FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/oUSkyXo6"]
[Date "2025.05.09"]
[White "Bertfighter"]
[Black "KasparSchnauser"]
[Result "0-1"]
[GameId "oUSkyXo6"]
[UTCDate "2025.05.09"]
[UTCTime "19:50:59"]
[WhiteElo "2280"]
[BlackElo "1674"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 1.07] } 4. Qh5 { [%eval 0.96] } 4... f6?? { (0.96 → Mate in 16) Checkmate is now unavoidable. Bh6 was best. } { [%eval #16] } (4... Bh6 5. Qxf7 Bg7 6. Qxe7 Bxb2 7. Qxh7 Rxh7 8. Bxb2 Rxh2 9. Rxh2) 5. Qxh7 { [%eval #16] } 5... Rxh7 { [%eval #15] } 6. h4?? { (Mate in 15 → 2.77) Lost forced checkmate sequence. f4 was best. } { [%eval 2.77] } (6. f4 gxf4 7. exf4 Rxh2 8. Rxh2 Ke6 9. f5 Kxf5 10. g4 Kxg4) 6... Rxh4 { [%eval 3.35] } 7. Rxh4 { [%eval 2.9] } 7... gxh4 { [%eval 2.67] } 8. Nh3 { [%eval 3.37] } 8... Qe8 { [%eval 3.3] } 9. c4?? { (3.30 → -0.07) Blunder. Nc3 was best. } { [%eval -0.07] } (9. Nc3 f5 10. a4 f4 11. exf4 Bh6 12. f5 Bxd2 13. Kxd2 Ke6 14. fxe6 Bxe6) 9... Ke6 { [%eval -0.22] } 10. c5 { [%eval -0.23] } 10... Qa4?? { (-0.23 → Mate in 13) Checkmate is now unavoidable. Kd6 was best. } { [%eval #13] } (10... Kd6 11. cxd6 cxd6 12. Ng1 Nh6 13. g4 hxg3 14. fxg3 Be6 15. a4 Qxa4 16. Rxa4) 11. Nc3?! { (Mate in 13 → 10.21) Lost forced checkmate sequence. a3 was best. } { [%eval 10.21] } (11. a3 Qxa3 12. Nxa3 Kd7 13. c6 Kxc6 14. g4 hxg3 15. fxg3 Bxh3 16. g4 Bxg4) 11... Qxa2 { [%eval 6.72] } 12. Nxa2 { [%eval 5.88] } 12... c6?? { (5.88 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (12... Nh6 13. b3) 13. b4?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Nc3 was best. } { [%eval 0.0] } (13. Nc3 Kd6 14. cxd6 exd6 15. Rxa7 Rxa7 16. g4 hxg3 17. fxg3 Bxh3 18. g4 Bxg4) 13... Kd6 { [%eval 0.0] } 14. cxd6 { [%eval -0.27] } 14... Bxh3 { [%eval 0.53] } 15. dxe7?? { (0.53 → Mate in 8) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-8] } (15. gxh3 exd6) 15... Bxe7 { [%eval #-8] } 16. gxh3 { [%eval #-7] } 16... Bxb4 { [%eval #-7] } 17. Nxb4 { [%eval #-6] } 17... Na6 { [%eval #-6] } 18. Rxa6 { [%eval #-5] } 18... Nh6 { [%eval #-5] } 19. Rxa7 { [%eval #-3] } 19... Rxa7 { [%eval #-3] } 20. Nxc6 { [%eval #-2] } 20... Re7 { [%eval #-2] } 21. Nxe7 { [%eval #-1] } 21... Nf5 { [%eval #-1] } 22. Nxf5# { Game ends by variant rule. } 0-1
