lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/pVty1tP1"] [Date "2022.04.17"] [White "Spartan888"] [Black "Matthias6"] [Result "1-0"] [UTCDate "2022.04.17"] [UTCTime "16:59:27"] [WhiteElo "1054"] [BlackElo "1387"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } (1. e3 c5) 1... e6?? { (-0.51 → Mate in 15) Checkmate is now unavoidable. b6 was best. } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. g5?? { (Mate in 15 → -0.75) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qxg5 3. f4?? { (-0.92 → Mate in 18) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4 4. d3 Qxc1 5. Qxc1 Bxe1 6. Qxe1 Nh6 7. Bh3 Ke7 8. Bxe6 dxe6 9. Qb4 Bd7) 3... Qxg1 4. Rxg1 Be7?? { (-7.62 → 0.62) Blunder. g5 was best. } (4... g5 5. Rxg5 Ba3 6. Nxa3 e5 7. Rxe5 d6 8. Rxe8 Bh3 9. Bxh3 Nd7 10. Rxa8 f6 11. Bxd7) 5. Rxg7 Bh4?? { (0.39 → Mate in 13) Checkmate is now unavoidable. Bg5 was best. } (5... Bg5) 6. Rxh7 Bxe1 7. Qxe1 Rxh7 8. Qh4 Rxh4 9. Bh3 Rxf4 10. Bxe6 fxe6 11. e4 Rxe4 12. d4 Rxd4 13. c4 Rxc4 14. b4?? { (Mate in 6 → -4.74) Lost forced checkmate sequence. a3 was best. } (14. a3 Rxc1 15. Nd2 Rxa1 16. a4 Rxa4 17. b4 Rxb4 18. h4 Rxh4 19. Ne4 Rxe4#) 14... Rxb4 15. Bf4?? { (-5.40 → Mate in 16) Checkmate is now unavoidable. Bb2 was best. } (15. Bb2 Rxb2) 15... Rxb1 16. Bxc7 Rxa1 17. Bxb8 Rxa2 18. Bxa7 R8xa7 19. h3 R2a5?? { (Mate in 12 → -4.63) Lost forced checkmate sequence. Ne7 was best. } (19... Ne7 20. h4 Ng6 21. h5 d5 22. hxg6 e5 23. g7 Rb2 24. g8=K Kf7 25. Kxf7 Be6 26. Kxe6) 20. h4 Rg5 21. hxg5 Nf6?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. e5 was best. } (21... e5 22. g6 Ne7 23. g7 Nd5 24. g8=K Kf7 25. Kxf7 Nf6 26. Kxf6 Ra4 27. Kxe5 d5 28. Kxd5) 22. gxf6 Ke7 23. fxe7 d5 24. e8=B?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. e8=R was best. } (24. e8=R e5 25. Rxc8 Ra8 26. Rxa8 e4 27. Ra6 bxa6#) 24... Bd7 25. Bxd7 Ra5 26. Bxe6 b6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ra3 was best. } (26... Ra3 27. Bxd5 Rg3 28. Bxb7 Rg2 29. Bxg2#) 27. Bxd5 Rxd5# { Game ends by variant rule. } 1-0