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[Event "rated Antichess game"] [Site "https://lichess.org/pRXtXa5I"] [Date "2025.03.14"] [White "qwj666"] [Black "Southwest911"] [Result "1-0"] [GameId "pRXtXa5I"] [UTCDate "2025.03.14"] [UTCTime "14:03:23"] [WhiteElo "1193"] [BlackElo "1203"] [WhiteRatingDiff "+109"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qh5?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxa2?? { (Mate in 15 → -0.53) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.53] } (3... Qxg2 4. Bxg2 Bg4 5. Bxb7 Bxh5 6. Bxa8 Nc6 7. Bxc6 Bg4 8. Bxe8) 4. Qxf7?? { (-0.53 → Mate in 17) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-17] } (4. Rxa2 Bh3 5. Nxh3 Nd7 6. Qxf7 Kxf7 7. Rxa7 Rxa7 8. Ba6 Rxa6) 4... Kxf7 { [%eval #-17] } 5. Rxa2 { [%eval -5.43] } 5... Na6?? { (-5.43 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (5... Bh3) 6. Rxa6 { [%eval #12] } 6... bxa6 { [%eval #11] } 7. Bxa6 { [%eval #11] } 7... Bxa6 { [%eval #10] } 8. c4 { [%eval #10] } 8... Bxc4 { [%eval #9] } 9. d3 { [%eval #12] } 9... Bxd3 { [%eval #11] } 10. Bd2?? { (Mate in 11 → 0.89) Lost forced checkmate sequence. Kd2 was best. } { [%eval 0.89] } (10. Kd2 Bxb1 11. Kd3 Bxd3 12. Ne2 Bxe2 13. Bh6 gxh6 14. g4 Bxg4 15. f3 Bxf3) 10... Bxb1 { [%eval 1.07] } 11. Ne2?! { (1.07 → 0.08) Inaccuracy. Bh6 was best. } { [%eval 0.08] } (11. Bh6 Nxh6 12. Kd2 Bc2 13. Kxc2 Nf5 14. g3 Nxg3 15. fxg3 Ke6 16. Ne2 Ke5) 11... g5 { [%eval 0.08] } 12. Bxg5 { [%eval -0.05] } 12... Nf6?? { (-0.05 → 2.76) Blunder. Bd3 was best. } { [%eval 2.76] } (12... Bd3 13. Bxe7) 13. Bxf6 { [%eval 2.69] } 13... Kxf6 { [%eval 2.52] } 14. Nf4?? { (2.52 → Mate in 9) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-9] } (14. Kd1) 14... h5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Ke6 was best. } { [%eval #7] } (14... Ke6 15. Nxe6 Rg8 16. Nxc7 Rxg2 17. Nxa8 Rxh2 18. Rxh2 h5 19. Rxh5 Bh6 20. Rxh6) 15. Nxh5 { [%eval #7] } 15... Rxh5 { [%eval #6] } 16. Rf1 { [%eval #6] } 16... Rxh2 { [%eval #5] } 17. f3 { [%eval #5] } 17... Rxg2 { [%eval #4] } 18. Rg1 { [%eval #4] } 18... Rxb2 { [%eval #3] } 19. Rg6 { [%eval #3] } 19... Bxg6 { [%eval #2] } 20. Kf2 { [%eval #2] } 20... Rxf2 { [%eval #1] } 21. f4 { [%eval #1] } 21... Rxf4# { Game ends by variant rule. } 1-0