lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/mU5iZc2y"] [Date "2022.08.16"] [White "EgorTolstov"] [Black "Asil09082007"] [Result "1-0"] [UTCDate "2022.08.16"] [UTCTime "07:06:08"] [WhiteElo "1255"] [BlackElo "1146"] [WhiteRatingDiff "+50"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (0.91 → 4.24) Blunder. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 Ba3 7. Nxa3) 3. Qh5?! { (4.24 → 2.77) Inaccuracy. a4 was best. } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxe1 7. Qxe1 Nf6) 3... Qg5?? { (2.77 → 6.27) Blunder. Qf6 was best. } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 a5 8. b4) 4. Qxh7?? { (6.27 → 0.82) Blunder. Qxf7 was best. } (4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Nc3 Qxf2 7. Kxf2 e5 8. Nb5 axb5) 4... Qxg2 5. Qxg7? { (0.38 → -1.00) Mistake. Qxg8 was best. } (5. Qxg8) 5... Qxh2?? { (-1.00 → 0.95) Blunder. Bxg7 was best. } (5... Bxg7 6. c3 Rxh2 7. Rxh2 Qxg1 8. Ke2 Bxc3 9. dxc3 Qxf2 10. Rxf2 Kd8 11. Rxf7 Nc6 12. Rxd7) 6. Qxg8?! { (0.95 → -0.01) Inaccuracy. Rxh2 was best. } (6. Rxh2 Bxg7 7. Rxh8 Bxb2 8. Rxg8 Bxa1 9. Rxe8 a5 10. Rxe6 fxe6 11. Bb2 Bxb2 12. a4 e5) 6... Qxf2?? { (-0.01 → Mate in 23) Checkmate is now unavoidable. Qxh1 was best. } (6... Qxh1 7. Qxf8) 7. Qxf7?? { (Mate in 23 → Mate in 12) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Rxh1 8. Qxf7 Rxg1 9. Qxe8 Rxc1 10. Qxc8 Rxc2 11. Qxc7 Rxb2 12. Qxb8 Rxd2 13. Nxd2 Rxb8) 7... Qxe3?? { (Mate in 12 → -0.31) Lost forced checkmate sequence. Qxf7 was best. } (7... Qxf7 8. Rxh8 Qg8 9. Rxg8 Kd8 10. Rxf8 d5 11. Rxd8 e5 12. Rxd5 Bh3 13. Nxh3 c6 14. Rxe5) 8. Qxd7?? { (-0.31 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } (8. Qxe8 Qxe1) 8... Qxd2?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qxe1 was best. } (8... Qxe1 9. Qxc7 Qxc1 10. Qxc8 Rxh1 11. Qxe8 Qxb2 12. Qxf8 Rxg1 13. Qxb8 Rxb1 14. Qxa7 Qxc2 15. Qxa6) 9. Qxe6 Qxc2 10. Qxa6?? { (Mate in 15 → Mate in 9) Lost forced checkmate sequence. Qxe8 was best. } (10. Qxe8 Qxc1 11. Qxc8 Qxb2 12. Qxc7 Qxa1 13. Qxb8 Rxb8 14. Rxh8 Qxa2 15. Rxf8 Qxb1 16. Rxb8 Qxb8) 10... Qxb2?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Bxa6 was best. } (10... Bxa6 11. Rxh8 Qxb2 12. Rxf8 Qxa1 13. Rxe8 Qxb1 14. Rxb8 Qxa2 15. Rxa8 c6 16. Rxa7 Qa5 17. Rxa6) 11. Qxa7?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxc8 was best. } (11. Qxc8 Qxc1 12. Rxh8 Qxe1 13. Qxe8 Qxg1 14. Qxb8 Rxb8 15. Rxf8 Qxb1 16. Rxb1 Rxb1 17. Rf4 Rf1) 11... Qxa2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa1 was best. } (11... Qxa1 12. Qxc7 Qxa2 13. Rxh8 Qxb1 14. Rxf8 Qxc1 15. Qxc8 Qxe1 16. Qxb8 Qxg1 17. Qxa8 Kxf8 18. Qxf8) 12. Qxb8 Qxb1 13. Qxc8 Qxc1 14. Qxc7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxa8 was best. } (14. Qxa8 Qxe1 15. Rxe1 Rxh1 16. Qxe8 Rxg1 17. Qxf8 Rxe1 18. Qf1 Rxf1#) 14... Qxe1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxa1 was best. } (14... Rxa1 15. Rxh8 Qxe1 16. Rxf8 Qxg1 17. Rxe8 Ra5 18. Qxa5 Qa1 19. Qxa1#) 15. Rxe1 Rxh1 16. Rxe8 Rxg1 17. Rxf8 Rxf8 18. Qg3 Rxg3# { Game ends by variant rule. } 1-0