lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/kcphhkjG"] [Date "2024.01.17"] [White "ayushi_debnath"] [Black "TheoAkyz"] [Result "0-1"] [UTCDate "2024.01.17"] [UTCTime "18:35:21"] [WhiteElo "1007"] [BlackElo "735"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+190"] [Variant "Antichess"] [TimeControl "240+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... Nf6 2. g4 Nxg4 3. fxg4 a6?! { (-0.47 → 0.39) Inaccuracy. f5 was best. } (3... f5 4. gxf5 g6 5. fxg6 hxg6 6. Nh3 Rxh3 7. Bxh3 d6 8. Bxc8) 4. c3? { (0.39 → -0.82) Mistake. e3 was best. } (4. e3) 4... a5?? { (-0.82 → 0.89) Blunder. e5 was best. } (4... e5 5. a3) 5. b4?? { (0.89 → Mate in 14) Checkmate is now unavoidable. Qb3 was best. } (5. Qb3 f5) 5... axb4 6. cxb4 Rxa2 7. Rxa2 c5 8. bxc5 Qa5 9. Rxa5 b6 10. cxb6 h6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. e5 was best. } (10... e5 11. Rxe5 Na6 12. Rxe8 Bb7 13. Rxf8 Bxh1 14. Rxf7 d6 15. Rxg7 Ra8 16. Rxh7 Bg2 17. Bxg2) 11. Ra6?? { (Mate in 10 → 3.26) Lost forced checkmate sequence. b7 was best. } (11. b7 Bxb7 12. Bb2 Bxh1 13. Bxg7 Bxg7 14. Bg2 Bxg2 15. e4 Bxe4 16. Qc2 Bxc2 17. Ke2 Bxb1) 11... Nxa6?? { (3.26 → Mate in 10) Checkmate is now unavoidable. Bxa6 was best. } (11... Bxa6 12. g5) 12. g5 hxg5 13. Bh3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. h4 was best. } (13. h4 Rxh4 14. Rxh4 gxh4 15. b7 Bxb7 16. Bg2 Bxg2 17. e4 Bxe4 18. Qc2 Bxc2 19. Kf2 Bxb1) 13... Rxh3 14. Nxh3 Nb4 15. Nxg5 Nd3?? { (Mate in 7 → 1.45) Lost forced checkmate sequence. Kd8 was best. } (15... Kd8 16. Nxf7 d5 17. Nxd8 Nd3 18. exd3 Be6 19. Nxe6 g6 20. Nxf8 d4 21. Nxg6 e5 22. Nxe5#) 16. Nxf7 Nxe1?? { (1.53 → Mate in 9) Checkmate is now unavoidable. Nxc1 was best. } (16... Nxc1) 17. Qxe1 Kxf7 18. b7 Bxb7 19. Qh4 Bxh1 20. Qxe7 Bxe7 21. Ba3?? { (Mate in 5 → -8.11) Lost forced checkmate sequence. e4 was best. } (21. e4 Bxe4 22. Bb2 Bxb1 23. Bxg7 Kxg7 24. d3 Bxd3 25. h4 Bxh4#) 21... Bxa3 22. Nxa3 Bf3 23. exf3 Ke6?! { (-3.23 → -1.91) Inaccuracy. d5 was best. } (23... d5 24. Nb1) 24. Nc2 d5 25. Na3?? { (-1.82 → -5.55) Blunder. d4 was best. } (25. d4) 25... d4 26. h4?? { (-2.24 → Mate in 6) Checkmate is now unavoidable. d3 was best. } (26. d3) 26... g5 27. hxg5 Kf6 28. gxf6 d3 29. Nc2 dxc2 30. f7 c1=Q?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. c1=R was best. } (30... c1=R 31. d3 Rc4 32. dxc4#) 31. f8=R Qxd2 32. Rd8?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Rf4 was best. } (32. Rf4 Qxf4#) 32... Qxd8 33. f4 Qg5 34. fxg5# { Game ends by variant rule. } 0-1