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[Event "4500+ Members KOTH Arena"] [Site "https://lichess.org/kzSx9BZb"] [Date "2022.12.30"] [White "gabrielmonchimanchas"] [Black "ImpossibilityOfPawns"] [Result "1-0"] [GameId "kzSx9BZb"] [UTCDate "2022.12.30"] [UTCTime "17:17:02"] [WhiteElo "1239"] [BlackElo "1888"] [WhiteRatingDiff "+245"] [BlackRatingDiff "-30"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C44"] [Opening "Scotch Game: Haxo Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.58] } 1... e5 { [%eval 1.02] } 2. Nf3 { [%eval 0.8] } 2... Nc6 { [%eval 0.88] } 3. d4 { [%eval 0.47] } 3... exd4 { [%eval 0.79] } 4. Bc4?! { (0.79 → -0.13) Inaccuracy. Bb5 was best. } { [%eval -0.13] } (4. Bb5 a6 5. Ba4 b5 6. Bb3 Bb7 7. O-O Na5 8. Re1 Nxb3) 4... Bc5? { (-0.13 → 1.45) Mistake. Nf6 was best. } { [%eval 1.45] } { C44 Scotch Game: Haxo Gambit } (4... Nf6 5. Bd5 Bc5 6. c3 dxc3 7. Nxc3 O-O 8. Bg5 d6 9. Qe2) 5. c3 { [%eval 1.62] } 5... dxc3 { [%eval 1.69] } 6. Bxf7+ { [%eval 1.19] } 6... Kxf7 { [%eval 1.44] } 7. Qd5+ { [%eval 1.54] } 7... Ke8?! { (1.54 → 2.15) Inaccuracy. Kf8 was best. } { [%eval 2.15] } (7... Kf8 8. Qxc5+) 8. Qh5+?! { (2.15 → 1.39) Inaccuracy. Qxc5 was best. } { [%eval 1.39] } (8. Qxc5 d6 9. Qc4 c2 10. Nc3 Ne5 11. Qb3 c5 12. Qxc2 Nxf3+ 13. gxf3 Nf6 14. Bf4 Nh5) 8... g6? { (1.39 → 2.94) Mistake. Kf8 was best. } { [%eval 2.94] } (8... Kf8 9. Qxc5+) 9. Qxc5 { [%eval 2.51] } 9... d6 { [%eval 2.64] } 10. Qxc3 { [%eval 2.31] } 10... Qf6?! { (2.31 → 3.42) Inaccuracy. Nf6 was best. } { [%eval 3.42] } (10... Nf6 11. Bh6) 11. Qc4?? { (3.42 → 0.14) Blunder. h3 was best. } { [%eval 0.14] } (11. h3 Ne5) 11... Be6 { [%eval -0.23] } 12. Qd3 { [%eval -0.51] } 12... Nb4?? { (-0.51 → 5.69) Blunder. Nge7 was best. } { [%eval 5.69] } (12... Nge7 13. Bg5 Qxb2 14. Qc3 Qxc3+ 15. Nxc3 Kd7 16. Kd2 Bg4 17. Bxe7 Ke6 18. Rhe1 Bxf3 19. e5) 13. Qd2?? { (5.69 → 0.82) Blunder. Qb5+ was best. } { [%eval 0.82] } (13. Qb5+) 13... Nc6 { [%eval 0.84] } 14. Nc3 { [%eval 1.0] } 14... Nge7 { [%eval 1.43] } 15. O-O? { (1.43 → 0.07) Mistake. Qf4 was best. } { [%eval 0.07] } (15. Qf4 Qg7) 15... Kf7?? { (0.07 → 2.31) Blunder. Bg4 was best. } { [%eval 2.31] } (15... Bg4 16. Ne1 Kd7 17. f4 g5 18. e5 Qe6 19. h3 Bxh3 20. exd6 cxd6 21. Nd3 