lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/lJrNobLf"] [Date "2023.02.02"] [White "Evgen_88"] [Black "dbss"] [Result "1-0"] [UTCDate "2023.02.02"] [UTCTime "18:32:19"] [WhiteElo "1492"] [BlackElo "1632"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-8"] [WhiteTitle "GM"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nf3?? { (0.94 → -0.79) Blunder. d4 was best. } (2. d4 Nh6 3. f3 Na6 4. c3 f6 5. d5 Bc5 6. Be3 Bxe3) 2... f6?? { (-0.79 → 2.11) Blunder. Qf6 was best. } (2... Qf6 3. d4 d5 4. exd5 Nh6 5. g4 Nxg4 6. Qf3 Qf4 7. Nc3) 3. Bb5?? { (2.11 → -0.91) Blunder. Nd4 was best. } (3. Nd4 c6 4. Nb5 cxb5 5. Qh5+ g6 6. Qb5 Nc6 7. Qb6 axb6) 3... c6 4. Nc3?? { (-0.71 → -2.62) Blunder. d4 was best. } (4. d4 d5 5. Ng5 fxg5 6. Bg5 Nf6 7. f4 cxb5 8. Nc3 Bb4) 4... Bb4?? { (-2.62 → 0.74) Blunder. d5 was best. } (4... d5) 5. e5?? { (0.74 → -2.19) Blunder. d4 was best. } (5. d4 Nh6 6. Ne5 fxe5 7. Qh5+ g6 8. Qg5 O-O 9. f3 Rf6) 5... Bxc3?? { (-2.19 → -0.38) Blunder. Nh6 was best. } (5... Nh6) 6. d4 f5?? { (-0.56 → 4.61) Blunder. Nh6 was best. } (6... Nh6) 7. Bg5?? { (4.61 → 1.95) Blunder. Bd3 was best. } (7. Bd3 d6) 7... Nf6 8. d5?? { (1.39 → Mate in 3) Checkmate is now unavoidable. c3 was best. } (8. c3 d5) 8... h6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qa5+ was best. } (8... Qa5+ 9. b4 Ne4 10. bxa5 Nxf2#) 9. exf6?? { (Mate in 7 → -1.77) Lost forced checkmate sequence. dxe6 was best. } (9. dxe6 O-O 10. Bf6 Rxf6 11. Qd6 Qa5+ 12. b4 Qb6 13. Nd4 a6 14. Qf8+ Kh7 15. Qxg7#) 9... cxb5? { (-1.77 → -0.61) Mistake. e5 was best. } (9... e5 10. d6) 10. O-O? { (-0.61 → -2.09) Mistake. dxe6 was best. } (10. dxe6 d5 11. Qe2+ Be6 12. Qb5+ Nc6 13. O-O O-O 14. Qc5 Kh8 15. Qe7 Bf7 16. Ne5 Nxe5) 10... g5?? { (-2.09 → Mate in 5) Checkmate is now unavoidable. e5 was best. } (10... e5 11. Kh1) 11. dxe6 d6 12. Re1+ Be6 13. Qxd6+ Kf7 14. Re7+ Kf8 15. Rf7+ Kg8 16. Rf8+ Kg7 17. Rg8+ Kf7 18. Rg7+ Kf8 19. Re1?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rf7+ was best. } (19. Rf7+ Kg8 20. Rf8+ Kg7 21. Rxh8#) 19... Qd1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qd6 was best. } (19... Qd6 20. g3 Qd2 21. Nxd2 b6 22. Re7 Nc6 23. Re8+ Kf7 24. Re7+ Kf8) 20. Rf7+ Kg8 21. Rf8+ Kg7 22. Rxh8# { Game ends by variant rule. } 1-0