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[Event "Monthly Antichess Arena"] [Site "https://lichess.org/niWa29sW"] [Date "2025.08.01"] [White "EJiang22"] [Black "waiwaiwaip"] [Result "1-0"] [GameId "niWa29sW"] [UTCDate "2025.08.01"] [UTCTime "20:14:40"] [WhiteElo "1214"] [BlackElo "1487"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Nxa6 { [%eval 3.51] } 3. b4?? { (3.51 → 0.95) Blunder. Qf3 was best. } { [%eval 0.95] } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ne2 Bxe3) 3... Nxb4 { [%eval 0.05] } 4. a3 { [%eval -0.2] } 4... Nxc2 { [%eval -2.75] } 5. Qxc2 { [%eval -3.02] } 5... f5?? { (-3.02 → 0.05) Blunder. h6 was best. } { [%eval 0.05] } (5... h6 6. Qxc7 Qxc7 7. h3 Qxc1 8. Ra2 Qxe1 9. Rc2 Qxf2 10. Rxc8) 6. Qxc7?? { (0.05 → -3.83) Blunder. Qxf5 was best. } { [%eval -3.83] } (6. Qxf5 b5 7. Qxh7 Rxh7 8. h4 Rxh4 9. Rxh4 b4 10. Rxb4 Rb8) 6... Qxc7 { [%eval -2.44] } 7. e4?? { (-2.44 → Mate in 13) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-13] } (7. Bb2 Qxh2) 7... Qxh2?? { (Mate in 13 → -0.07) Lost forced checkmate sequence. Qxc1 was best. } { [%eval -0.07] } (7... Qxc1 8. exf5 Qxb1 9. Rxb1 a5 10. Rxb6 Rb8 11. Rxb8 d6 12. Rxc8 Kd7 13. Rxf8) 8. Rxh2 { [%eval 0.29] } 8... fxe4 { [%eval 0.07] } 9. Rxh7 { [%eval 0.22] } 9... Rxh7 { [%eval 0.3] } 10. Nh3?? { (0.30 → Mate in 13) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-13] } (10. Bb2 Rh2) 10... Rxh3 { [%eval #-13] } 11. gxh3 { [%eval #-12] } 11... e3 { [%eval #-12] } 12. fxe3 { [%eval #-12] } 12... Kf7?? { (Mate in 12 → -2.24) Lost forced checkmate sequence. a5 was best. } { [%eval -2.24] } (12... a5 13. Ra2 b5 14. Nc3 Kf7 15. Nxb5 Ra7 16. Nxa7 e5 17. Nxc8 Bxa3 18. Bxa3) 13. d4?? { (-2.24 → Mate in 10) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-10] } (13. Ra2 a5) 13... e5 { [%eval #-10] } 14. dxe5 { [%eval #-9] } 14... Bxa3 { [%eval #-9] } 15. Rxa3 { [%eval #-7] } 15... Ba6 { [%eval #-9] } 16. Rxa6 { [%eval #-9] } 16... Rd8?? { (Mate in 9 → -2.54) Lost forced checkmate sequence. b5 was best. } { [%eval -2.54] } (16... b5 17. Rxa7 Rxa7 18. e6 Kxe6 19. Ke2 Ra3 20. Nxa3 Kd6 21. Nxb5 Kc7 22. Nxc7) 17. Rxb6 { [%eval -2.48] } 17... axb6 { [%eval -2.31] } 18. e6 { [%eval -2.79] } 18... Kxe6 { [%eval -3.15] } 19. Ke2 { [%eval -2.77] } 19... Nh6?! { (-2.77 → -1.92) Inaccuracy. b5 was best. } { [%eval -1.92] } (19... b5) 20. h4?? { (-1.92 → Mate in 6) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-6] } (20. Nd2 b5) 20... g5 { [%eval #-6] } 21. hxg5 { [%eval #-5] } 21... Ke7 { [%eval #-6] } 22. gxh6 { [%eval #-5] } 22... Kf7?? { (Mate in 5 → 2.06) Lost forced checkmate sequence. Ra8 was best. } { [%eval 2.06] } (22... Ra8 23. h7 Ra3 24. Bxa3 b5 25. Bxe7 d6 26. Bxd6 b4 27. Bxb4#) 23. h7?! { (2.06 → 1.42) Inaccuracy. Nd2 was best. } { [%eval 1.42] } (23. Nd2) 23... Rg8?? { (1.42 → 4.38) Blunder. Rh8 was best. } { [%eval 4.38] } (23... Rh8 24. Nd2) 24. hxg8=R?! { (4.38 → 3.41) Inaccuracy. hxg8=N was best. } { [%eval 3.41] } (24. hxg8=N) 24... Kxg8 { [%eval 2.22] } 25. Nd2?! { (2.22 → 1.49) Inaccuracy. e4 was best. } { [%eval 1.49] } (25. e4 b5) 25... Kg7 { [%eval 1.82] } 26. Nb3 { [%eval 1.51] } 26... b5 { [%eval 2.27] } 27. Na5?! { (2.27 → 1.28) Inaccuracy. Bb2 was best. } { [%eval 1.28] } (27. Bb2 Kf8) 27... b4 { [%eval 1.39] } 28. Nc6 { [%eval 1.14] } 28... dxc6 { [%eval 1.78] } 29. Ba3 { [%eval 1.37] } 29... bxa3 { [%eval 0.76] } 30. Kd1?! { (0.76 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (30. e4 a2 31. e5 Kg6 32. Kf3 a1=R 33. e6 Rd1 34. e7 Rd5 35. Kf4 Rf5) 30... c5 { [%eval 0.0] } 31. Kc1?? { (0.00 → -1.83) Blunder. e4 was best. } { [%eval -1.83] } (31. e4 c4 32. e5 c3 33. Ke1 c2 34. e6 Kg8 35. e7 a2 36. e8=R c1=K) 31... Kg6?? { (-1.83 → -0.13) Blunder. c4 was best. } { [%eval -0.13] } (31... c4) 32. Kb2?? { (-0.13 → -2.00) Blunder. e4 was best. } { [%eval -2.0] } (32. e4 a2 33. e5 Kg7 34. Kd1 c4 35. e6 c3 36. Ke1 c2 37. e7 Kg8) 32... axb2 { [%eval -1.91] } 33. e4 { [%eval -3.82] } 33... Kf5?? { (-3.82 → -1.66) Blunder. c4 was best. } { [%eval -1.66] } (33... c4 34. e5) 34. exf5 { [%eval -1.75] } 34... b1=R { [%eval -1.79] } 35. f6 { [%eval -1.87] } 35... Re1 { [%eval -1.87] } 36. f7 { [%eval -2.0] } 36... c4?? { (-2.00 → Mate in 4) Checkmate is now unavoidable. Re4 was best. } { [%eval #4] } (36... Re4 37. f8=K Ra4 38. Ke7 c4 39. Ke6 c3 40. Ke5 Ra7 41. Ke4 c2 42. Ke3) 37. f8=R { [%eval #4] } 37... Re8 { [%eval #3] } 38. Rxe8 { [%eval #3] } 38... c3 { [%eval #2] } 39. Rd8 { [%eval #2] } 39... c2 { [%eval #1] } 40. Rd1 { [%eval #1] } 40... cxd1=K# { Game ends by variant rule. } 1-0