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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/lsWn0ksR"] [Date "2023.11.03"] [White "Egor-67"] [Black "tronixpms"] [Result "1-0"] [UTCDate "2023.11.03"] [UTCTime "19:54:15"] [WhiteElo "1927"] [BlackElo "1908"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-5"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. e4 { D00 Blackmar-Diemer Gambit } Nf6?! { (0.75 → 1.88) Inaccuracy. dxe4 was best. } (2... dxe4 3. Nc3 Nf6 4. Bg5 h6 5. Be3 e6 6. f3 Bb4 7. fxe4) 3. e5 Nfd7 4. c4 c5? { (1.84 → 3.42) Mistake. e6 was best. } (4... e6 5. Nc3 Nc6 6. cxd5 exd5 7. Nf3 Nb6 8. Bd3 h6 9. a3 Be6 10. h3 f5 11. Qc2) 5. cxd5 cxd4?! { (3.39 → 4.58) Inaccuracy. e6 was best. } (5... e6) 6. Qxd4 Qa5+?? { (4.38 → 11.62) Blunder. e6 was best. } (6... e6 7. Nc3) 7. Bd2 Qb6 8. Qxb6 axb6?! { (21.32 → Mate in 6) Checkmate is now unavoidable. Nxb6 was best. } (8... Nxb6 9. Bb5+) 9. f4? { (Mate in 6 → 7.25) Lost forced checkmate sequence. Ke2 was best. } (9. Ke2 Ra4 10. b4 Ra3 11. Nxa3 f5 12. Ke3 Nc6 13. dxc6 Nxe5 14. Kd4#) 9... e6 10. Bc4 Ra4?! { (5.55 → 7.59) Inaccuracy. exd5 was best. } (10... exd5) 11. b3 Rxc4?! { (5.96 → 8.97) Inaccuracy. exd5 was best. } (11... exd5 12. Bxd5) 12. bxc4 b5 13. dxe6 fxe6? { (7.58 → Mate in 5) Checkmate is now unavoidable. Nxe5 was best. } (13... Nxe5 14. fxe5) 14. cxb5?! { (Mate in 5 → 10.78) Lost forced checkmate sequence. Ke2 was best. } (14. Ke2 Nc6 15. Ke3 Nc5 16. Bb4 bxc4 17. Bxc5 Bxc5+ 18. Ke4#) 14... Bc5 15. Ke2 b6 16. Kd3 Bb7 17. Bb4 Ke7 18. Bxc5+ bxc5 19. Nc3?! { (10.89 → 5.77) Inaccuracy. Nf3 was best. } (19. Nf3 g5 20. Nxg5 Nxe5+ 21. fxe5 Nd7 22. Re1 Rg8 23. Nf3 Rd8 24. Kc4 Bd5+ 25. Kc3 Nb6) 19... Rd8 20. Ke3 Bxg2?? { (6.24 → Mate in 4) Checkmate is now unavoidable. Nb6 was best. } (20... Nb6 21. Nf3) 21. Nf3 Nf6 22. Rhg1?! { (Mate in 2 → 28.48) Lost forced checkmate sequence. exf6+ was best. } (22. exf6+ Kd7 23. Ke4#) 22... Bxf3 23. Kxf3 Rd4?! { (24.32 → Mate in 6) Checkmate is now unavoidable. Rd3+ was best. } (23... Rd3+ 24. Ke2 Rxc3 25. Rxg7+ Kd8 26. exf6 Kc8 27. Rd1 Rc4 28. Ke3 Ra4 29. Rxh7 e5 30. fxe5) 24. Rxg7+ Kf8 25. Rb7?! { (Mate in 6 → 24.93) Lost forced checkmate sequence. Rd1 was best. } (25. Rd1 Nd5 26. Rxd4 Nxc3 27. Rc4 Nd7 28. Rxc3 Nf6 29. exf6 Ke8 30. Ke4#) 25... Nfd7 26. Rd1 Ke7 27. Rxd4 cxd4 28. Ke4# { Game ends by variant rule. } 1-0