lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/nMbN3TLB"] [Date "2023.05.31"] [White "Radinamiri"] [Black "azerty111222"] [Result "0-1"] [UTCDate "2023.05.31"] [UTCTime "18:08:21"] [WhiteElo "1019"] [BlackElo "608"] [WhiteRatingDiff "-106"] [BlackRatingDiff "+224"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Qf3?? { (Mate in 17 → -5.32) Lost forced checkmate sequence. f4 was best. } (2. f4 exf4 3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7) 2... d5?? { (-5.32 → 11.23) Blunder. Ba3 was best. } (2... Ba3 3. bxa3) 3. exd5 Qxd5 4. Qxd5?? { (Mate in 16 → 5.03) Lost forced checkmate sequence. Qxf7 was best. } (4. Qxf7 Kxf7 5. g4 Bxg4 6. b4 Bxb4 7. d3 Bxe1 8. Bg5 Qxd3 9. cxd3 Bxf2 10. Nf3 Bxf3) 4... Bc5?? { (5.03 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } (4... Bh3 5. Qxb7) 5. Qxb7 Bxf2 6. Qxa8?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxb7 7. g4 Bxh1 8. d4 exd4 9. Ba6 Nxa6 10. b4 Nxb4 11. a4 Nxc2 12. Nh3 Nxa1) 6... Bxg1 7. Qxb8 Bxh2 8. Qxc8 Kd8?? { (Mate in 10 → 1.15) Lost forced checkmate sequence. c5 was best. } (8... c5 9. Qxc5 e4 10. Rxh2 Kd7 11. Qxa7 Ne7 12. Qxd7 Nc8 13. Rxh7 Rxh7 14. Qxc8 e3 15. dxe3) 9. Qxc7?? { (1.15 → Mate in 9) Checkmate is now unavoidable. Rxh2 was best. } (9. Rxh2 Kxc8 10. Rxh7 Rxh7 11. d4 exd4 12. Bh6 gxh6 13. Ke2 d3 14. cxd3 Ne7 15. Nd2 Ng6) 9... Kxc7 10. Rxh2 Kd6?? { (Mate in 8 → 0.38) Lost forced checkmate sequence. a6 was best. } (10... a6 11. Bxa6 Kc8 12. Bxc8 f5 13. Bxf5 e4 14. Bxh7 Rxh7 15. Rxh7 Ne7 16. Rxg7 Ng6 17. Rxg6) 11. Rxh7 Rxh7 12. Bd3?? { (0.61 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (12. c4 Ke7 13. d4 exd4 14. Be3 dxe3 15. Kf2 exf2 16. Nc3 g5 17. g4 Rh3 18. Bxh3 a5) 12... Kd5 13. Bxh7 Kd4 14. Bxg8 Kc3 15. dxc3 a5 16. Bxf7 a4?? { (Mate in 4 → 6.31) Lost forced checkmate sequence. g6 was best. } (16... g6 17. Bxg6 e4 18. Bxe4 a4 19. g4 a3 20. Nxa3#) 17. b3?? { (6.31 → 0.00) Blunder. Bh6 was best. } (17. Bh6 gxh6) 17... axb3 18. axb3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxb3 was best. } (18. Bxb3 g5 19. Bxg5 e4 20. Bd8 e3 21. Kf2 exf2 22. a4 f1=B 23. a5 Bxg2 24. Bd5 Bxd5) 18... g6 19. Bxg6 e4 20. Bxe4# { Game ends by variant rule. } 0-1