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[Event "Rated Antichess game"] [Site "https://lichess.org/nLvudugF"] [Date "2018.11.08"] [White "sl198"] [Black "priaxel"] [Result "0-1"] [UTCDate "2018.11.08"] [UTCTime "20:46:45"] [WhiteElo "1464"] [BlackElo "1662"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+64"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -2.86) Blunder. e3 was best. } (1. e3 b5) 1... a5?? { (-2.86 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. c4 Bxa3 3. bxa3 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. Qa4 Ne7 7. Qxa6 Rg8 8. Qxa7) 2. e3?? { (Mate in 16 → 0.79) Lost forced checkmate sequence. b4 was best. } (2. b4 axb4 3. axb4 Rxa1 4. c4 Rxb1 5. Qb3 Rxc1 6. Qa3 Rxe1 7. e4 Rxf1 8. Ne2 Rxf2) 2... a4?? { (0.79 → 2.77) Blunder. b5 was best. } (2... b5 3. Bxb5) 3. Ba6?? { (2.77 → 0.52) Blunder. Bb5 was best. } (3. Bb5 c5) 3... bxa6?? { (0.52 → 2.48) Blunder. Nxa6 was best. } (3... Nxa6 4. Qg4) 4. c3?? { (2.48 → -2.27) Blunder. Qg4 was best. } (4. Qg4 e6) 4... e6?? { (-2.27 → -0.12) Blunder. Ra7 was best. } (4... Ra7) 5. Qxa4 Bxa3 6. Qxa6?? { (0.00 → -2.41) Blunder. Nxa3 was best. } (6. Nxa3 Qe7 7. Qxa6 Qxa3 8. Qxa3 Rxa3 9. Rxa3 Ba6 10. Rxa6 Nxa6 11. b4 Nxb4 12. cxb4 Ne7) 6... Bxb2?? { (-2.41 → 3.64) Blunder. Bxa6 was best. } (6... Bxa6 7. bxa3 Be2 8. Nxe2 Rxa3 9. Nxa3 Na6 10. c4 c5 11. Nc3 Qh4 12. e4 Qxe4 13. Nxe4) 7. Qxe6?? { (3.64 → -7.30) Blunder. Qxc8 was best. } (7. Qxc8 Rxa1 8. Qxd8 Rxb1 9. Qxb8 Bxc1 10. Qxe8 Bxd2 11. Qxg8 Rxg8 12. Kxd2 Rxg1 13. Rxg1 Re8) 7... Bxc3?? { (-7.30 → Mate in 12) Checkmate is now unavoidable. fxe6 was best. } (7... fxe6) 8. Qxd7 Bxd2 9. Qxf7?? { (Mate in 11 → -4.70) Lost forced checkmate sequence. Qxd2 was best. } (9. Qxd2 Rxa1 10. Qxd8 Rxb1 11. Qxe8 Rxc1 12. Qxg8 Rxe1 13. Qxh7 Rxh7 14. f4 Rxg1 15. Rxg1 Rxh2) 9... Bxe3?? { (-4.70 → Mate in 10) Checkmate is now unavoidable. Bxe1 was best. } (9... Bxe1) 10. Qxg7 Bxf2 11. Qxh7 Bxg1 12. Qxc7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxa8 was best. } (12. Rxa8 Rxh7 13. Rxb8 Bxh2 14. Rxc8 Qxc8 15. Rxh2 Rxh2 16. Ke2 Rxg2 17. Bf4 Rxe2 18. Bxc7 Qxc7) 12... Bxh2 13. Qxb8 Bxb8 14. Rxa8 Rxh1 15. Rxb8 Rxe1 16. Rxc8 Rxc1 17. Rxd8 Rxb1 18. Rxe8 Ne7 19. Rxe7 Re1 20. Rxe1# { Game ends by variant rule. } 0-1