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[Event "Rated Antichess game"] [Site "https://lichess.org/ooFJhCJW"] [Date "2019.02.05"] [White "hamada1976"] [Black "oss222"] [Result "0-1"] [UTCDate "2019.02.05"] [UTCTime "23:07:51"] [WhiteElo "1380"] [BlackElo "1306"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } (1. e3 b5) 1... b6?! { (-0.91 → 0.07) Inaccuracy. g6 was best. } (1... g6 2. c4) 2. b3 d6?? { (0.18 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (2... g6 3. c4) 3. g4 Bxg4 4. d3?? { (Mate in 14 → -0.53) Lost forced checkmate sequence. Bb2 was best. } (4. Bb2 Bxe2 5. Bxg7 Bxf1 6. Kxf1 Bxg7 7. Qc1 Bxa1 8. d4 Bxd4 9. Qa3 Bxf2 10. Qxa7 Bxg1) 4... Bxe2 5. Qxe2?? { (-1.55 → -5.47) Blunder. Kxe2 was best. } (5. Kxe2 g5) 5... e5?? { (-5.47 → Mate in 13) Checkmate is now unavoidable. g5 was best. } (5... g5) 6. Qxe5 dxe5 7. Bh6 gxh6 8. d4 exd4 9. Nc3 dxc3 10. Kd2 Qxd2 11. Re1?? { (Mate in 9 → -2.35) Lost forced checkmate sequence. a4 was best. } (11. a4 Qxf2 12. Re1 Qxe1 13. Bb5 Qxg1 14. Bxe8 Qxh1 15. Bxf7 Qxh2 16. Bxg8 Qxc2 17. Bxh7 Qxb3) 11... Qxf2 12. Rxe8 Qxc2?? { (-2.50 → Mate in 8) Checkmate is now unavoidable. Qxf1 was best. } (12... Qxf1 13. Rxb8) 13. Rxf8 Qxb3 14. Rxg8?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Rxf7 was best. } (14. Rxf7 Qxf7 15. Nf3 Qxa2 16. Be2 Qxe2 17. Nd2 Qxh2 18. Rxh2 cxd2 19. Rxh6 Nxh6#) 14... Qxa2?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } (14... Rxg8 15. axb3 Rxg1 16. Rxg1 b5 17. Bxb5 Nd7 18. Bxd7 Re8 19. Bxe8 h5 20. Bxf7 c2 21. Bxh5) 15. Rxb8?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Rxh8 was best. } (15. Rxh8 Qxh2 16. Rxh7 Qxg1 17. R1xh6 Qxf1 18. Rxf7 Qxf7 19. Rxb6 cxb6#) 15... Qxh2 16. Rxh2 Rhxb8 17. Rxh6 Rb7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. b5 was best. } (17... b5 18. Bxb5 Rxb5 19. Rxh7 c5 20. Rxf7 Re8 21. Rxa7 Rb7 22. Rxb7 Re2 23. Nxe2 c4 24. Nxc3#) 18. Rxb6 cxb6 19. Ne2?? { (0.04 → Mate in 7) Checkmate is now unavoidable. Nf3 was best. } (19. Nf3 f5) 19... Re7 20. Nxc3 Re4 21. Nxe4 f6 22. Nxf6 Rc8 23. Nxh7 Rf8 24. Nxf8 a6 25. Bxa6 b5 26. Bxb5# { Game ends by variant rule. } 0-1