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[Event "rated Antichess game"] [Site "https://lichess.org/qc0OVHTq"] [Date "2025.09.22"] [White "CH_25"] [Black "martello-app"] [Result "1-0"] [GameId "qc0OVHTq"] [UTCDate "2025.09.22"] [UTCTime "19:39:15"] [WhiteElo "1210"] [BlackElo "1522"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #13] } 3. b4 { [%eval #15] } 3... Nxb4 { [%eval #14] } 4. e4 { [%eval #15] } 4... Nxc2 { [%eval #14] } 5. exd5?? { (Mate in 14 → -3.23) Lost forced checkmate sequence. Qxc2 was best. } { [%eval -3.23] } (5. Qxc2 dxe4 6. Qxe4 Qxd2 7. Kxd2 Bh3 8. Qxb7 Bxg2 9. Qxc7 Bxh1 10. Qxa7 Rxa7) 5... Qxd5? { (-3.23 → -1.59) Mistake. Nxe1 was best. } { [%eval -1.59] } (5... Nxe1 6. Qxe1 Qxd5 7. Qxe7 Nxe7 8. g4 Bxg4 9. Nf3 Qxa2 10. Rxa2 Bxf3 11. Rxa7) 6. Qxc2 { [%eval -1.58] } 6... Qxa2?? { (-1.58 → 6.87) Blunder. Qxg2 was best. } { [%eval 6.87] } (6... Qxg2 7. Qxc7) 7. Qxh7?? { (6.87 → -0.92) Blunder. Qxc7 was best. } { [%eval -0.92] } (7. Qxc7) 7... Rxh7 { [%eval -1.0] } 8. Rxa2 { [%eval -1.0] } 8... Rxh2 { [%eval -1.13] } 9. Rxa7 { [%eval -0.87] } 9... Rxa7 { [%eval -0.63] } 10. Rxh2 { [%eval -0.84] } 10... Ra3?? { (-0.84 → 1.38) Blunder. Kd7 was best. } { [%eval 1.38] } (10... Kd7 11. Rh6) 11. Bxa3 { [%eval 1.65] } 11... Nh6?? { (1.65 → Mate in 8) Checkmate is now unavoidable. Bh3 was best. } { [%eval #8] } (11... Bh3 12. Rxh3) 12. Bxe7 { [%eval #8] } 12... Kxe7 { [%eval #7] } 13. Rxh6 { [%eval #7] } 13... gxh6 { [%eval #6] } 14. Nh3?? { (Mate in 6 → -2.04) Lost forced checkmate sequence. g4 was best. } { [%eval -2.04] } (14. g4 Bxg4 15. Nh3 Bxh3 16. Kf1 Bxf1 17. d3 Bxd3 18. f4 Bxb1 19. f5 Bxf5#) 14... Bxh3 { [%eval -1.76] } 15. gxh3 { [%eval -1.5] } 15... Bg7?? { (-1.50 → Mate in 5) Checkmate is now unavoidable. Ke6 was best. } { [%eval #5] } (15... Ke6 16. Na3) 16. d4 { [%eval #5] } 16... Bxd4 { [%eval #4] } 17. Nc3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-6] } (17. Kd1 Bxf2 18. h4 Bxh4 19. Ke1 Bxe1 20. Nc3 Bxc3#) 17... Bxc3?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Bxf2 was best. } { [%eval #2] } (17... Bxf2 18. Kxf2 b5 19. Nxb5 Ke6 20. Nxc7 Kd5 21. Nxd5 f6 22. Nxf6 h5 23. Nxh5#) 18. Kd2 { [%eval #5] } 18... Bxd2 { [%eval #4] } 19. f4 { [%eval #4] } 19... Bxf4 { [%eval #3] } 20. h4 { [%eval #3] } 20... h5# { Game ends by variant rule. } 1-0