5. Bxd2 Bf5 6. Qxc6 Bxc2 7. Qxc7 Bxb1 8. Qxa7 Rxa7 9. Rxb1 Rxa2) 5... Qxe3?? { (-0.59 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxe7 Nxe7 7. Ne2 Qxe2 8. Bd2 Qxe3 9. fxe3 Bh3 10. gxh3) 6. Qxg8?? { (Mate in 12 → -0.24) Lost forced checkmate sequence. fxe3 was best. } { [%eval -0.24] } (6. fxe3 Kxf7 7. g4 Bxg4 8. Nf3 Bxf3 9. h4 Bxh1 10. e4 Bxe4 11. Nd2 Bxc2) 6... Qxf2?? { (-0.24 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1 7. Qxf8 Qxf2 8. Qxe7 Qxc2 9. Qxg7 Qxg2 10. Qxh7 Qxh1 11. Qxc7) 7. Qxf8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (7. Kxf2 Rxg8 8. g4 Bxg4 9. Nh3 Bxh3 10. Kg2 Bxg2 11. Nd2 Bxh1 12. Ne4 Bxe4) 7... Qxg2?? { (Mate in 10 → 2.15) Lost forced checkmate sequence. Kxf8 was best. } { [%eval 2.15] } (7... Kxf8 8. Kxf2 g5 9. Bxg5 Kg7 10. Bxe7 Rd8 11. Bxd8 h5 12. Bxc7 Bh3 13. Nxh3) 8. Qxe8?? { (2.15 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (8. Qxg7 Qxh1 9. Qxe7 Qxh2 10. Qxc7 Qxg1 11. Qxc8 Qxe1 12. Qxe8 Qxc1 13. Qxh8 Qxb2) 8... Qxh2?? { (Mate in 12 → 2.07) Lost forced checkmate sequence. Rxe8 was best. } { [%eval 2.07] } (8... Rxe8 9. Bh6 Qxc2 10. Bxg7 Qxh2 11. Rxh2 Rd8 12. Rxh7 Bh3 13. Nxh3 Rf8 14. Bxf8) 9. Qxc8?? { (2.07 → Mate in 8) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-8] } (9. Qxe7 Qxc2 10. Rxh7 Rxh7 11. Qxg7 Qxc1 12. Qxc7 Rxc7 13. Kd2 Qxd2 14. Nxd2 Rf7) 9... Qxc2?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Rhxc8 was best. } { [%eval #11] } (9... Rhxc8 10. Rxh2 a6 11. Rxh7 e5 12. Rxg7 Rh8 13. Rxc7 Rad8 14. Rxc6 Rh4 15. Rxa6) 10. Qxc7 { [%eval #11] } 10... Qxb2 { [%eval #8] } 11. Qxa7 { [%eval #12] } 11... Qxa2 { [%eval #7] } 12. Qxe7 { [%eval #7] } 12... Qxb1 { [%eval #6] } 13. Rxa8 { [%eval #6] } 13... Qxc1 { [%eval #5] } 14. Qxg7 { [%eval #5] } 14... Qxe1 { [%eval #4] } 15. Qxh7 { [%eval #4] } 15... Qxg1 { [%eval #3] } 16. Rxg1 { [%eval #3] } 16... Rxh7 { [%eval #2] } 17. Rh8 { [%eval #2] } 17... Rxh8 { [%eval #1] } 18. Rg8 { [%eval #1] } 18... Rxg8# { Game ends by variant rule. } 1-0