Nd4 22. Re1) 16. Qc2?? { (2.31 → -0.06) Blunder. Ng5+ was best. } { [%eval -0.06] } (16. Ng5+ Ke8) 16... Kg7?? { (-0.06 → 2.34) Blunder. h6 was best. } { [%eval 2.34] } (16... h6 17. Bd2) 17. b3 { [%eval 2.71] } 17... Ne5 { [%eval 3.44] } 18. Nxe5 { [%eval 3.58] } 18... dxe5 { [%eval 3.38] } 19. Bb2 { [%eval 3.28] } 19... Nc6?! { (3.28 → 4.57) Inaccuracy. Bf7 was best. } { [%eval 4.57] } (19... Bf7) 20. f4?! { (4.57 → 3.05) Inaccuracy. Nd5 was best. } { [%eval 3.05] } (20. Nd5) 20... Nd4 { [%eval 2.51] } 21. Qd3 { [%eval 3.01] } 21... Rad8? { (3.01 → 4.94) Mistake. c5 was best. } { [%eval 4.94] } (21... c5 22. Qg3) 22. fxe5?? { (4.94 → 1.66) Blunder. Nd5 was best. } { [%eval 1.66] } (22. Nd5) 22... Qxe5 { [%eval 2.64] } 23. Ne2?? { (2.64 → 0.08) Blunder. Nb5 was best. } { [%eval 0.08] } (23. Nb5) 23... c5?? { (0.08 → 2.92) Blunder. Nf3+ was best. } { [%eval 2.92] } (23... Nf3+ 24. Qxf3) 24. Nxd4 { [%eval 1.35] } 24... cxd4 { [%eval 4.23] } 25. Rac1?? { (4.23 → 0.58) Blunder. Rad1 was best. } { [%eval 0.58] } (25. Rad1) 25... Bd7?? { (0.58 → 23.82) Blunder. Rhf8 was best. } { [%eval 23.82] } (25... Rhf8 26. Rxf8) 26. Bxd4 { [%eval 25.52] } 26... Kh6 { [%eval 29.36] } 27. Bxe5 { [%eval 29.47] } 27... Be6?! { (29.47 → Mate in 7) Checkmate is now unavoidable. Rhf8 was best. } { [%eval #7] } (27... Rhf8 28. Qe3+) 28. Qh3+?! { (Mate in 7 → 21.33) Lost forced checkmate sequence. Qg3 was best. } { [%eval 21.33] } (28. Qg3 g5 29. Rf6+ Kh5 30. Rxe6 Rd3 31. Qxd3 g4 32. Bxh8 b6 33. Qd5+ Kh4 34. Bf6#) 28... Bxh3 { [%eval 21.77] } 29. gxh3 { [%eval 14.87] } 29... Rhe8 { [%eval 14.4] } 30. Rf4?? { (14.40 → 2.09) Blunder. Bf6 was best. } { [%eval 2.09] } (30. Bf6) 30... Rxe5 { [%eval 2.0] } 31. Rh4+?? { (2.00 → -19.40) Blunder. Kg2 was best. } { [%eval -19.4] } (31. Kg2 g5) 31... Kg7?? { (-19.40 → 0.00) Blunder. Kg5 was best. } { [%eval 0.0] } (31... Kg5) 32. Kg2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-6] } (32. Rf1 g5 33. Rg4 Rd4 34. h4 Rdxe4 35. Rxg5+ Rxg5+ 36. hxg5 Kg6 37. Rf8 Re2 38. h4 Rxa2) 32... h5?? { (Mate in 6 → -0.15) Lost forced checkmate sequence. Kf6 was best. } { [%eval -0.15] } (32... Kf6 33. Rf4+ Ke6 34. Rc6+ bxc6 35. Kf3 Ra5 36. Rf5 Rxf5+ 37. exf5+ Ke5#) 33. Rf1?? { (-0.15 → -10.53) Blunder. Rf4 was