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[Event "Rated Antichess game"] [Site "https://lichess.org/ndZcwv3X"] [Date "2021.06.04"] [White "Nic1000"] [Black "Vibranium18"] [Result "0-1"] [UTCDate "2021.06.04"] [UTCTime "16:36:19"] [WhiteElo "1281"] [BlackElo "1351"] [WhiteRatingDiff "-101"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... f5?? { (Mate in 15 → -3.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 e6?? { (-5.30 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Ba6 bxa6 5. Qg4 Qxd2 6. Qxe6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Nxd2 was best. } (6. Nxd2 Bd6 7. Qxg7 Bxh2 8. Qxh8 Bxg1 9. Qxg8 Bxf2 10. Qxh7 Bxe1 11. Qxc7 Bxd2 12. Qxb8 Bxc1) 6... Qxc1?? { (Mate in 13 → 0.99) Lost forced checkmate sequence. Bxe6 was best. } (6... Bxe6 7. Bxd2 Bxa2 8. Rxa2 g5 9. Bxg5 a5 10. Rxa5 Na6 11. Rxa6 Kd8 12. Rxa7 Rxa7 13. Bxd8) 7. Qxa6?? { (0.99 → -1.72) Blunder. Qxe8 was best. } (7. Qxe8) 7... Qxc2?? { (-1.72 → 1.70) Blunder. Bxa6 was best. } (7... Bxa6 8. Nd2) 8. Qxa7?? { (1.70 → Mate in 13) Checkmate is now unavoidable. Qxc8 was best. } (8. Qxc8 Qxb2) 8... Qxb2?? { (Mate in 13 → -3.53) Lost forced checkmate sequence. Rxa7 was best. } (8... Rxa7 9. Na3 Rxa3 10. bxa3 Bxa3 11. Rb1 Qxf2 12. Rxb8 Qxe1 13. Rxc8 Qxg1 14. Rxc7 Qxg2 15. Rxg7) 9. Qxc7 Qxa1 10. Qxb8?? { (-0.15 → Mate in 17) Checkmate is now unavoidable. Qxc8 was best. } (10. Qxc8) 10... Qxa2 11. Qxc8 Qxb1 12. Qxe8 Qxe1 13. Qxf8 Qxg1?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Qxf2 was best. } (13... Qxf2 14. Qxg8 Qxg1 15. Rxg1 Rhxg8 16. h3 Rgf8 17. Rh1 Ra1 18. Rxa1 Rf7 19. Rh1 Rf4 20. Rf1) 14. Qxg7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxg1 was best. } (14. Rxg1 Rxf8 15. Rh1 Rxf2 16. Re1 Rxg2 17. Re6 Rxh2 18. Rf6 gxf6#) 14... Qxh1 15. Qxh7 Qxg2 16. Qxg8 Qxf2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxh2 was best. } (16... Qxh2 17. Qxh8 Qxf2 18. Qxa8 Qg2 19. Qxg2#) 17. Qxh8?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qxa8 was best. } (17. Qxa8 Rxa8 18. h4 Qxh4#) 17... Qxh2 18. Qxa8 Qb8 19. Qxb8# { Game ends by variant rule. } 0-1