lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/pUCbH4ue"] [Date "2024.05.04"] [White "Andrei17092015"] [Black "AstorDW2012"] [Result "1-0"] [UTCDate "2024.05.04"] [UTCTime "11:21:56"] [WhiteElo "618"] [BlackElo "1616"] [WhiteRatingDiff "+128"] [BlackRatingDiff "-431"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3? { (0.15 → -1.15) Mistake. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 2. Nxe5 Bc5?? { (-1.97 → -0.07) Blunder. Ba3 was best. } (2... Ba3 3. Nxf7 Kxf7 4. Nxa3 Qh4 5. Nc4 Qxh2 6. Rxh2 Ke7 7. Rxh7 Rxh7 8. b3 Rh6 9. g3) 3. Nxf7 Kxf7?! { (0.00 → 0.56) Inaccuracy. Bxf2 was best. } (3... Bxf2 4. Nxd8) 4. h3?? { (0.56 → -4.38) Blunder. d4 was best. } (4. d4 Bxd4) 4... Bxf2 5. Kxf2 Qf6 6. h4?? { (-2.28 → Mate in 12) Checkmate is now unavoidable. c3 was best. } (6. c3 Qxc3 7. bxc3 Ne7 8. Ke3 a5 9. Qa4 Na6 10. Qxa5 b6 11. Qxb6 cxb6 12. c4 b5) 6... Qxh4?? { (Mate in 12 → -2.26) Lost forced checkmate sequence. Qxb2 was best. } (6... Qxb2 7. Bxb2 Ke6 8. Bxg7 h5 9. Bxh8 Ke5 10. Bxe5 Nc6 11. Bxc7 Ne5 12. Bxe5 d6 13. Bxd6) 7. Rxh4 g5?! { (-2.00 → -1.00) Inaccuracy. Ne7 was best. } (7... Ne7 8. Rxh7 Rxh7 9. Kg1 Rh5 10. Kf2 Ra5 11. a4 Rxa4 12. Rxa4 Kf6 13. Rxa7 Rxa7 14. Na3) 8. Rxh7 Rxh7 9. e3?? { (-1.04 → Mate in 10) Checkmate is now unavoidable. Ke3 was best. } (9. Ke3 g4) 9... Rh1?? { (Mate in 10 → 3.10) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxb5 Rh1 11. Qxh1 Nh6 12. Bxd7 Nxd7 13. Qxh6 Rb8 14. Qxg5 Rxb2 15. Bxb2 Kg6 16. Qxg6) 10. Bc4?? { (3.10 → Mate in 11) Checkmate is now unavoidable. Qf3 was best. } (10. Qf3) 10... Rxd1 11. Bxf7 Rxd2?? { (Mate in 10 → 4.96) Lost forced checkmate sequence. Rxc1 was best. } (11... Rxc1 12. Bxg8 Rxb1 13. Rxb1 d5 14. Bxd5 b5 15. Bxa8 Nc6 16. Bxc6 g4 17. Bxb5 c6 18. Bxc6) 12. Bxg8 Rxf2?? { (4.60 → Mate in 8) Checkmate is now unavoidable. Rxc2 was best. } (12... Rxc2) 13. Be6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. a4 was best. } (13. a4 Rxc2 14. b4 Rxg2 15. Bb2 Rxb2 16. Nd2 Rxb4 17. Rf1 Rxa4 18. Be6 dxe6 19. Rf5 exf5) 13... Rxg2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxc2 was best. } (13... Rxc2 14. Bxd7 Rxc1 15. Bxc8 Rxb1 16. Rxb1 a5 17. Bxb7 Nd7 18. Bxa8 c6 19. Bxc6 a4 20. Bxa4) 14. Bxd7 Bxd7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rxc2 was best. } (14... Rxc2 15. Bxc8 Rxb2 16. Bxb7 Rxb1 17. Rxb1 Nd7 18. Bxa8 c6 19. Bxc6 g4 20. Bxd7 a5 21. Bxg4) 15. e4?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. a3 was best. } (15. a3 Rxc2 16. b4 Rxc1 17. Nd2 Rxa1 18. Nb3 Rxa3 19. Nd4 Rxe3 20. Nb5 Bxb5#) 15... Rxc2 16. Bxg5 Rxb2 17. Bf6 Rxa2 18. Rxa2 Be6?? { (-4.48 → Mate in 3) Checkmate is now unavoidable. Ba4 was best. } (18... Ba4) 19. Rxa7 Rxa7 20. Bd8?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Ba1 was best. } (20. Ba1 Rxa1 21. e5 Rxb1#) 20... Nd7 21. Bxc7 b6?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ra5 was best. } (21... Ra5 22. Bxa5 Nb6 23. Bxb6 Bf5 24. exf5#) 22. Bxb6 Nxb6 23. Na3 Rxa3 24. e5 Nc8# { Game ends by variant rule. } 1-0