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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/kozJx5sr"] [Date "2024.04.05"] [White "Sebek12345"] [Black "Kotov_Syndrome"] [Result "1-0"] [UTCDate "2024.04.05"] [UTCTime "21:46:28"] [WhiteElo "2057"] [BlackElo "2182"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 b6 2. g3 g5?! { (-0.31 → 0.28) Inaccuracy. e6 was best. } (2... e6 3. Ng5 Qxg5 4. g4 Qxd2 5. Qxd2 Ba3 6. Nxa3 h5 7. Qxd7) 3. Nxg5 h5?? { (-0.17 → 1.92) Blunder. Bg7 was best. } (3... Bg7 4. Nxh7) 4. Nxf7 Kxf7 5. g4? { (2.02 → 0.67) Mistake. h4 was best. } (5. h4 Nh6 6. Rg1 Ng4 7. c4 Nxf2 8. Kxf2 b5 9. cxb5 Rh6 10. b6 cxb6 11. Kg2 Qc7) 5... hxg4 6. Bh3 Rxh3 7. Rg1 Rxh2 8. Rxg4 Rxf2 9. Rxg8 Kxg8 10. Kxf2 Qe8 11. Qf1 Kh7? { (0.24 → 1.80) Mistake. Kg7 was best. } (11... Kg7) 12. d3? { (1.80 → 0.60) Mistake. d4 was best. } (12. d4 Bh6 13. Bxh6 Kxh6 14. d5 e6 15. dxe6 Qxe6 16. Qh1 Qxe2 17. Qxa8 Qxc2 18. Qxa7 Qxb1) 12... Bh6 13. Bxh6 Kxh6 14. Kf3 Kg7 15. b4?? { (0.00 → -2.50) Blunder. Kg2 was best. } (15. Kg2 Qf7 16. Qxf7 Kxf7 17. Nd2 d6 18. Kg3 Bh3 19. Kxh3 Nd7 20. Kg3 Ke6 21. Kf3 Rc8) 15... a5?? { (-2.50 → -0.10) Blunder. Qf7 was best. } (15... Qf7 16. Nd2) 16. bxa5 bxa5 17. a4 Na6 18. Na3?! { (0.08 → -0.75) Inaccuracy. Ra2 was best. } (18. Ra2) 18... Rb8 19. Rb1?? { (-0.22 → -2.45) Blunder. Ke3 was best. } (19. Ke3 Qf8) 19... Rxb1 20. Nxb1 c6?? { (-1.76 → 3.03) Blunder. Qg8 was best. } (20... Qg8 21. Qh3 Qc4 22. Qxd7 Qxc2 23. Qxc7 Qxd3 24. exd3 Nxc7 25. Na3 Bb7 26. d4 Bxf3 27. Nb5) 21. Nc3? { (3.03 → 1.39) Mistake. Qf2 was best. } (21. Qf2 Nc7) 21... Nc7 22. Nb5? { (1.25 → -0.04) Mistake. Nd5 was best. } (22. Nd5 cxd5) 22... Nxb5 23. axb5 cxb5 24. d4 Kf7?? { (-0.44 → Mate in 6) Checkmate is now unavoidable. b4 was best. } (24... b4 25. Ke3) 25. c4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qh3 was best. } (25. Qh3 Qh8 26. Qxd7 Bxd7 27. Kg4 Bxg4 28. d5 Bxe2 29. c4 bxc4 30. d6 exd6#) 25... bxc4 26. Qh3 e5?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bb7 was best. } (26... Bb7 27. Qxd7 Bxf3 28. exf3 Qxd7 29. f4 Qxd4 30. f5 Kg6 31. fxg6 Qd1 32. g7 Qf3 33. g8=K) 27. dxe5 Qxe5 28. Qxd7 Qxe2 29. Kxe2 Bxd7 30. Kd3 cxd3# { Game ends by variant rule. } 1-0