best. } { [%eval -10.53] } (33. Rf4 g5 34. Rc7+ Kg6 35. Rf2 Rxe4 36. Rcf7 Re6 37. h4 gxh4 38. R7f4 Rd3 39. Rxh4 Kg5) 33... Rde8?? { (-10.53 → 14.15) Blunder. g5 was best. } { [%eval 14.15] } (33... g5) 34. Rhf4?? { (14.15 → 0.00) Blunder. Kf3 was best. } { [%eval 0.0] } (34. Kf3) 34... R8e7?? { (0.00 → 28.94) Blunder. Rxe4 was best. } { [%eval 28.94] } (34... Rxe4 35. h4 R8e7 36. a4 Re3 37. R1f3 R3e6 38. b4 b6 39. Kg3 Re1 40. b5 Rg1+ 41. Kf2) 35. R4f3?? { (28.94 → -0.50) Blunder. Kf3 was best. } { [%eval -0.5] } (35. Kf3 Kh6 36. Ke3 Rd7 37. Rf7 Rdd5 38. h4 b5 39. Kf4 Re8 40. exd5 a5 41. d6 Re6) 35... Kh6?? { (-0.50 → 2.38) Blunder. Rxe4 was best. } { [%eval 2.38] } (35... Rxe4) 36. R3f2?? { (2.38 → 0.00) Blunder. Rf4 was best. } { [%eval 0.0] } (36. Rf4 g5) 36... Rxe4 { [%eval 0.0] } 37. Kh1?? { (0.00 → -3.96) Blunder. Rf4 was best. } { [%eval -3.96] } (37. Rf4 Rxf4 38. Rxf4 g5 39. Rf3 g4 40. Rf8 Kg7 41. Rf4 Re3 42. h4 Kg6 43. Kf2 Re8) 37... R7e5?! { (-3.96 → -2.99) Inaccuracy. h4 was best. } { [%eval -2.99] } (37... h4 38. Rf8) 38. a4?! { (-2.99 → -4.47) Inaccuracy. Rf8 was best. } { [%eval -4.47] } (38. Rf8) 38... Re2?? { (-4.47 → 0.00) Blunder. h4 was best. } { [%eval 0.0] } (38... h4 39. Rf8 Rb4 40. R1f2 Rxb3 41. Kg2 Kg5 42. R2f4 Re2+ 43. Rf2 Rxf2+ 44. Kxf2 Rxh3 45. Rf7) 39. Rxe2 { [%eval 0.0] } 39... Rxe2 { [%eval -0.28] } 40. Rf4?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (40. h4 Kg7 41. Rf4 Ra2 42. Kg1 Rb2 43. Rf3 Rd2 44. Rf4 a6 45. Kh1 Rc2 46. Kg1 b6) 40... Rb2?? { (Mate in 9 → -0.51) Lost forced checkmate sequence. Kg5 was best. } { [%eval -0.51] } (40... Kg5 41. Rf1 Re4 42. h4+ Rxh4 43. Rf7 Rf4 44. h4+ Kg4 45. Rxb7 Kf5 46. Re7 Re4 47. Kg2) 41. Rc4?? { (-0.51 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (41. h4) 41... Rb1+?? { (Mate in 7 → -5.50) Lost forced checkmate sequence. Kg5 was best. } { [%eval -5.5] } (41... Kg5 42. Re4 Kf5 43. Re8 Kf4 44. h4 Rxb3 45. Kg1 Re3 46. Kf2 Rxe8 47. h3 Ke5#) 42. Kg2 { [%eval -5.96] } 42... Rb2+?? { (-5.96 → Mate in 4) Checkmate is now unavoidable. Rxb3 was best. } { [%eval #4] } (42... Rxb3 43. h4 g5 44. Rc5 gxh4 45. Rf5 Kg6 46. Rf8 b6 47. Kf2 a6 48. Ke2 Kg5 49. Kd2) 43. Kf3 { [%eval #3] } 43... Rxb3+ { [%eval #1] } 44. Ke4# { Game ends by variant rule. } 1-0