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[Event "Hourly Crazyhouse Arena"] [Site "https://lichess.org/kaHpGbV4"] [Date "2022.02.24"] [White "ICE_STAR2013"] [Black "Watasiblah"] [Result "1-0"] [UTCDate "2022.02.24"] [UTCTime "08:41:55"] [WhiteElo "1019"] [BlackElo "1779"] [WhiteRatingDiff "+103"] [BlackRatingDiff "-10"] [Variant "Crazyhouse"] [TimeControl "60+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 e5 2. Qh5?? { (2.13 → 0.00) Blunder. Nf3 was best. } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nf3 Nc6 3. Nc3 Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4 d5) 2... Nc6 3. Bc4 g6 4. Qf3?? { (Mate in 3 → -0.87) Lost forced checkmate sequence. Bxf7+ was best. } (4. Bxf7+ Kxf7 5. Qf3+ Ke6 6. Qb3+) 4... Nf6 5. Nh3?? { (-0.75 → -7.46) Blunder. Ne2 was best. } (5. Ne2 d6 6. Nbc3 Bg7 7. O-O O-O 8. d3 Bg4 9. Qe3 Na5) 5... Bg7? { (-7.46 → -4.03) Mistake. Nd4 was best. } (5... Nd4 6. Ng5) 6. Ng5 O-O 7. Nxf7? { (-4.13 → -8.94) Mistake. Nc3 was best. } (7. Nc3 Nd4) 7... Rxf7 8. Bxf7+ Kxf7 9. Qh3 d5 10. Qxh7 Nxh7 11. O-O dxe4 12. P@h6?! { (-34.54 → Mate in 7) Checkmate is now unavoidable. P@e7 was best. } (12. P@e7 Nxe7) 12... Bxh6?! { (Mate in 7 → -36.25) Lost forced checkmate sequence. P@e2 was best. } (12... P@e2 13. P@e6+ Bxe6 14. R@f5+ gxf5 15. Re1 N@h3+ 16. gxh3 Q@g2+ 17. Kxg2 B@f3+ 18. Kg1 R@h1#) 13. R@h3?! { (-36.25 → Mate in 6) Checkmate is now unavoidable. P@h5 was best. } (13. P@h5 N@e2+) 13... B@g7?! { (Mate in 6 → -43.13) Lost forced checkmate sequence. Bxh3 was best. } (13... Bxh3 14. f4 N@e2+ 15. Kf2 R@f3+ 16. Ke1 Rxf1+ 17. Kxf1 Q@f3+ 18. Ke1 R@f1#) 14. P@g5?! { (-43.13 → Mate in 4) Checkmate is now unavoidable. Rxh6 was best. } (14. Rxh6 Bxh6) 14... Bxh3 15. gxh6 Bxh6 16. gxh3 P@f6 17. Kh1 P@g5?! { (Mate in 3 → -38.31) Lost forced checkmate sequence. P@g2+ was best. } (17... P@g2+ 18. Kxg2 Q@f3+ 19. Kg1 N@e2#) 18. Rg1 P@g7 19. B@e8+ Qxe8 20. B@e6+?! { (-44.12 → Mate in 4) Checkmate is now unavoidable. B@g2 was best. } (20. B@g2 N@e2) 20... Qxe6 21. d3 exd3 22. Bxg5 Bxg5?! { (Mate in 4 → -80.03) Lost forced checkmate sequence. P@g2+ was best. } (22... P@g2+ 23. Kxg2 B@f3+ 24. Kg3 Q@g4+ 25. hxg4 Qxg4#) 23. Nc3?! { (-80.03 → Mate in 6) Checkmate is now unavoidable. P@g2 was best. } (23. P@g2 P@e3) 23... P@h6?! { (Mate in 6 → -50.48) Lost forced checkmate sequence. Qxh3 was best. } (23... Qxh3 24. Rxg5 P@g2+ 25. Rxg2 Qxg2+ 26. Kxg2 N@h4+ 27. Kf1 R@g1+ 28. Kxg1 Q@g2#) 24. Rac1?! { (-50.48 → Mate in 6) Checkmate is now unavoidable. P@g2 was best. } (24. P@g2 dxc2) 24... N@d5?! { (Mate in 6 → -42.64) Lost forced checkmate sequence. Qxh3 was best. } (24... Qxh3 25. P@e6+ Kg8 26. Rxg5 B@f3+ 27. B@g2 B@f4 28. Rg3 Bxg3 29. Bxf3 Qxh2#) 25. cxd3 Nxc3 26. d4 { White wins on time. } 1-0