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[Event "Rated Antichess game"] [Site "https://lichess.org/nINiyr0B"] [Date "2020.04.08"] [White "Mikhail08"] [Black "daobyt"] [Result "1-0"] [UTCDate "2020.04.08"] [UTCTime "10:04:50"] [WhiteElo "1138"] [BlackElo "1148"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.59) Blunder. c4 was best. } (1. c4 e6) 1... a6?? { (-2.59 → 1.91) Blunder. Nh6 was best. } (1... Nh6 2. g4) 2. a3?? { (1.91 → -2.94) Blunder. e3 was best. } (2. e3 c6) 2... b5?? { (-2.94 → 3.21) Blunder. e6 was best. } (2... e6 3. c4 Bxa3 4. Nxa3 c6 5. Rb1 a5 6. e3 a4 7. Qxa4 Rxa4 8. Bd3 Rxc4 9. Bxc4) 3. a4?? { (3.21 → -0.87) Blunder. c4 was best. } (3. c4 bxc4) 3... bxa4 4. Rxa4 a5 5. Rxa5 Rxa5 6. e3?? { (-1.73 → Mate in 13) Checkmate is now unavoidable. Rh2 was best. } (6. Rh2 Nh6) 6... Ra3?? { (Mate in 13 → 0.58) Lost forced checkmate sequence. Rb5 was best. } (6... Rb5 7. Bxb5 Bb7 8. Bxd7 Bxg2 9. Bxe8 Qxd2 10. Qxd2 Bxh3 11. Bxf7 e5 12. Nxh3 g5 13. Nxg5) 7. bxa3?? { (0.58 → -2.16) Blunder. Nxa3 was best. } (7. Nxa3 c5) 7... Na6?? { (-2.16 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (7... Ba6 8. Bxa6) 8. Bxa6 Bxa6 9. Qe2?? { (Mate in 12 → -0.12) Lost forced checkmate sequence. c4 was best. } (9. c4 Bxc4 10. Qb3 Bxb3 11. a4 Bxa4 12. Kd1 Bxd1 13. Ne2 Bxe2 14. d3 Bxd3 15. h4 Bxb1) 9... Bxe2 10. Kxe2?? { (0.79 → -1.58) Blunder. Nxe2 was best. } (10. Nxe2 c5 11. Rf1 c4 12. c3 Qa5 13. Ng1 Qxc3 14. dxc3 f5 15. g4 fxg4 16. hxg4 g5) 10... c5?! { (-1.58 → -0.63) Inaccuracy. Qa8 was best. } (10... Qa8 11. g4) 11. Nc3?? { (-0.63 → -3.08) Blunder. g3 was best. } (11. g3 Qa8) 11... d5 12. Nxd5 Qxd5 13. e4?? { (-1.17 → Mate in 12) Checkmate is now unavoidable. Ke1 was best. } (13. Ke1 Qxg2) 13... Qxe4?? { (Mate in 12 → -2.81) Lost forced checkmate sequence. Qxd2 was best. } (13... Qxd2 14. Kxd2 f5 15. exf5 Nf6 16. f3 c4 17. g4 Nxg4 18. fxg4 c3 19. Kxc3 e6 20. fxe6) 14. f3?! { (-2.81 → -4.36) Inaccuracy. c4 was best. } (14. c4 Qxg2) 14... Qxf3? { (-4.36 → -2.35) Mistake. Qxe2 was best. } (14... Qxe2) 15. gxf3 e5?? { (-3.00 → Mate in 9) Checkmate is now unavoidable. c4 was best. } (15... c4 16. d4) 16. f4 exf4 17. Ke3?? { (Mate in 8 → -5.67) Lost forced checkmate sequence. d4 was best. } (17. d4 cxd4 18. Bxf4 Bxa3 19. c3 dxc3 20. Bd6 Bxd6 21. Rh2 Bxh2 22. Kf3 Bxg1 23. Kf2 Bxf2) 17... fxe3 18. dxe3 c4?? { (-4.69 → Mate in 6) Checkmate is now unavoidable. Kd7 was best. } (18... Kd7 19. h4) 19. Nf3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Bd2 was best. } (19. Bd2 Bxa3 20. Bc1 Bxc1 21. c3 Bxe3 22. Rh2 Bxg1 23. Rf2 Bxf2 24. h4 Bxh4#) 19... Bxa3 20. Bxa3 Ke7?? { (Mate in 6 → -3.56) Lost forced checkmate sequence. Kf8 was best. } (20... Kf8 21. Bxf8 g5 22. Nxg5 h5 23. Nxf7 h4 24. Nxh8 Ne7 25. Bxe7 c3 26. Bxh4#) 21. Bxe7 Nxe7 22. Nd4?? { (-5.52 → Mate in 5) Checkmate is now unavoidable. Nh2 was best. } (22. Nh2 Rd8) 22... Nf5 23. Nxf5 Rb8 24. Nxg7 Rb3?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Re8 was best. } (24... Re8 25. Nxe8 f6 26. Nxf6 c3 27. Nxh7#) 25. cxb3 cxb3 26. Rc1?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Ne6 was best. } (26. Ne6 fxe6 27. Rd1 e5 28. h4 b2 29. Rd3 b1=K 30. e4 h5 31. Rg3 Kc1 32. Re3 Kb1) 26... b2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. h5 was best. } (26... h5 27. Nxh5 f6 28. Nxf6 b2 29. Rc5 b1=B 30. Rf5 Bxf5 31. Nd5 Bxh3 32. Nb4 Bg4 33. Nd3) 27. e4?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. h4 was best. } (27. h4 bxc1=N 28. Ne6 fxe6 29. e4 Ne2 30. h5 Nd4 31. e5 Nb5 32. h6 Nd6 33. exd6 e5) 27... bxc1=R?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. bxc1=Q was best. } (27... bxc1=Q 28. Ne6 fxe6 29. h4 Qg5 30. hxg5 h6 31. gxh6 e5 32. h7#) 28. e5?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Ne6 was best. } (28. Ne6 fxe6 29. h4 Rc7 30. h5 Rd7 31. h6 Rd3 32. e5 Rd6 33. exd6 e5 34. d7 e4) 28... Rc6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. h5 was best. } (28... h5 29. Nxh5 f5 30. exf6 Re1 31. Ng3 Re7 32. fxe7#) 29. e6 Rxe6 30. Nxe6 fxe6 31. h4 h5# { Game ends by variant rule. } 1-0