lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/klJbx3Fc"] [Date "2022.12.30"] [White "Bone_collector"] [Black "sidkew"] [Result "0-1"] [UTCDate "2022.12.30"] [UTCTime "12:09:05"] [WhiteElo "1477"] [BlackElo "1306"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 2. Qa4 Ba3 3. Qxd7? { (-1.71 → -3.72) Mistake. Nxa3 was best. } (3. Nxa3 c5) 3... Bxb2 4. Bxb2 Qxd7 5. Nf3?? { (-4.75 → Mate in 16) Checkmate is now unavoidable. Bc1 was best. } (5. Bc1 Qxd2) 5... Qxd2 6. Nfxd2 Bd7?? { (Mate in 16 → -4.48) Lost forced checkmate sequence. c5 was best. } (6... c5 7. g3 Nc6 8. Bh3 e5 9. Bxc8 Rxc8 10. e4 Nb4 11. cxb4 cxb4 12. Bxe5 Ne7 13. Bxg7) 7. a4?? { (-4.48 → Mate in 14) Checkmate is now unavoidable. g4 was best. } (7. g4 Nc6 8. Bc1 Nge7 9. Ne4 g5 10. Bxg5 f6 11. Nxf6 Kf7 12. Nxh7 Rxh7 13. Bxe7 Kxe7) 7... Bxa4 8. Rxa4 Na6?? { (Mate in 13 → -0.29) Lost forced checkmate sequence. a6 was best. } (8... a6 9. Rxa6 Nxa6 10. Ba1 Rb8 11. e4 Nb4 12. cxb4 b6 13. Bxg7 Ra8 14. Bxh8 Nf6 15. Bxf6) 9. Rxa6 bxa6 10. Na3?? { (-0.36 → -3.63) Blunder. Ba3 was best. } (10. Ba3 c5) 10... Nf6?? { (-3.63 → Mate in 10) Checkmate is now unavoidable. c5 was best. } (10... c5 11. Nb5) 11. Nb5 axb5 12. Ne4 Nxe4 13. c4 Nxf2 14. cxb5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bxg7 was best. } (14. Bxg7 bxc4 15. Bxh8 Nxh1 16. Kf2 Nxf2 17. g4 Nxg4 18. Bc3 Nxh2 19. Bd2 Nxf1 20. Be3 Nxe3#) 14... Nxh1 15. Bxg7 Nf2 16. Bxh8 e5 17. Bxe5 f6?? { (Mate in 7 → -0.65) Lost forced checkmate sequence. Ke7 was best. } (17... Ke7 18. Bxc7 Rf8 19. Kxf2 Kd6 20. Bxd6 f5 21. Bxf8 h6 22. Bxh6 f4 23. Bxf4 a5 24. bxa6#) 18. Bxf6?? { (-0.65 → Mate in 6) Checkmate is now unavoidable. Kxf2 was best. } (18. Kxf2) 18... Ke7?? { (Mate in 6 → -0.85) Lost forced checkmate sequence. h5 was best. } (18... h5 19. Kxf2 c6 20. bxc6 h4 21. Bxh4 Kd7 22. cxd7 Rd8 23. Bxd8 a5 24. Bxa5#) 19. Bxe7?? { (-0.85 → Mate in 5) Checkmate is now unavoidable. Kxf2 was best. } (19. Kxf2 Kxf6) 19... Rd8 20. Bxd8 a5 21. Bxc7 h5 22. Bxa5 h4 23. Kxf2 h3 24. gxh3# { Game ends by variant rule. } 0-1