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[Event "Rated Antichess game"] [Site "https://lichess.org/pqhREqYH"] [Date "2020.10.03"] [White "sabx1EnriqueMartinez"] [Black "Polrivera"] [Result "1-0"] [UTCDate "2020.10.03"] [UTCTime "12:58:58"] [WhiteElo "1135"] [BlackElo "1432"] [WhiteRatingDiff "+134"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 Nf6?? { (Mate in 15 → 5.96) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 exf6 4. Nd2?? { (6.35 → -0.15) Blunder. b4 was best. } (4. b4 Bxb4 5. Nf3 Bxe1 6. Qxe1 h6 7. Qa5 Rf8 8. Qxa7 Rxa7) 4... Ba3 5. bxa3 Nc6?? { (-1.19 → Mate in 14) Checkmate is now unavoidable. f5 was best. } (5... f5) 6. d4 Nxd4 7. Nb3?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Qb1 was best. } (7. Qb1 Nxc2 8. Qxb7 Nxa1 9. Qxa7 Rxa7 10. Ngf3 Rxa3 11. Nd4 Rxa2 12. Nc6 dxc6 13. e4 Rxd2) 7... Nxc2?? { (Mate in 13 → -1.06) Lost forced checkmate sequence. Nxe2 was best. } (7... Nxe2 8. Kxe2 Rg8 9. Qxd7 Rxg2 10. Qxe8 Qxe8 11. Bxg2 Qxe2 12. Bxb7 Qxf2 13. Bxc8 Qxh2 14. Rxh2) 8. Qxd7 Kxd7?? { (-0.09 → 7.70) Blunder. Nxe1 was best. } (8... Nxe1 9. Rxe1) 9. Nc5?? { (7.70 → -1.61) Blunder. Nc1 was best. } (9. Nc1 Nxa1) 9... Nxe1 10. Nxd7?? { (-1.74 → Mate in 9) Checkmate is now unavoidable. Rxe1 was best. } (10. Rxe1 Rg8 11. Nxb7 Rxg2 12. Bxg2 Bxb7 13. Bxb7 Rc8 14. Bxc8 Qxc8 15. Nf3 f5 16. a4 f4) 10... Nxg2?? { (Mate in 9 → -1.00) Lost forced checkmate sequence. Qxd7 was best. } (10... Qxd7 11. Rxe1 Qd3 12. exd3 Re8 13. Rxe8 Bd7 14. Rxa8 Bg4 15. Rxa7 f5 16. Rxb7 f4 17. Rxc7) 11. Nxf6 Qxf6 12. Bxg2 Qxf2?? { (-1.29 → 2.00) Blunder. Qxa1 was best. } (12... Qxa1 13. Bxb7) 13. Bxb7 Bxb7?? { (1.08 → 3.28) Blunder. Qxe2 was best. } (13... Qxe2) 14. Nf3?? { (3.28 → Mate in 7) Checkmate is now unavoidable. e4 was best. } (14. e4 Bxe4) 14... Qxh2?? { (Mate in 7 → -0.46) Lost forced checkmate sequence. Bxf3 was best. } (14... Bxf3 15. exf3 Qxh2 16. Rxh2 Rhg8 17. Rxh7 a5 18. Rxf7 Rg4 19. fxg4 a4 20. Rxc7 Ra7 21. Rxa7#) 15. Rxh2?? { (-0.46 → Mate in 11) Checkmate is now unavoidable. Nxh2 was best. } (15. Nxh2) 15... Bxf3 16. Rxh7 Bxe2?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rxh7 was best. } (16... Rxh7 17. exf3 Rg8 18. Rg1 Rxg1 19. a4 f5 20. f4 Rd7 21. a5 Rb1 22. a6 Rb5 23. a3) 17. Rxh8 Rxh8 18. Rd1 Bxd1 19. a4 Bxa4 20. a3 Rb8# { Game ends by variant rule. } 1-0