lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/on0wHOCL"] [Date "2019.09.10"] [White "Efsi"] [Black "cnrdgn"] [Result "1-0"] [UTCDate "2019.09.10"] [UTCTime "19:02:27"] [WhiteElo "1141"] [BlackElo "1117"] [WhiteRatingDiff "+72"] [BlackRatingDiff "-71"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 g6?? { (1.44 → 6.48) Blunder. b5 was best. } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qg4 Ba3 5. bxa3 Nc6 6. Qxe6 Bxe6 7. d4 Qxd4 8. exd4) 2. Nc3?? { (6.48 → Mate in 16) Checkmate is now unavoidable. Qh5 was best. } (2. Qh5 gxh5) 2... e6?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxb5 d5 4. Nxd5 Qxd5 5. Bxe8 Qxg2 6. Bxf7 Qxh2 7. Bxg6 Qxf2 8. Rxh7 Rxh7 9. Bxh7) 3. Nd5 exd5 4. e4 dxe4 5. Qf3?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Qh5 was best. } (5. Qh5 gxh5 6. b4 Bxb4 7. d4 Bxe1 8. Ba3 Bxf2 9. Nh3 Bxd4 10. c3 Bxc3 11. Re1 Bxe1) 5... exf3 6. Nxf3 Ba3 7. bxa3 Qh4 8. Nxh4 f5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 d5 10. Bxe8 Nf6 11. Nxg6 Nxe8 12. Nxh8 a5 13. Nxf7 h6 14. Nxh6 Bg4 15. Nxg4) 9. Nxf5 gxf5 10. Ba6?? { (Mate in 14 → -2.75) Lost forced checkmate sequence. g4 was best. } (10. g4 fxg4 11. f4 gxf3 12. Bg2 fxg2 13. d4 gxh1=N 14. Kf2 Nxf2 15. h3 Nxh3 16. Bf4 Nxf4) 10... bxa6?? { (-2.75 → 1.16) Blunder. Nxa6 was best. } (10... Nxa6) 11. g4?? { (1.16 → -2.02) Blunder. f4 was best. } (11. f4) 11... fxg4 12. f3?! { (-1.94 → -3.28) Inaccuracy. a4 was best. } (12. a4) 12... gxf3 13. Ke2?? { (-1.15 → -8.32) Blunder. a4 was best. } (13. a4 Ke7) 13... fxe2 14. Rf1?! { (-5.87 → -12.38) Inaccuracy. a4 was best. } (14. a4 e1=Q) 14... exf1=K 15. d4?! { (-11.81 → Mate in 10) Checkmate is now unavoidable. h4 was best. } (15. h4 Nh6 16. Rb1 Bb7 17. Rxb7 Nc6 18. Rxc7 Nd8 19. Rxd7 Kxd7 20. c3 Kf2 21. Bb2 Ke3) 15... Ke2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. c5 was best. } (15... c5 16. dxc5 Nh6 17. Bxh6 Kg1 18. Rxg1 Rg8 19. Rxg8 a5 20. Rxe8 a6 21. Rxc8 Ra7 22. Rxb8) 16. Bd2 Kxd2 17. c3?? { (Mate in 6 → -9.93) Lost forced checkmate sequence. h4 was best. } (17. h4 Kxc2 18. Rb1 Kxb1 19. h5 Kxa2 20. d5 Kxa3 21. d6 cxd6 22. h6 Nxh6#) 17... Kxc3 18. a4 Kxd4 19. Rb1?! { (-10.29 → Mate in 20) Checkmate is now unavoidable. a5 was best. } (19. a5 Ne7) 19... d6?? { (Mate in 20 → -4.06) Lost forced checkmate sequence. Ne7 was best. } (19... Ne7 20. Rxb8 Rxb8 21. h3 Bb7 22. h4 d6 23. h5 Ba8 24. a5 Rg8 25. a3 Rh8 26. h6) 20. Rxb8 Rxb8 21. a5?! { (-11.58 → Mate in 18) Checkmate is now unavoidable. h3 was best. } (21. h3 Bxh3) 21... Bh3?? { (Mate in 18 → Mate in 6) Lost forced checkmate sequence. Bb7 was best. } (21... Bb7 22. h3 Ne7 23. h4 Rg8 24. h5 Ba8 25. h6 Rb2 26. a3 Bg2 27. a4 Rb5 28. axb5) 22. a3?? { (Mate in 6 → Mate in 17) Lost forced checkmate sequence. a4 was best. } (22. a4 Rb5 23. axb5 axb5 24. a6 Bc8 25. h4 Bxa6 26. h5 Nf6 27. h6 Rg8#) 22... Nf6?? { (Mate in 17 → Mate in 5) Lost forced checkmate sequence. Ne7 was best. } (22... Ne7 23. a4 Bd7 24. h3 Bxa4 25. h4 Rg8 26. h5 Rg1 27. h6 Rg7 28. hxg7 Nd5 29. g8=Q) 23. a4 Nh5# { Game ends by variant rule. } 1-0