lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/nOohOL13"] [Date "2023.06.24"] [White "Roco_2004"] [Black "adeepaisira"] [Result "0-1"] [UTCDate "2023.06.24"] [UTCTime "02:02:03"] [WhiteElo "1286"] [BlackElo "1133"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+54"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Nf6?? { (-4.09 → 3.04) Blunder. e5 was best. } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qa4?? { (3.04 → -0.37) Blunder. e4 was best. } (2. e4 Nxe4 3. Ba6 Nxf2 4. Kxf2 Nxa6 5. Qa4 Nb4 6. cxb4 c5) 2... Ne4?? { (-0.37 → 1.55) Blunder. c5 was best. } (2... c5 3. Qxa7) 3. Qxa7 Nxd2?? { (1.37 → 3.83) Blunder. Rxa7 was best. } (3... Rxa7) 4. Kxd2? { (3.83 → 2.00) Mistake. Bxd2 was best. } (4. Bxd2) 4... Rxa7 5. Na3?? { (1.63 → -10.80) Blunder. Kc2 was best. } (5. Kc2 Rxa2) 5... Rxa3 6. bxa3 e5? { (-5.30 → -2.95) Mistake. Nc6 was best. } (6... Nc6 7. c4) 7. f4?! { (-2.95 → -4.31) Inaccuracy. Ke1 was best. } (7. Ke1 Bxa3) 7... Bxa3?? { (-4.31 → -1.83) Blunder. exf4 was best. } (7... exf4) 8. fxe5?? { (-1.83 → -5.30) Blunder. Bxa3 was best. } (8. Bxa3 exf4) 8... Bxc1 9. Kxc1 Qf6?? { (-5.62 → 0.00) Blunder. Qh4 was best. } (9... Qh4 10. h3) 10. exf6 gxf6 11. a3 Nc6 12. e3?? { (-1.21 → Mate in 9) Checkmate is now unavoidable. Kc2 was best. } (12. Kc2 Rf8 13. Re1 b6 14. Nf3 Ne5 15. Nxe5 fxe5 16. h3 Ke7 17. Ra1 Kf6 18. g3 Kg5) 12... Nd4 13. cxd4 c5 14. dxc5 d6 15. cxd6 Ke7 16. dxe7 Rd8?? { (Mate in 6 → 4.70) Lost forced checkmate sequence. Rf8 was best. } (16... Rf8 17. exf8=R Bg4 18. Rxf7 b5 19. Bxb5 Bh5 20. Rxh7 f5 21. Rxh5 f4 22. exf4#) 17. exd8=K h5 18. Kxc8 f5 19. Kxb7 f4 20. exf4 f5 21. g4 hxg4 22. Nf3 gxf3 23. Bg2?! { (2.90 → 1.94) Inaccuracy. Bc4 was best. } (23. Bc4 f2) 23... fxg2 24. Rb1?? { (2.04 → Mate in 3) Checkmate is now unavoidable. Kd1 was best. } (24. Kd1 gxh1=N) 24... gxh1=N?? { (Mate in 3 → 2.11) Lost forced checkmate sequence. gxh1=Q was best. } (24... gxh1=Q 25. Rb5 Qxb7 26. Rxf5 Qb1 27. Kxb1#) 25. h4?? { (2.11 → Mate in 3) Checkmate is now unavoidable. h3 was best. } (25. h3 Ng3) 25... Nf2 26. Rb4 Nd1 27. Kxd1# { Game ends by variant rule. } 0-1