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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/lAWy3ZDC"] [Date "2024.08.26"] [White "Mikolaj2016PL"] [Black "kunjalm"] [Result "0-1"] [UTCDate "2024.08.26"] [UTCTime "12:50:43"] [WhiteElo "1195"] [BlackElo "1203"] [WhiteRatingDiff "-102"] [BlackRatingDiff "+45"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c5?? { (1.72 → Mate in 3) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. h3 d5 4. Na3 b5 5. f4 g6 6. g3) 2. Qe2?? { (Mate in 3 → 4.87) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qd5 Bh6 4. Qxd7#) 2... Qa5 3. Nc3 e5?? { (3.30 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } (3... Nf6 4. Qb5 Qxb5 5. Bc4 e6 6. Bxe6 Nc6 7. Nb5 Nb4 8. Nf3 f6 9. a3) 4. Qb5? { (Mate in 5 → 7.06) Lost forced checkmate sequence. Qh5 was best. } (4. Qh5 g6 5. Qh3 f5 6. exf5 Kf7 7. Qe6+ Kg7 8. Qxg8#) 4... Qxb5 5. Nd5?! { (7.53 → 4.61) Inaccuracy. Bc4 was best. } (5. Bc4 Kd8) 5... d6?! { (4.61 → 6.61) Inaccuracy. c4 was best. } (5... c4 6. f3 Nc6 7. Nc7+ Kd8 8. Ne8 g5 9. Nd6 Bxd6 10. d4 g4 11. d5) 6. Nc7+ Ke7?? { (5.47 → Mate in 3) Checkmate is now unavoidable. Kd8 was best. } (6... Kd8 7. Nxa8) 7. Nxa8?? { (Mate in 3 → 5.90) Lost forced checkmate sequence. Ne6 was best. } (7. Ne6 Kd7 8. Bb5+ Nc6 9. Bxc6#) 7... Nf6 8. Bc4 Kd7?? { (5.64 → Mate in 5) Checkmate is now unavoidable. d5 was best. } (8... d5 9. f3) 9. Nf3?? { (Mate in 5 → 5.48) Lost forced checkmate sequence. Be6+ was best. } (9. Be6+ Kc6 10. Bd7+ Kb6 11. Bc6 Ka5 12. b4+ Ka6 13. Bxb7#) 9... Nxe4?? { (5.48 → Mate in 5) Checkmate is now unavoidable. Ng4 was best. } (9... Ng4 10. Kd1 Ne3+ 11. dxe3 Kc7 12. Bd5 b5 13. b4 h6 14. f3 f5 15. Be6) 10. O-O?? { (Mate in 5 → 5.00) Lost forced checkmate sequence. Be6+ was best. } (10. Be6+ Kc6 11. Bd7+ Kb6 12. Bc6 Ka5 13. b4+ Ka6 14. Bxb7#) 10... f6 11. d4?? { (6.07 → -1.61) Blunder. Bb5+ was best. } (11. Bb5+ Ke7 12. d4 cxd4 13. Rd1 d5 14. b3 Bf5 15. Ba3+ Kd8 16. g4 Bg6) 11... Kc7?? { (-1.61 → 7.14) Blunder. cxd4 was best. } (11... cxd4 12. c4 Ke8 13. Re1 d5 14. b4 d4 15. f3 h5 16. a4 Be6 17. c5) 12. dxe5 b5 13. Be2?! { (7.30 → 5.08) Inaccuracy. Bf4 was best. } (13. Bf4 Kb8 14. Be6 Bd7 15. Rfe1 h5 16. Bxd7 Be7 17. Bxd6 Rd8 18. Re7 Rd7) 13... Ba6?! { (5.08 → 7.36) Inaccuracy. g5 was best. } (13... g5 14. Re1) 14. Bxb5 Kc6?! { (7.30 → 13.00) Inaccuracy. d5 was best. } (14... d5 15. Bf4+ Kc8 16. Rfe1 Bd6 17. Bxd6 Re8 18. Re6 Rxe6 19. Re1 d4 20. Re8+) 15. Bf4 d5 16. Rfd1 d4 17. c3?! { (16.92 → 7.46) Inaccuracy. Re1 was best. } (17. Re1) 17... dxc3? { (7.46 → Mate in 5) Checkmate is now unavoidable. Kb7 was best. } (17... Kb7 18. cxd4 Bd6 19. Bxd6 Rd8 20. Rd7+ Rxd7 21. Kf1 g5 22. Rd1 c4 23. Rd7+) 18. Rdc1? { (Mate in 5 → 9.85) Lost forced checkmate sequence. Rd7 was best. } (18. Rd7 Kb5 19. Rc1 Ka4 20. Rc4+ Ka5 21. Bd2+ Ka6 22. Rxa7#) 18... Kb7 19. Kf1 g5 20. Bxg5? { (10.61 → 5.23) Mistake. Be3 was best. } (20. Be3 a5 21. Rd1 Bd6 22. Bxc5 Re8 23. Rd7+ Ka8 24. Ra7+ Kb8 25. Re7 Rd8) 20... Bh6 21. Rxc5?? { (5.48 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } (21. Re1 Rd8 22. Re7+ Rd7 23. Rd1 Bd2 24. g4 c4 25. Rxd7 h6 26. f4 a5) 21... Rc8?? { (Mate in 5 → -0.37) Lost forced checkmate sequence. Re8 was best. } (21... Re8 22. Kg1 Bc1 23. h4 Re1+ 24. Kh2 Rh1+ 25. Kg3 Rxh4#) 22. Re1?? { (-0.37 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } (22. Rd1) 22... Rc7?? { (Mate in 2 → 2.00) Lost forced checkmate sequence. Rc2 was best. } (22... Rc2 23. Kg1 Rxf2#) 23. g3?? { (2.00 → Mate in 3) Checkmate is now unavoidable. Re7 was best. } (23. Re7 Ka8 24. b4 a5 25. Re8+ Kb7 26. Rb8+ Kc6 27. b5+ Kc5 28. Rc8 Kb4) 23... Bd2?? { (Mate in 3 → 1.80) Lost forced checkmate sequence. Rc2 was best. } (23... Rc2 24. f3 Rf2+ 25. Kg1 Rxh2#) 24. Rd1?? { (1.80 → -0.14) Blunder. Re7 was best. } (24. Re7) 24... Ba5?? { (-0.14 → 2.38) Blunder. Re7 was best. } (24... Re7 25. f3) 25. Kg2?? { (2.38 → 0.00) Blunder. Rd7 was best. } (25. Rd7) 25... Bb6 26. h3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kh1 was best. } (26. Kh1 Bd4 27. b4 a5 28. Rc1 Bc3 29. b5 a4 30. b6 Re7 31. g4 h6) 26... Bxf2# { Game ends by variant rule. } 0-1