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[Event "rated Antichess game"] [Site "https://lichess.org/ogUnuAXW"] [Date "2025.11.10"] [White "Chessmasterelle"] [Black "NNN5"] [Result "1-0"] [GameId "ogUnuAXW"] [UTCDate "2025.11.10"] [UTCTime "13:51:59"] [WhiteElo "1562"] [BlackElo "1326"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-40"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (-2.16 → 0.25) Blunder. e6 was best. } { [%eval 0.25] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. b4?! { (0.25 → -0.37) Inaccuracy. h3 was best. } { [%eval -0.37] } (2. h3 e6 3. b4 Nxb4 4. Ba3 Nxa2 5. Bxf8 Kxf8 6. Rxa2 Qh4 7. Rxa7 Rxa7) 2... Nxb4 { [%eval -0.22] } 3. a3?? { (-0.22 → -2.62) Blunder. c3 was best. } { [%eval -2.62] } (3. c3 Nxa2 4. Rxa2 b5 5. Rxa7 Rxa7 6. c4 bxc4 7. Qb3 cxb3) 3... Nxc2 { [%eval -2.23] } 4. Qxc2 { [%eval -1.75] } 4... a6?? { (-1.75 → 0.07) Blunder. h6 was best. } { [%eval 0.07] } (4... h6 5. Qxc7) 5. Qxc7?? { (0.07 → -1.68) Blunder. Qxh7 was best. } { [%eval -1.68] } (5. Qxh7) 5... Qxc7 { [%eval -1.78] } 6. f4?! { (-1.78 → -2.61) Inaccuracy. h3 was best. } { [%eval -2.61] } (6. h3 Qxc1) 6... Qxf4 { [%eval -2.03] } 7. d4?? { (-2.03 → Mate in 14) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-14] } (7. Bb2 Qxh2) 7... Qxh2 { [%eval -16.76] } 8. Rxh2 { [%eval #-16] } 8... Nh6?? { (Mate in 16 → 2.11) Lost forced checkmate sequence. b5 was best. } { [%eval 2.11] } (8... b5 9. Rxh7 Rxh7 10. Bh6 Rxh6 11. Kf2 a5 12. a4 bxa4 13. Rxa4 Rh4 14. Rxa5) 9. Rxh6 { [%eval 2.84] } 9... gxh6 { [%eval 1.75] } 10. Bxh6 { [%eval 2.11] } 10... Bxh6 { [%eval 2.48] } 11. e3?? { (2.48 → -0.53) Blunder. d5 was best. } { [%eval -0.53] } (11. d5) 11... Bxe3 { [%eval -0.37] } 12. Bxa6 { [%eval -0.41] } 12... Bxd4 { [%eval -0.53] } 13. Bxb7 { [%eval -0.43] } 13... Bxg1?? { (-0.43 → 1.58) Blunder. Rxa3 was best. } { [%eval 1.58] } (13... Rxa3 14. Bxc8) 14. Bxc8 { [%eval 1.35] } 14... Rxc8?? { (1.35 → Mate in 5) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #5] } (14... Rxa3 15. Bxd7) 15. Kf2 { [%eval #5] } 15... Bxf2 { [%eval #4] } 16. g3 { [%eval #4] } 16... Bxg3 { [%eval #3] } 17. Nc3 { [%eval #3] } 17... Rxc3 { [%eval #2] } 18. Rb1 { [%eval #2] } 18... Rxa3 { [%eval #1] } 19. Rb3 { [%eval #1] } 19... Rxb3# { Game ends by variant rule. } 1-0