lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Monthly Antichess Arena"] [Site "https://lichess.org/miIdEheC"] [Date "2017.08.04"] [White "tinimi"] [Black "alsoran"] [Result "1-0"] [UTCDate "2017.08.04"] [UTCTime "22:56:26"] [WhiteElo "2148"] [BlackElo "1917"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.18) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qh5 Ba3 5. bxa3 Qh4 6. Qxh4 Ba4 7. Qxh7 Bxc2) 1... g5?? { (-2.18 → -0.24) Blunder. e6 was best. } (1... e6 2. b4) 2. Nxg5 Bh6?? { (-0.82 → 2.70) Blunder. Bg7 was best. } (2... Bg7 3. Nxh7) 3. Nxh7 Rxh7?! { (2.05 → 3.21) Inaccuracy. Bxd2 was best. } (3... Bxd2 4. Bxd2) 4. f4 Bxf4 5. Rg1 Rxh2?! { (1.97 → 2.64) Inaccuracy. Bxd2 was best. } (5... Bxd2 6. Bxd2 Rxh2 7. Be3 Rxg2 8. Bxa7 Rxg1 9. Bxb8 Rxf1 10. Bxc7 Qxc7 11. Kxf1 Qxc2 12. Qxd7) 6. g3?? { (2.64 → Mate in 16) Checkmate is now unavoidable. Rh1 was best. } (6. Rh1 Rxh1) 6... Bxd2?? { (Mate in 16 → -3.70) Lost forced checkmate sequence. Rxe2 was best. } (6... Rxe2 7. Qxe2 Bxd2 8. Bxd2 e5 9. Qxe5 b5 10. Qxe8 Qxe8 11. Bxb5 Qxe1 12. Bxe1 f5 13. Bxd7) 7. Kxd2 Rxe2 8. Qxe2?? { (-2.40 → Mate in 14) Checkmate is now unavoidable. Kxe2 was best. } (8. Kxe2 Nh6) 8... b5 9. Qxb5 Ba6 10. Qxd7 Bxf1?? { (Mate in 16 → -2.89) Lost forced checkmate sequence. Nxd7 was best. } (10... Nxd7 11. Bxa6 e5 12. Bc8 Rxc8 13. Rd1 e4 14. Na3 Qh4 15. gxh4 f5 16. Rh1 e3 17. Kxe3) 11. Rxf1 Kxd7 12. Rxf7 Kd6?! { (-2.56 → -1.60) Inaccuracy. Kc6 was best. } (12... Kc6) 13. Rxe7 Nxe7 14. Ke2 Nd7?? { (-1.12 → Mate in 12) Checkmate is now unavoidable. Ke6 was best. } (14... Ke6 15. Nc3 Qd1 16. Nxd1 Kf7 17. Kd3 Nd7 18. Nf2 a6 19. Kc3 Kg8 20. Bd2 Kg7 21. Kd3) 15. a4?? { (Mate in 12 → -11.73) Lost forced checkmate sequence. Nc3 was best. } (15. Nc3 c6 16. a4 Qe8 17. Ra2 Rd8 18. Nd5 Kxd5 19. c4 Kxc4 20. b3 Kxb3 21. Rd2 Kxa4) 15... Kc6 16. Na3 Ng6?? { (-7.10 → Mate in 8) Checkmate is now unavoidable. Nf8 was best. } (16... Nf8 17. Kd1 Qxd1 18. Be3 Qxc2 19. Bxa7 Rxa7 20. Nxc2 Rxa4 21. Rxa4 Kb7 22. Ra6 Kxa6 23. Ne1) 17. Bg5 Qxg5 18. g4 Qxg4 19. Nc4 Qxc4 20. Rh1 Qxa4 21. Rh3 Qxc2 22. Rh1 Qxb2 23. Rh3 Qxe2 24. Rh2 Qxh2# { Game ends by variant rule. } 1-0