lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/pkak3bTJ"] [Date "2023.01.04"] [White "Ryiopoo35679"] [Black "Nikita8282"] [Result "0-1"] [UTCDate "2023.01.04"] [UTCTime "20:29:01"] [WhiteElo "605"] [BlackElo "890"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 Kxd8 4. g4 Ba3 5. bxa3? { (0.34 → -1.21) Mistake. Nxa3 was best. } (5. Nxa3) 5... c6?? { (-1.21 → 0.59) Blunder. c5 was best. } (5... c5 6. Kd2 Ne7 7. d4 cxd4 8. f3 d3 9. cxd3 Kc7 10. Kc3 Rg8 11. Nd2 Rxg4 12. fxg4) 6. d4?? { (0.59 → -3.22) Blunder. Qc1 was best. } (6. Qc1 Ne7 7. Qf4 Na6 8. Qxf7 Ke8 9. Qxe7 Kxe7 10. h4 Re8 11. h5 Kf6 12. Rh3 Kg6) 6... c5 7. dxc5 d6?? { (-2.75 → 11.48) Blunder. Nc6 was best. } (7... Nc6 8. Qxd7) 8. cxd6 Ke7 9. dxe7 Nxe7 10. Qd7?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Qd5 was best. } (10. Qd5 Nxd5 11. Nc3 Nxc3 12. Rb1 Nxe2 13. Rxb7 Bxb7 14. Nxe2 Bxh1 15. Bg2 Bxg2 16. h3 Bxh3) 10... Bxd7?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Nxd7 was best. } (10... Nxd7 11. Kd2 Re8 12. Kd3 Rf8 13. Nd2 Re8 14. Kc3 b6 15. Rd1 Rd8 16. Ra1) 11. Nc3?? { (Mate in 12 → -0.76) Lost forced checkmate sequence. a4 was best. } (11. a4 Bxa4 12. Nc3 Bxc2 13. Ne4 Bxe4 14. a3 Bxh1 15. Bg2 Bxg2 16. Nh3 Bxh3 17. Rb1 Bxg4) 11... Nf5?? { (-0.76 → Mate in 11) Checkmate is now unavoidable. Ba4 was best. } (11... Ba4 12. Nxa4) 12. gxf5 exf5 13. Nb5 Bxb5 14. h4?? { (Mate in 10 → 2.23) Lost forced checkmate sequence. Rb1 was best. } (14. Rb1 Bxe2 15. Rxb7 Bxf1 16. Rxa7 Rxa7 17. Kxf1 Rxa3 18. f4 Rxa2 19. Nf3 Rxc2 20. Nd2 Rxd2) 14... Bxe2 15. Bxe2?? { (2.31 → Mate in 7) Checkmate is now unavoidable. Kxe2 was best. } (15. Kxe2) 15... f4?? { (Mate in 7 → 3.66) Lost forced checkmate sequence. b5 was best. } (15... b5 16. Bxb5 Nd7 17. Bxd7 Rhd8 18. Bxf5 Rd5 19. Bxh7 Rg8 20. Bxg8 a5 21. Bxf7 a4 22. Bxd5#) 16. Rd1?? { (3.66 → Mate in 6) Checkmate is now unavoidable. Ba6 was best. } (16. Ba6) 16... Rd8 17. Rxd8 Nc6 18. Rxa8 f3?? { (Mate in 4 → 6.91) Lost forced checkmate sequence. Ne5 was best. } (18... Ne5 19. Rxa7 f5 20. Rxb7 h5 21. Bxh5 Nf3 22. Nxf3#) 19. Bxf3?? { (6.91 → Mate in 4) Checkmate is now unavoidable. Rxa7 was best. } (19. Rxa7 Nxa7) 19... Nb4?? { (Mate in 4 → 2.78) Lost forced checkmate sequence. Ne5 was best. } (19... Ne5 20. Bxb7 h6 21. Rxa7 Nc6 22. Bxc6 h5 23. Rxf7#) 20. axb4?? { (2.78 → Mate in 3) Checkmate is now unavoidable. Bxb7 was best. } (20. Bxb7 Nxc2) 20... a5?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. b5 was best. } (20... b5 21. Rxa7 h6 22. Rxf7 h5 23. Bxh5#) 21. bxa5?? { (Mate in 14 → 1.62) Lost forced checkmate sequence. Bxb7 was best. } (21. Bxb7 axb4 22. h5 b3 23. axb3 h6 24. Nf3 f6 25. Bd5 f5 26. Be4 fxe4 27. Rh4 exf3) 21... b6?? { (1.62 → 4.24) Blunder. f5 was best. } (21... f5 22. Bxb7) 22. axb6 f5?? { (3.02 → Mate in 12) Checkmate is now unavoidable. h5 was best. } (22... h5 23. Bxh5 f5 24. Bf7 f4 25. Nh3 f3 26. Ke2 fxe2 27. Rf1 exf1=K 28. Ng1 Kxg1 29. f4) 23. Nh3?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Bg4 was best. } (23. Bg4 fxg4 24. Nf3 gxf3 25. b7 h6 26. b8=R h5 27. Ke2 fxe2 28. Rh3 e1=B 29. Rb1 Bxf2) 23... h5 24. Bxh5 f4 25. Nxf4# { Game ends by variant rule. } 0-1