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[Event "Rated Antichess game"] [Site "https://lichess.org/paH5XIBQ"] [Date "2020.04.29"] [White "rvm123"] [Black "Lev_M"] [Result "0-1"] [UTCDate "2020.04.29"] [UTCTime "07:31:52"] [WhiteElo "1500"] [BlackElo "1348"] [WhiteRatingDiff "-268"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -1.15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Bxd2 Nc6 7. Bxf7 Rg8 8. Bxg8) 2. exf5 g6?? { (-1.60 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5) 3. fxg6 hxg6 4. h3?? { (13.23 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (4. Ba6) 4... Rxh3 5. gxh3 g5?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Bxb5 Bb7 7. Bxd7 Bxh1 8. Bxe8 Qxd2 9. Kxd2 e5 10. Bxg6 Be4 11. Bxe4 Nf6 12. Bxa8) 6. Qf3?? { (Mate in 15 → -9.03) Lost forced checkmate sequence. Ba6 was best. } (6. Ba6 bxa6 7. h4 gxh4 8. Rxh4 e5 9. Rh6 Bxh6 10. Qf3 Bxd2 11. Qxa8 Bxe1 12. Qxa7 Bxf2) 6... g4?? { (-9.03 → Mate in 13) Checkmate is now unavoidable. b5 was best. } (6... b5) 7. Qxf8?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxb7 was best. } (7. Qxb7 gxh3 8. Nxh3 Bxb7 9. Nc3 Bxh1 10. Ba6 Nxa6 11. b4 Nxb4 12. a4 Nxc2 13. Rb1 Nxe1) 7... Kxf8 8. hxg4 Nh6 9. Rxh6 e6?? { (Mate in 10 → 6.60) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxb5 d6 11. Rxd6 Bxg4 12. Rxd8 Ke8 13. Rxe8 Nd7 14. Rxe7 Nc5 15. Rxc7 Rg8 16. Rxc5) 10. Rxe6 dxe6 11. Nc3 Qxd2 12. Bxd2 b5?? { (6.32 → Mate in 13) Checkmate is now unavoidable. Nd7 was best. } (12... Nd7 13. Ba6) 13. Bxb5?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Nxb5 was best. } (13. Nxb5 a6 14. Nxc7 Ke8 15. Nxa6 Rxa6 16. Bxa6 Nxa6 17. Bb4 Nxb4 18. Rd1 Nxc2 19. Rd2 Nxe1) 13... Nc6 14. Bxc6 Bb7 15. Bxb7 a5 16. Bxa8 c6?? { (Mate in 4 → 2.36) Lost forced checkmate sequence. a4 was best. } (16... a4 17. Nxa4 c5 18. Nxc5 Ke8 19. Nxe6 Kf8 20. Nxf8#) 17. Bxc6 Ke8 18. Bxe8 a4 19. Bxa4? { (2.35 → 0.71) Mistake. Nxa4 was best. } (19. Nxa4) 19... e5 20. Nb5 e4 21. Be3# { Game ends by variant rule. } 0-1