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[Event "Rated Antichess game"] [Site "https://lichess.org/mPuwZvxz"] [Date "2021.06.04"] [White "Keereem"] [Black "alireza2017"] [Result "0-1"] [UTCDate "2021.06.04"] [UTCTime "09:50:06"] [WhiteElo "1944"] [BlackElo "1446"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+40"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 b5) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 h6 3. Nxf7 Kxf7 4. d3?? { (0.93 → -3.28) Blunder. b3 was best. } (4. b3 Kg6 5. c4 d5 6. cxd5 Qxd5 7. g4 Qxb3 8. Qxb3 Bxg4) 4... Nf6?? { (-3.28 → 1.59) Blunder. Kg7 was best. } (4... Kg7 5. Bxh6 Rxh6 6. Rg1 Rxh2 7. g3 Rxf2 8. Kxf2 Kg6 9. Kg2) 5. Bxh6 Bxh6?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Rxh6 was best. } (5... Rxh6) 6. g4 Nxg4 7. f4 Nxh2 8. Rxh2 Bxf4 9. Rxh8 Qxh8 10. e3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. e4 was best. } (10. e4 Qxb2 11. Qg4 Qxc2 12. Qxf4 Qxb1 13. Qxc7 Qxd3 14. Qxc8 Qxf1 15. Qxb7 Qxe1 16. Qxa7 Qxa1) 10... Qxb2 11. exf4 Qxb1?? { (Mate in 13 → -3.36) Lost forced checkmate sequence. Qxa2 was best. } (11... Qxa2 12. Rxa2 c5 13. Rxa7 Rxa7 14. Na3 Rxa3 15. c3 Rxc3 16. Kf2 Rxd3 17. Bxd3 b5 18. Bxb5) 12. Qxb1 e5 13. Qxb7?? { (-3.21 → Mate in 8) Checkmate is now unavoidable. fxe5 was best. } (13. fxe5 d6 14. Qxb7 Bxb7 15. exd6 cxd6 16. Bg2 Bxg2 17. Ke2 Bh3 18. Kf2 Bc8 19. Ke2 Kg6) 13... Bxb7 14. fxe5 Kf6 15. exf6 Bg2 16. Bxg2 d6 17. Bxa8 Nc6?? { (Mate in 5 → 6.00) Lost forced checkmate sequence. d5 was best. } (17... d5 18. Bxd5 Nc6 19. Bxc6 a5 20. Rb1 a4 21. Bxa4 c6 22. Bxc6#) 18. Bxc6 d5 19. Bxd5 c6 20. Bxc6 a5 21. Bb7 a4 22. Rb1 a3 23. Rb2 axb2 24. Kd1?? { (Mate in 29 → 1.08) Lost forced checkmate sequence. f7 was best. } (24. f7 b1=K 25. a4 Kxc2 26. f8=Q Kxd3 27. Ke2 Kxe2 28. Qf1 Kxf1 29. Bg2 Kxg2 30. a5 Kf3) 24... b1=Q?? { (1.08 → Mate in 6) Checkmate is now unavoidable. b1=K was best. } (24... b1=K 25. c4 Kxa2 26. c5 Ka3 27. Ba6 Kb3 28. Kc2 Kxc2 29. Bc8 Kxd3 30. c6 Ke2 31. Be6) 25. c3 Qxa2 26. Kc2 Qxc2 27. c4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. f7 was best. } (27. f7 Qxd3 28. Ba8 Qxc3 29. Bf3 Qxf3 30. f8=Q Qxf8#) 27... Qxc4 28. dxc4# { Game ends by variant rule. } 0-1