FEN
[Event "Monthly Antichess Arena"]
[Site "https://lichess.org/pKMFffPA"]
[Date "2025.07.04"]
[White "Darmstadium"]
[Black "OhHiMark777"]
[Result "1-0"]
[GameId "pKMFffPA"]
[UTCDate "2025.07.04"]
[UTCTime "21:39:05"]
[WhiteElo "1306"]
[BlackElo "1861"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... g6?? { (-0.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5 { [%eval #18] } 4... Rxh5 { [%eval #14] } 5. Ba6 { [%eval #15] } 5... Rxh2 { [%eval #13] } 6. Rxh2 { [%eval #13] } 6... bxa6 { [%eval #12] } 7. Rh6 { [%eval #12] } 7... Nxh6 { [%eval #11] } 8. g4 { [%eval #11] } 8... Nxg4 { [%eval #10] } 9. Kd1 { [%eval #10] } 9... Nxf2 { [%eval #9] } 10. d4 { [%eval #9] } 10... Nxd1 { [%eval #8] } 11. Bh6 { [%eval #9] } 11... Nxb2 { [%eval #8] } 12. Bxf8 { [%eval #8] } 12... Kxf8 { [%eval #7] } 13. c4 { [%eval #7] } 13... Nxc4 { [%eval #6] } 14. Na3?? { (Mate in 6 → -2.83) Lost forced checkmate sequence. Nd2 was best. } { [%eval -2.83] } (14. Nd2 Nxd2 15. Nf3 Nxf3 16. a4 Nxd4 17. Rh1 g5 18. Rh4 gxh4 19. a5 c6#) 14... Nxa3 { [%eval -2.5] } 15. Rb1 { [%eval -2.66] } 15... Nxb1 { [%eval -3.09] } 16. a3 { [%eval -3.24] } 16... Nxa3 { [%eval -4.47] } 17. d5?? { (-4.47 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (17. Ne2 d5) 17... e6 { [%eval #-13] } 18. dxe6 { [%eval #-12] } 18... dxe6 { [%eval #-12] } 19. Nf3 { [%eval #-10] } 19... Qg5 { [%eval #-11] } 20. Nxg5 { [%eval #-10] } 20... Bb7 { [%eval #-10] } 21. Nxe6 { [%eval #-9] } 21... c5 { [%eval #-9] } 22. Nxf8 { [%eval #-7] } 22... Nd7 { [%eval #-8] } 23. Nxg6 { [%eval #-6] } 23... Ne5 { [%eval #-6] } 24. Nxe5 { [%eval #-5] } 24... Bc6 { [%eval #-5] } 25. Nxc6 { [%eval #-4] } 25... Rb8?? { (Mate in 4 → -4.00) Lost forced checkmate sequence. Rc8 was best. } { [%eval -4.0] } (25... Rc8 26. Nxa7 Rc6 27. Nxc6 a5 28. Nxa5 Nc4 29. Nxc4#) 26. Nxa7 { [%eval -4.32] } 26... Rc8 { [%eval -3.83] } 27. Nxc8 { [%eval -3.83] } 27... a5 { [%eval -9.56] } 28. Ne7 { [%eval -5.66] } 28... c4 { [%eval -3.22] } 29. Nf5 { [%eval -1.73] } 29... c3 { [%eval -0.32] } 30. Nd6?? { (-0.32 → Mate in 6) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-6] } (30. Ng3) 30... Nc4 { [%eval #-6] } 31. Nxc4 { [%eval #-5] } 31... c2 { [%eval #-5] } 32. Nxa5 { [%eval #-4] } 32... c1=B { [%eval #-4] } 33. Nb7 { [%eval #-3] } 33... Bg5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bb2 was best. } { [%eval #1] } (33... Bb2 34. Nd6 Bd4 35. Nc4 Be5 36. Nxe5#) 34. Nd8 { [%eval #1] } 34... Bxd8# { Game ends by variant rule. } 1-0