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[Event "Rated Antichess game"] [Site "https://lichess.org/kMSy7Ojs"] [Date "2024.01.19"] [White "Nilsudag"] [Black "Loginov35"] [Result "1-0"] [UTCDate "2024.01.19"] [UTCTime "20:09:07"] [WhiteElo "988"] [BlackElo "1158"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-54"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... f5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exf5 e6?? { (-0.08 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Ba6 Qxd2 5. Qxd2 bxa6 6. Qd8 Kxd8 7. Bh6 gxh6 8. Nc3?? { (Mate in 9 → 2.45) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. a4 Bxe1 10. Nf3 Bxf2 11. Ng5 hxg5 12. Rg1 Bxg1 13. g3 Bxh2 14. Nc3 Bxg3) 8... Ba3 9. bxa3 Kd7?! { (2.30 → 3.24) Inaccuracy. Nd7 was best. } (9... Nd7 10. Nh3) 10. Nb5? { (3.24 → 1.71) Mistake. Ke2 was best. } (10. Ke2) 10... axb5 11. Nf3?? { (0.58 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } (11. Ne2 Ne7) 11... b4 12. axb4 c5 13. bxc5 Kd6 14. cxd6 Ne7 15. dxe7 Nc6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rf8 was best. } (15... Rf8 16. exf8=K e5 17. Nxe5 Nc6 18. Nxc6 Be6 19. Nxa7 Bxa2 20. Rxa2 Rxa7 21. Rxa7 h5 22. Rxh7) 16. Ng5 Nxe7 17. Nxh7 Rxh7 18. c4?? { (Mate in 10 → 0.90) Lost forced checkmate sequence. g4 was best. } (18. g4 Nf5 19. gxf5 exf5 20. Rd1 Rf7 21. Rd7 Bxd7 22. a4 Bxa4 23. Rg1 Bxc2 24. Rg5 hxg5) 18... Nd5?? { (0.90 → Mate in 8) Checkmate is now unavoidable. Rh8 was best. } (18... Rh8 19. c5) 19. cxd5 exd5 20. Rc1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. g4 was best. } (20. g4 Bxg4 21. f3 Bxf3 22. Rb1 Bxh1 23. Rb6 axb6 24. Kf2 Rxa2 25. Kf1 Rxh2 26. Kf2 Rxf2#) 20... Re7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bh3 was best. } (20... Bh3 21. gxh3 Rc8 22. Rxc8 Rh8 23. Rxh8 h5 24. Rxh5 a6 25. Rxd5 a5 26. Rxa5#) 21. Rxc8 Rxe1 22. Rxa8 Rxh1 23. Rxa7 Rxh2 24. Rc7 Rxg2 25. Rb7 Rxf2 26. Rc7 Rxa2 27. Ra7 Rxa7# { Game ends by variant rule. } 1-0