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[Event "Rated Antichess game"] [Site "https://lichess.org/oi0CoLOt"] [Date "2023.03.12"] [White "Huesossecos"] [Black "AdrI1800"] [Result "1-0"] [UTCDate "2023.03.12"] [UTCTime "01:04:08"] [WhiteElo "1500"] [BlackElo "1062"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-1"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 Na6?? { (-4.67 → 4.00) Blunder. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. Bxa6 bxa6 4. f6 gxf6 5. Ne2?! { (4.30 → 2.96) Inaccuracy. Qe2 was best. } (5. Qe2 a5) 5... f5?! { (2.96 → 3.84) Inaccuracy. Rb8 was best. } (5... Rb8 6. b4) 6. g4 fxg4 7. f3 gxf3 8. c3?? { (5.06 → 1.00) Blunder. Rg1 was best. } (8. Rg1 fxe2) 8... fxe2 9. Kxe2 d6?! { (1.14 → 1.77) Inaccuracy. h6 was best. } (9... h6 10. Kf3) 10. Rg1?? { (1.77 → -0.38) Blunder. Ke3 was best. } (10. Ke3 Rb8) 10... Bg4?? { (-0.38 → 1.88) Blunder. Bg7 was best. } (10... Bg7 11. Rxg7) 11. Rxg4 Bg7?! { (1.76 → 2.46) Inaccuracy. Qb8 was best. } (11... Qb8) 12. Rxg7 Kf8?? { (2.23 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } (12... Nf6 13. Rxh7) 13. Rxe7?? { (Mate in 10 → 0.89) Lost forced checkmate sequence. Rxh7 was best. } (13. Rxh7 Rxh7 14. b4 Rxh2 15. Qg1 Rxe2 16. Qxa7 Rxa7 17. b5 axb5 18. d4 Rexa2 19. Rxa2 Rxa2) 13... Qxe7 14. Qh1?! { (0.59 → 0.00) Inaccuracy. Kf2 was best. } (14. Kf2 Qe2) 14... Qxe2 15. Qxa8 Qxd2 16. Qxa7?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qxf8 was best. } (16. Qxf8 Qxc1 17. Qxg8 Qxb2 18. Qxh7 Qxa1 19. Qxh8 Qxc3 20. Nxc3 d5 21. Nxd5 a5 22. Nxc7 a4) 16... Qxc3 17. Qxc7 Qxb2 18. Qxd6 Qxa2 19. Qxf8 Qxb1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxh2 was best. } (19... Qxh2 20. Rxa6 Nf6 21. Qxh8 Nh5 22. Qxh7 Qf2 23. Qxh5 Qa2 24. Rxa2#) 20. Qxg8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxa6 was best. } (20. Rxa6 Qxc1 21. Qxg8 Rxg8 22. Ra3 Qxa3 23. h3 Qxh3#) 20... Qxc1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxa1 was best. } (20... Qxa1 21. Qxh8 Qxc1 22. Qxh7 Qc7 23. Qxc7 a5 24. Qxa5#) 21. Qxh7 Qxa1 22. Qxh8 Qxh8 23. h4 Qxh4# { Game ends by variant rule. } 1-0