lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/prZdEEON"] [Date "2021.05.14"] [White "krypchukA"] [Black "SAMMIRURETA_5BEL"] [Result "0-1"] [UTCDate "2021.05.14"] [UTCTime "15:22:07"] [WhiteElo "1232"] [BlackElo "1187"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+106"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (Mate in 15 → -7.86) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Bxa3 3. bxa3 d6?! { (-7.54 → -4.78) Inaccuracy. Qh4 was best. } (3... Qh4 4. gxh4) 4. d3?? { (-4.78 → Mate in 14) Checkmate is now unavoidable. g4 was best. } (4. g4 Qh4) 4... Qh4 5. gxh4 g5 6. hxg5 Nh6 7. gxh6 Rg8?? { (Mate in 13 → 0.93) Lost forced checkmate sequence. Kf8 was best. } (7... Kf8 8. a4 Kg7 9. hxg7 f5 10. gxh8=N b5 11. axb5 h6 12. Bxh6 f4 13. Bxf4 d5 14. Bxc7) 8. Bg5?! { (0.93 → 0.26) Inaccuracy. e4 was best. } (8. e4 Rxg1) 8... Rxg5 9. Bg2?? { (0.29 → -4.21) Blunder. e4 was best. } (9. e4 Rxg1) 9... Rxg2 10. Rb1? { (-2.17 → -4.07) Mistake. Qd2 was best. } (10. Qd2 Rxf2 11. Kxf2 c5 12. Qa5 Nc6 13. Qxa7 Nxa7 14. d4 cxd4 15. c3 dxc3 16. Ke1 Kf8) 10... Rxf2?? { (-4.07 → 1.96) Blunder. Rxg1 was best. } (10... Rxg1 11. Rxg1) 11. Rxb7 Rxe2?? { (1.99 → Mate in 10) Checkmate is now unavoidable. Rxh2 was best. } (11... Rxh2 12. Rxc7 Rxe2 13. Rxc8 Rxe1 14. Rxe8 Rxd1 15. Rxb8 Rxg1 16. Rxg1 Rxb8 17. a4 f5 18. c4) 12. Nxe2 Bxb7 13. Qd2?? { (Mate in 9 → -4.48) Lost forced checkmate sequence. Kf1 was best. } (13. Kf1 Bxh1 14. Kg2 Bxg2 15. h3 Bxh3 16. Qf1 Bxf1 17. a4 Bxe2 18. c3 Bxd3 19. c4 Bxc4) 13... Bxh1 14. d4 Be4?? { (-5.19 → Mate in 7) Checkmate is now unavoidable. Kf8 was best. } (14... Kf8) 15. d5?? { (Mate in 7 → -5.52) Lost forced checkmate sequence. Qa5 was best. } (15. Qa5 Bxc2 16. Qxa7 Rxa7 17. Ng3 Rxa3 18. Nh5 Rxa2 19. Kd1 Bxd1 20. h4 Bxh5 21. d5 exd5#) 15... Bxc2?! { (-5.52 → -4.28) Inaccuracy. Bxd5 was best. } (15... Bxd5) 16. Qxc2?! { (-4.28 → -5.98) Inaccuracy. dxe6 was best. } (16. dxe6 fxe6 17. Qxd6 cxd6 18. a4 Bxa4 19. h4 Bb3 20. axb3 Nd7 21. b4 d5 22. Ng3 e5) 16... exd5 17. Qxc7 Kd8?? { (-5.56 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } (17... Na6 18. Qxf7) 18. Qxb8?? { (Mate in 5 → -4.40) Lost forced checkmate sequence. Qxa7 was best. } (18. Qxa7 Rxa7 19. h4 Rxa3 20. h5 Rxa2 21. Kd2 Rxd2 22. Nd4 Rxd4#) 18... Rxb8 19. Nd4?? { (-3.99 → Mate in 5) Checkmate is now unavoidable. Nc1 was best. } (19. Nc1 Rc8) 19... Rb3 20. axb3 f5 21. Nxf5 Ke8?? { (Mate in 4 → -2.50) Lost forced checkmate sequence. Kc8 was best. } (21... Kc8 22. Nxd6 d4 23. Nxc8 d3 24. Nxa7 d2 25. Kxd2#) 22. Nxd6 a5?? { (-1.88 → 0.47) Blunder. Ke7 was best. } (22... Ke7 23. Nb7) 23. Nxe8 a4 24. bxa4 d4 25. Nd6 d3 26. Ke2 dxe2 27. Ne4?? { (-0.07 → Mate in 6) Checkmate is now unavoidable. Nf7 was best. } (27. Nf7 e1=B 28. h4 Bxh4 29. Nd8 Bxd8 30. a5 Bxa5 31. a4 Bd2 32. a5 Bxh6 33. a6 Bc1) 27... e1=B?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. e1=K was best. } (27... e1=K 28. Nf2 Kxf2 29. h4 Ke3 30. a5 Kd4 31. a6 Kc4 32. a7 Kb4 33. axb4#) 28. h4 Bxh4 29. Nf6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ng5 was best. } (29. Ng5 Bxg5 30. a5 Bxh6 31. a6 Be3 32. a4 Bb6 33. a5 Bxa5 34. a7 Bc3 35. a8=B Bh8) 29... Bxf6 30. a5 Bd4 31. a6 Bc3 32. a4 Ba5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bd4 was best. } (32... Bd4 33. a7 Bxa7 34. a5 Bb6 35. axb6#) 33. a7 Bb6 34. a8=B Bd8 35. Bc6 Bb6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bf6 was best. } (35... Bf6 36. a5 Bd4 37. a6 Bf6 38. Bd7 Ba1 39. Ba4 Be5 40. Bb5 Bf6 41. Bc4 Bc3 42. Bb3) 36. Be8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. a5 was best. } (36. a5 Bxa5 37. Be8 Bb6 38. Bg6 hxg6 39. h7 g5 40. h8=R Bd8 41. Rxd8 g4 42. Rh8 g3) 36... Bc5?? { (0.00 → Mate in 22) Checkmate is now unavoidable. Be3 was best. } (36... Be3 37. a5 Bxh6 38. a6 Bf4 39. Bc6 Be3 40. Bd7 Bc5 41. Be8 h6 42. Bd7 Bb6 43. Be6) 37. Bg6 hxg6 38. h7 Bf8 39. a5 g5 40. a6 g4 41. a7 g3 42. a8=R?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. h8=R was best. } (42. h8=R g2 43. Rxf8 g1=K 44. Rd8 Kf1 45. Rd5 Kf2 46. a8=Q Kg2 47. Qa5 Kg3 48. Qa6 Kh3) 42... Ba3?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. g2 was best. } (42... g2 43. Rxf8 g1=R 44. Rf1 Rxf1 45. h8=K Rf6 46. Kg7 Rh6 47. Kxh6#) 43. Rxa3 g2 44. Rf3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. h8=R was best. } (44. h8=R g1=N 45. Rf3 Nxf3 46. Rh2 Nxh2#) 44... g1=B?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. g1=R was best. } (44... g1=R 45. Rf1 Rxf1 46. h8=K Rf6 47. Kg8 Rf7 48. Kxf7#) 45. Rf2 Bxf2 46. h8=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. h8=K was best. } (46. h8=K Bc5 47. Kh7 Be7 48. Kh8 Bg5 49. Kg8 Bd8 50. Kh8 Be7 51. Kh7 Bh4 52. Kh8 Bd8) 46... Bh4 47. Rxh4# { Game ends by variant rule. } 0-1