lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/l5xogQFz"] [Date "2018.06.16"] [White "ReuLet"] [Black "rliu347"] [Result "0-1"] [UTCDate "2018.06.16"] [UTCTime "02:08:01"] [WhiteElo "1531"] [BlackElo "1257"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+59"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nf3 { C00 French Defense: Knight Variation } d5?? { (2.29 → 13.92) Blunder. c5 was best. } (2... c5 3. Bb5 Nc6 4. Na3 a6 5. Bxc6 dxc6 6. Nc4 e5 7. Nfxe5) 3. Ne5?? { (13.92 → 0.37) Blunder. Bb5+ was best. } (3. Bb5+ c6 4. Bxc6+ Nxc6 5. exd5 Be7 6. dxc6 Nf6 7. O-O Qd5 8. d4 Qh5 9. Re1 O-O) 3... Nc6 4. Bb5 a6?? { (0.33 → Mate in 7) Checkmate is now unavoidable. Bd7 was best. } (4... Bd7) 5. Bxc6+ bxc6 6. Nxc6?? { (Mate in 6 → 1.39) Lost forced checkmate sequence. Nxf7 was best. } (6. Nxf7 Qh4 7. Nd6+ Kd7 8. Qf3 Qf4 9. Qxf4 Nf6 10. Nxc8 Rxc8 11. Qxc7+) 6... Bb7?? { (1.39 → 12.19) Blunder. Qh4 was best. } (6... Qh4) 7. O-O?? { (12.19 → -2.06) Blunder. Nxd8 was best. } (7. Nxd8 Rxd8 8. c4 c6 9. exd5 e5 10. O-O Nf6 11. Qa4 Rc8 12. Re1 Be7 13. Qb4 O-O) 7... Bxc6 8. d4 Rb8?? { (-1.82 → 0.05) Blunder. dxe4 was best. } (8... dxe4 9. g3 Nf6 10. c4 Be7 11. Be3 O-O 12. Nc3 Rb8 13. Qe2 Bb4 14. Rac1 Qe7 15. Rfd1) 9. Qf3?? { (0.05 → -2.14) Blunder. Nd2 was best. } (9. Nd2 Nf6 10. e5 Ne4 11. Qg4 h5 12. Qh3 Be7 13. Nxe4 dxe4 14. Qg3 g5 15. b3 h4) 9... dxe4 10. Qxf7+?? { (-2.13 → -7.43) Blunder. Qh3 was best. } (10. Qh3 Nf6 11. Na3 Bxa3 12. Qxa3 Qd6 13. Qxd6 cxd6 14. b3 O-O 15. Re1 Nh5 16. Re3 Nf4) 10... Kxf7 11. Bg5?! { (-7.38 → -19.07) Inaccuracy. c4 was best. } (11. c4 Bd6) 11... Be7?! { (-19.07 → -6.50) Inaccuracy. Qxg5 was best. } (11... Qxg5) 12. Bh6?! { (-6.50 → -17.78) Inaccuracy. Nd2 was best. } (12. Nd2 Qd5 13. f3 Qxd4+ 14. Kh1 Nf6 15. Nxe4 Bxe4 16. fxe4 Kg8 17. Rad1 Qxd1 18. Rxd1 Rf8) 12... Nf6 13. Nd2 Rg8?? { (-13.47 → Mate in 2) Checkmate is now unavoidable. Bd6 was best. } (13... Bd6 14. Kh1 gxh6 15. Nc4 Kg8 16. Ne3 Rxb2 17. Rg1 Rxc2 18. d5 Bxd5 19. Rgf1 Rd2 20. Rad1) 14. Nxe4?? { (Mate in 2 → -27.29) Lost forced checkmate sequence. Nc4 was best. } (14. Nc4 gxh6 15. Ne5+) 14... Nxe4 15. Bxg7?! { (-24.25 → Mate in 5) Checkmate is now unavoidable. Be3 was best. } (15. Be3 Bd6) 15... Rxg7 16. f3 Kg8 17. g4 Ng5 18. Rf2 Nxf3+ 19. Kf1 Nd2+ 20. Rxd2 Bg2+ { Game ends by variant rule. } 0-1