lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/nEjnz2mc"] [Date "2024.01.04"] [White "NedelkAlexsey"] [Black "Estanochegirl"] [Result "0-1"] [UTCDate "2024.01.04"] [UTCTime "10:52:51"] [WhiteElo "1314"] [BlackElo "1746"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+56"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 g5?? { (2.53 → Mate in 6) Checkmate is now unavoidable. h6 was best. } (1... h6 2. e4 e6 3. d4 d5 4. g3 f5 5. f4 b5 6. Na3) 2. f4?? { (Mate in 6 → 2.69) Lost forced checkmate sequence. e3 was best. } (2. e3 Nf6 3. Nxg5 h5 4. Qf3 f6 5. Qd5 d6 6. Qf7+ Kd7) 2... d5 3. fxg5?? { (3.03 → Mate in 2) Checkmate is now unavoidable. e4 was best. } (3. e4 c6) 3... Bxh3?? { (Mate in 2 → 2.21) Lost forced checkmate sequence. Bg4 was best. } (3... Bg4 4. a3 Bxe2#) 4. Nc3? { (2.21 → 0.75) Mistake. e3 was best. } (4. e3 Nf6) 4... Qd7?! { (0.75 → 1.50) Inaccuracy. e5 was best. } (4... e5 5. e3) 5. e4?? { (1.50 → Mate in 5) Checkmate is now unavoidable. e3 was best. } (5. e3 Qg4) 5... Qg4?? { (Mate in 5 → -2.54) Lost forced checkmate sequence. Bh6 was best. } (5... Bh6 6. d4 Bd2+ 7. Kf2 Be1+ 8. Ke2 Qg4+ 9. Kd3 Qxe4#) 6. Qxg4 b5?? { (-2.84 → 2.30) Blunder. Bh6 was best. } (6... Bh6) 7. exd5?? { (2.30 → -1.61) Blunder. g4 was best. } (7. g4 Nf6) 7... Nd7?? { (-1.61 → 2.66) Blunder. Bh6 was best. } (7... Bh6 8. d4 Bd2+ 9. Kf2 e5 10. Be2 h5 11. dxe5 Nf6 12. Kf1 Ne4 13. g4 Rg8 14. Nd5) 8. Nd5 e6 9. Nf4?? { (1.91 → -1.78) Blunder. Bd3 was best. } (9. Bd3 Ngf6) 9... Nc5?? { (-1.78 → 2.30) Blunder. Ne5 was best. } (9... Ne5 10. d4) 10. d4?? { (2.30 → 0.30) Blunder. Bxb5 was best. } (10. Bxb5 Nf6 11. Ng6 Bh6 12. O-O O-O-O 13. g4 Bxd2 14. Rfd1 Rd2 15. Rxd2 Rd8 16. Ne7+ Kb7) 10... Nd3+?? { (0.30 → 3.61) Blunder. Ne4 was best. } (10... Ne4 11. Bd3 h5 12. Rf1 Nd2 13. Kd1 Nxf1 14. Ng6 Bh6 15. Bf4 Nf6 16. Nxh8 Ne4 17. a4) 11. cxd3 c5 12. dxc5?? { (4.46 → 1.00) Blunder. g4 was best. } (12. g4 O-O-O) 12... Rd8?! { (1.00 → 2.05) Inaccuracy. Rc8 was best. } (12... Rc8 13. Bd3 Nf6 14. Bd2 Ng4 15. Nh5 Bb4 16. Bxb4 Nxh2 17. Nf6+ Ke7 18. Nxh7 f5 19. Kf2) 13. Kf2?? { (2.05 → Mate in 9) Checkmate is now unavoidable. Bd3 was best. } (13. Bd3) 13... Rd1 14. Bxb5 Re1 15. Kg3 Re2?? { (Mate in 6 → 0.45) Lost forced checkmate sequence. Re4 was best. } (15... Re4 16. Kh4 Be7+ 17. Kh5 Bg5 18. Rf1 f5 19. Re1 e5 20. Nd5 Rh4#) 16. Nxe2 Bd6+ 17. Kf2 Bc5+ 18. Ke2 Be3 19. Kd3?? { (0.59 → -2.47) Blunder. Rf1 was best. } (19. Rf1) 19... Bd4?? { (-2.47 → 0.36) Blunder. Nf6 was best. } (19... Nf6 20. Ke2 O-O 21. Kf1 Rc8 22. g4 Rc2 23. Bd2 e5 24. h4 e4 25. g5 Ng4 26. h5) 20. Kc4?! { (0.36 → -0.48) Inaccuracy. Bh6 was best. } (20. Bh6 