lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/llDybzXH"] [Date "2022.04.27"] [White "TobotAtlon"] [Black "NoGameFound"] [Result "1-0"] [UTCDate "2022.04.27"] [UTCTime "18:10:40"] [WhiteElo "1346"] [BlackElo "1390"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-47"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3?! { (0.15 → -0.40) Inaccuracy. e4 was best. } { A00 Van't Kruijs Opening } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... Nc6 2. Bc4 e6 3. Bb5 Nb4?? { (-1.12 → 0.60) Blunder. Qg5 was best. } (3... Qg5 4. Bxc6 dxc6 5. Nf3 Qg6 6. Nc3 Nf6 7. Nh4 Qh6 8. Nf3) 4. Bxd7+?? { (0.60 → -3.17) Blunder. Nf3 was best. } (4. Nf3 a6) 4... Bxd7 5. Ne2?? { (-3.42 → -7.08) Blunder. Nf3 was best. } (5. Nf3 Ba4) 5... Nxc2+? { (-7.08 → -3.70) Mistake. Qh4 was best. } (5... Qh4 6. Ng3 Nh6 7. O-O Bd6 8. h3 Bc6 9. Nc3 Bxg3 10. fxg3 Qxg3 11. e4 Nf5 12. Rf2) 6. Qxc2 c6?? { (-4.17 → 0.99) Blunder. Nh6 was best. } (6... Nh6) 7. Nbc3 Be7?? { (1.09 → 14.62) Blunder. Nf6 was best. } (7... Nf6 8. Ng3) 8. Ne4 Kf8 9. b3 Nf6?! { (19.64 → Mate in 6) Checkmate is now unavoidable. Qb6 was best. } (9... Qb6 10. Bb2) 10. Nxf6?? { (Mate in 6 → 3.16) Lost forced checkmate sequence. Ba3 was best. } (10. Ba3 Nxe4 11. Bxe7+ Qxe7 12. Qxe4 e5 13. Nf4 Ke8 14. Qc4 exf4 15. Qxf7+) 10... Bxf6?? { (3.16 → Mate in 2) Checkmate is now unavoidable. gxf6 was best. } (10... gxf6) 11. Ba3+ Ke8 12. Rd1 Bh4 13. g3 Bf6 14. d4?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qc5 was best. } (14. Qc5 e5 15. Qxe5+) 14... b5?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qa5+ was best. } (14... Qa5+ 15. Kf1 Qe1+) 15. Bb4?! { (Mate in 5 → 35.21) Lost forced checkmate sequence. O-O was best. } (15. O-O Qe7 16. Nf4 b4 17. Nxe6 Qxe6 18. Qc5 bxa3 19. Qe7+) 15... Be7 16. Bxe7?? { (64.76 → Mate in 2) Checkmate is now unavoidable. O-O was best. } (16. O-O g6 17. Qe4 Qb8 18. Bxe7 f5 19. Qh4 Qf4 20. Qxf4 Rd8 21. Bxd8 Rf8 22. Qh4 Rf6) 16... Qxe7?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qa5+ was best. } (16... Qa5+ 17. Kf1 Qe1+) 17. Qc5 Qxc5 18. dxc5 Rb8 19. Nc3 Rb7 20. Ne4 f5 21. Nd6+ { Game ends by variant rule. } 1-0