FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qdnJFUHO"]
[Date "2024.06.24"]
[White "Julia444"]
[Black "Nadya_Alex"]
[Result "0-1"]
[GameId "qdnJFUHO"]
[UTCDate "2024.06.24"]
[UTCTime "10:55:06"]
[WhiteElo "1844"]
[BlackElo "1598"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+29"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... Na6?? { (0.18 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6 6. Qh5) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Ke2?? { (Mate in 16 → 1.59) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.59] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... e6 { [%eval 1.93] } 4. b4 { [%eval 1.54] } 4... Bxb4 { [%eval 1.68] } 5. Na3?? { (1.68 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (5. a4 Bxd2) 5... Bxa3 { [%eval #-13] } 6. Bxa3 { [%eval #-12] } 6... c5 { [%eval #-12] } 7. Bxc5 { [%eval #-11] } 7... Rb8 { [%eval #-11] } 8. Bxa7 { [%eval #-10] } 8... Qe7 { [%eval #-11] } 9. Bxb8 { [%eval #-10] } 9... Qd6 { [%eval #-10] } 10. Bxd6 { [%eval #-9] } 10... e5 { [%eval #-9] } 11. Bxe5 { [%eval #-8] } 11... d5 { [%eval #-8] } 12. Bxg7 { [%eval #-7] } 12... Nf6 { [%eval #-7] } 13. Bxf6 { [%eval #-6] } 13... Ke7?? { (Mate in 6 → 2.91) Lost forced checkmate sequence. Bf5 was best. } { [%eval 2.91] } (13... Bf5 14. Bxh8 Bxc2 15. Qxc2 Kd7 16. Qxh7 Kc7 17. Qxf7 Kb6 18. Qxd5 Ka5 19. Qxa5#) 14. Bxe7?? { (2.91 → Mate in 6) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #-6] } (14. Bxh8) 14... d4 { [%eval #-6] } 15. exd4 { [%eval #-5] } 15... Bh3?? { (Mate in 5 → -0.16) Lost forced checkmate sequence. f6 was best. } { [%eval -0.16] } (15... f6 16. Bxf6 Be6 17. Bxh8 Bxa2 18. Rxa2 a5 19. Rxa5 h5 20. Rxh5#) 16. Nxh3 { [%eval 0.0] } 16... f6 { [%eval 0.14] } 17. Bxf6 { [%eval 0.0] } 17... h5?? { (0.00 → Mate in 17) Checkmate is now unavoidable. Rd8 was best. } { [%eval #17] } (17... Rd8 18. Bxd8 a5 19. Bxa5 h5 20. g4 hxg4 21. Qg1 gxh3 22. Qg2 hxg2 23. Kd1) 18. Bxh8 { [%eval #17] } 18... h4 { [%eval #16] } 19. Ke3 { [%eval #18] } 19... a5 { [%eval #17] } 20. d5 { [%eval #15] } 20... a4 { [%eval #16] } 21. Qe2?? { (Mate in 16 → 2.27) Lost forced checkmate sequence. Qf3 was best. } { [%eval 2.27] } (21. Qf3 a3 22. Bb2 axb2 23. Ng1 bxa1=Q 24. Ne2 Qxa2 25. Qf8 Qxc2 26. Kf4 Qxd2) 21... a3 { [%eval 2.53] } 22. Bb2 { [%eval 2.6] } 22... axb2 { [%eval 4.28] } 23. Ng1 { [%eval 2.7] } 23... bxa1=B?? { (2.70 → Mate in 11) Checkmate is now unavoidable. bxa1=Q was best. } { [%eval #11] } (23... bxa1=Q 24. Nh3 Qxh1 25. Nf4 Qxh2 26. Nh5 Qxg2 27. d6 Qxf2 28. Kxf2 h3 29. d7) 24. Kd4 { [%eval #11] } 24... Bxd4 { [%eval #10] } 25. g3?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-2] } (25. Nf3 Bxf2 26. Nxh4 Bxh4 27. Qf2 Bxf2 28. d4 Bxd4 29. Rg1 Bxg1 30. g3 Bxh2) 25... hxg3 { [%eval #-2] } 26. fxg3 { [%eval #-1] } 26... Bxg1 { [%eval #-1] } 27. Rxg1# { Game ends by variant rule. } 0-1
