lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/nLFekWCU"] [Date "2023.01.07"] [White "Sergekk"] [Black "yam8808"] [Result "0-1"] [UTCDate "2023.01.07"] [UTCTime "11:15:48"] [WhiteElo "1505"] [BlackElo "1425"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+87"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6 3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8) 3. Qh5?? { (Mate in 14 → 3.12) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxf7 Kxf7 7. Ne2 Bxf2) 3... g5?? { (3.12 → Mate in 13) Checkmate is now unavoidable. Qg5 was best. } (3... Qg5) 4. Qxf7 Kxf7 5. f4 gxf4 6. g3?? { (Mate in 12 → -4.64) Lost forced checkmate sequence. b4 was best. } (6. b4 Bxb4 7. Bb2 Bxd2 8. Bxh8 Bxe1 9. Bg7 Kxg7 10. g4 fxg3 11. hxg3 Bxg3 12. Rxh7 Kxh7) 6... fxg3 7. hxg3 Qh4?? { (Mate in 15 → 2.12) Lost forced checkmate sequence. Bc5 was best. } (7... Bc5 8. Rxh7 Bxg1 9. Rxf7 Qg5 10. Rxd7 Qxg3 11. Rxc7 Qxe1 12. Rxc8 Qxe4 13. Rxb8 Qxc2 14. Rxg8) 8. Rxh4?? { (2.12 → -0.50) Blunder. gxh4 was best. } (8. gxh4 Ba3) 8... Bh6?? { (-0.50 → Mate in 10) Checkmate is now unavoidable. Bc5 was best. } (8... Bc5 9. Rxh7) 9. Rxh6 Nxh6 10. g4 Nxg4 11. Kf2 Nxf2 12. Nh3?? { (Mate in 7 → -0.93) Lost forced checkmate sequence. d4 was best. } (12. d4 Nxe4 13. Bg5 Nxg5 14. Nf3 Nxf3 15. a4 Nxd4 16. a5 Nxc2 17. Nd2 Nxa1 18. Nb3 Nxb3#) 12... Nxe4 13. Nf2?? { (-0.63 → -7.15) Blunder. Ng5 was best. } (13. Ng5 Nxd2) 13... Nxf2?? { (-7.15 → -1.12) Blunder. Nxd2 was best. } (13... Nxd2) 14. Nc3?? { (-1.12 → Mate in 16) Checkmate is now unavoidable. a4 was best. } (14. a4 Nd3) 14... Nd3 15. cxd3 Rg8?? { (Mate in 15 → -2.52) Lost forced checkmate sequence. d5 was best. } (15... d5 16. Nxd5 exd5 17. a4 Re8 18. Ra3 Bh3 19. Ra2 h6 20. d4 Re3 21. dxe3 c5 22. dxc5) 16. Nd5?? { (-2.52 → -9.18) Blunder. Nb1 was best. } (16. Nb1 Rg5) 16... exd5 17. b3 d6 18. Ba3? { (-9.93 → Mate in 10) Checkmate is now unavoidable. d4 was best. } (18. d4 Bh3) 18... c6? { (Mate in 10 → -8.59) Lost forced checkmate sequence. Bf5 was best. } (18... Bf5 19. Bxd6 Bxd3 20. Bxc7 Bf1 21. Bxb8 Raxb8 22. Rxf1 Rxb3 23. Rxf7 Rbg3 24. Rxa7 h6 25. Rxa6) 19. Bxd6 Rg1 20. Bxb8? { (-9.62 → Mate in 8) Checkmate is now unavoidable. Rxg1 was best. } (20. Rxg1 Bg4) 20... Rxb8 21. Rxg1 Rxb3 22. axb3 Bg4 23. Rxg4 Kg7 24. Rxg7 a5 25. Rxh7 a4?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. c5 was best. } (25... c5 26. Rxa7 d4 27. Rxa5 c4 28. dxc4 d3 29. Ra3#) 26. bxa4?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } (26. Rxa7 axb3 27. Rb7 b2 28. Rxb2 c5 29. Rb4 cxb4 30. d4 b3 31. d3 b2#) 26... c5 27. Rxa7 d4 28. Rh7 c4 29. dxc4 d3 30. Rh2# { Game ends by variant rule. } 0-1