lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Драконий Клык Arena"] [Site "https://lichess.org/kfSelSkB"] [Date "2020.06.14"] [White "Fodor16"] [Black "GeorgyLisitsa"] [Result "0-1"] [UTCDate "2020.06.14"] [UTCTime "16:45:21"] [WhiteElo "1399"] [BlackElo "1424"] [WhiteRatingDiff "-48"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (0.53 → 4.20) Blunder. b5 was best. } (1... b5) 2. Ba6 bxa6 3. d4?? { (4.31 → 0.56) Blunder. Qh5 was best. } (3. Qh5 Qh4) 3... exd4 4. exd4?? { (0.89 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } (4. Qxd4 Ba3 5. Qxg7 Bxb2 6. Qxh8 Bxa1 7. Qxa1 Qh4 8. Qf6 Qxh2 9. Rxh2 Nxf6 10. Rxh7 Nxh7) 4... Qg5 5. Bxg5 Ba3 6. bxa3 Ne7?? { (Mate in 11 → 0.85) Lost forced checkmate sequence. Kd8 was best. } (6... Kd8 7. Bxd8 d6 8. Bxc7 Nd7 9. Bxd6 Nf8 10. Bxf8 a5 11. Bxg7 a6 12. Bxh8 Bg4 13. Qxg4) 7. Bxe7 Kxe7 8. Qh5? { (1.09 → -0.44) Mistake. d5 was best. } (8. d5 c6) 8... Ke6?? { (-0.44 → Mate in 12) Checkmate is now unavoidable. Re8 was best. } (8... Re8) 9. Qxf7?? { (Mate in 12 → 1.89) Lost forced checkmate sequence. Qxh7 was best. } (9. Qxh7 Rxh7 10. d5 Kxd5 11. c4 Kxc4 12. Nc3 Kxc3 13. Kd2 Kxd2 14. Re1 Kxe1 15. a4 Kxf2) 9... Kxf7 10. Nc3?? { (2.40 → Mate in 10) Checkmate is now unavoidable. d5 was best. } (10. d5 a5) 10... Nc6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. d5 was best. } (10... d5 11. Nxd5 Re8 12. Nxc7 Rxe1 13. Nxa6 Nxa6 14. Rxe1 Bh3 15. Nxh3 Ke7 16. Rxe7 Nc7 17. Rxg7) 11. Rd1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Ne4 was best. } (11. Ne4 Nxd4 12. Rb1 Nxc2 13. Kd2 Nxa3 14. Rb7 Bxb7 15. Nh3 Bxe4 16. g4 Bxh1 17. Kc2 Nxc2) 11... Nxd4 12. Rxd4 Bb7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. d5 was best. } (12... d5 13. Rxd5 Bf5 14. Rxf5 Rhd8 15. Rxf7 a5 16. Rxc7 a6 17. Rxg7 Rd4 18. Rxh7 Ra4 19. Nxa4) 13. Rxd7 Bxg2 14. Rxf7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxc7 was best. } (14. Rxc7 Bxh1 15. Rxa7 Rxa7 16. Nb5 axb5 17. Nh3 Rxa3 18. Nf4 Rxa2 19. f3 Bxf3 20. h4 Rxc2) 14... Bxh1 15. Rxg7 Rhe8?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. h5 was best. } (15... h5 16. Rxc7 Rad8 17. Rxa7 Rd4 18. Rxa6 Bf3 19. Nxf3 Rh4 20. Nxh4 Ra8 21. Rxa8#) 16. Rxh7 Rxe1 17. Rxc7 Rxg1 18. Rxa7 Rxa7 19. Nd1?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. f3 was best. } (19. f3 Bxf3 20. Nb5 axb5 21. h3 Rxa3 22. h4 Rxa2 23. c4 bxc4 24. h5 Bxh5#) 19... Rxd1 20. f3 Bxf3 21. c4 Rd5 22. cxd5 Bxd5 23. a4 Bxa2 24. h4 Rb7 25. h5 Rb5?? { (Mate in 4 → -0.21) Lost forced checkmate sequence. a5 was best. } (25... a5 26. h6 Bf7 27. h7 Bg8 28. hxg8=R Rb8 29. Rxb8#) 26. axb5 axb5 27. h6 b4 28. h7 Bg8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Be6 was best. } (28... Be6 29. h8=B b3 30. Bc3 Bd7 31. Bd2 Ba4 32. Be3 Be8 33. Bc1 b2 34. Bxb2 Bc6 35. Ba1) 29. hxg8=Q?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. hxg8=R was best. } (29. hxg8=R b3 30. Rg1 b2 31. Ra1 bxa1=Q#) 29... b3 30. Qxb3# { Game ends by variant rule. } 0-1