Nxh6) 20... Bc5?! { (-0.48 → 0.23) Inaccuracy. Ne7 was best. } (20... Ne7 21. Bh6) 21. Bf4 e5?? { (1.73 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } (21... Ne7 22. Rad1) 22. Bxe5?? { (Mate in 7 → -2.77) Lost forced checkmate sequence. Rad1 was best. } (22. Rad1 f6 23. Rd8+ Ke7 24. Rhd1 Bd4 25. Rd7+ Ke8 26. Bxe5 a5 27. Re1+ Ne7 28. Rexe7#) 22... Nf6 23. Rhe1+ Ne4?? { (-3.13 → 0.93) Blunder. Be3 was best. } (23... Be3 24. Kd3) 24. Rad1 Bd4?? { (1.00 → 10.44) Blunder. Bd6 was best. } (24... Bd6 25. Rd5) 25. Rxe4 Ke7?! { (10.66 → Mate in 2) Checkmate is now unavoidable. f5 was best. } (25... f5 26. Rd8+) 26. Re1+?? { (Mate in 2 → 4.23) Lost forced checkmate sequence. Rd7+ was best. } (26. Rd7+ Ke6 27. Rxf7#) 26... Kd6 27. Re6+ Kc5 28. Rc6 Re8?! { (3.05 → 4.17) Inaccuracy. Kb4 was best. } (28... Kb4) 29. b4 Re4 30. Kd3+ Kd4 31. Rc4?! { (4.84 → 3.27) Inaccuracy. a4 was best. } (31. a4 Kd5 32. b5 Rd4+ 33. Kc3 Ke4 34. a5 Kf4 35. Rf6+ Kg5 36. Rf5+ Kg4 37. h3+ Kg3) 31... Kd5 32. Kd2?? { (3.84 → 1.56) Blunder. Kd4 was best. } (32. Kd4 Ke5 33. a4 Kf4+ 34. Ke5 Ke3+ 35. Kf4 f5 36. Rc7 Kd3+ 37. Ke3 f4 38. Kd2 Re2) 32... Re2+?? { (1.56 → 3.61) Blunder. Re3 was best. } (32... Re3 33. Rc5+ Kd6 34. Rc6+ Kd5 35. Kc1 Re2 36. Rd6+ Kc4 37. Rd4+ Kb5 38. a4+ Kc6 39. Rd6+) 33. Kc3?? { (3.61 → 0.00) Blunder. Kd3 was best. } (33. Kd3) 33... Re3+?? { (0.00 → 3.78) Blunder. Rb2 was best. } (33... Rb2 34. Kd3 Rxb4 35. g4 Ke5 36. g5 h5 37. h4 Kd4 38. Ke4 a5 39. a4 Kc3 40. Kf3) 34. Kb2?? { (3.78 → 0.00) Blunder. Kd4 was best. } (34. Kd4 Ke5) 34... Rb3+ 35. Kc1 Rc3+?? { (0.00 → 8.07) Blunder. Rb2 was best. } (35... Rb2 36. Rd4+ Ke5 37. Rd5+ Ke4 38. Rd4+ Ke5) 36. Kd2?? { (8.07 → 0.00) Blunder. Rxc3 was best. } (36. Rxc3 Kc6 37. b5+ Kd7 38. a4 Kc8 39. a5 a6 40. b6 Kb7 41. Kc2 h5 42. Kd2 f6) 36... Rd3+ 37. Ke1 Re3+ 38. Kd1 Re1+?? { (0.00 → 3.07) Blunder. Re2 was best. } (38... Re2 39. Rd4+ Ke5 40. Rd5+ Ke4 41. a4 Rd2+ 42. Kc1 Rc2+ 43. Kb1 Rc1+ 44. Ka2 Rc2+ 45. Ka1) 39. Kc2 Re2+ 40. Kb3?? { (3.63 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } (40. Kd3) 40... Re3+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxa2# was best. } (40... Rxa2#) 41. Ka4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kc2 was best. } (41. Kc2 Rc3+ 42. Kd1 Rd3+ 43. Kc1 Rd2 44. Rd4+ Ke5 45. Re4+ Kd6 46. Rd4+ Ke5) 41... Ra3+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rb3 was best. } (41... Rb3 42. Rc1 Rxb4#) 42. Kb5 Ra4 43. Rc5+?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc6 was best. } (43. Kc6 Rxb4 44. h4 f5 45. h5 h6 46. a4 f4 47. a5 a6 48. Kd6 Ke4 49. Ke5 Ke3) 43... Rxb4# { Game ends by variant rule. } 0-1