lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/kCHW6VBF"] [Date "2024.03.13"] [White "Afki8789"] [Black "Medieval69"] [Result "1-0"] [UTCDate "2024.03.13"] [UTCTime "18:48:28"] [WhiteElo "1258"] [BlackElo "1295"] [WhiteRatingDiff "+223"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 b5 2. axb5 Ba6 3. bxa6?? { (0.31 → Mate in 14) Checkmate is now unavoidable. Rxa6 was best. } (3. Rxa6 Nxa6 4. bxa6 e6 5. d3 Bb4 6. Bh6 Bxe1 7. Qxe1 gxh6) 3... Nxa6 4. Rxa6 Rb8 5. Rxa7 Rxb2 6. Rxc7 Rxc2?? { (Mate in 11 → 1.11) Lost forced checkmate sequence. Qxc7 was best. } (6... Qxc7 7. Bxb2 Qxh2 8. Bxg7 Bxg7 9. Rxh2 Bc3 10. Rxh7 Rxh7 11. dxc3 d5 12. Qxd5 f5 13. Qxf5) 7. Rxd7?? { (1.11 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } (7. Qxc2 Qxc7 8. Qxc7 e6 9. Qxd7 Kxd7 10. e3 Ba3 11. Nxa3 Ne7 12. Ne2 e5 13. Nc2 Ng6) 7... Qxd7?? { (Mate in 10 → 2.52) Lost forced checkmate sequence. Kxd7 was best. } (7... Kxd7 8. Qxc2 Qb8 9. Qxh7 Qxb1 10. Qxb1 Rxh2 11. Rxh2 f5 12. Qxf5 Kd8 13. Qxf8 e6 14. Qxd8) 8. Qxc2 Qxd2 9. Qxd2?? { (2.29 → Mate in 8) Checkmate is now unavoidable. Kxd2 was best. } (9. Kxd2 g6) 9... Kd7 10. Qxd7 e5?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. g5 was best. } (10... g5 11. Bxg5 Bg7 12. Qxe7 Nxe7 13. Bxe7 Bf6 14. Bxf6 h5 15. Bxh8 f6 16. Bxf6 h4 17. Bxh4#) 11. Qxf7 h5 12. Qxg7 Bxg7 13. Bh6 Rxh6 14. f4 exf4 15. e3 fxe3 16. Kd2?? { (Mate in 6 → 0.83) Lost forced checkmate sequence. Ba6 was best. } (16. Ba6 Rxa6 17. g4 hxg4 18. Nh3 gxh3 19. Nc3 Bxc3 20. Kf2 exf2 21. Ra1 Rxa1#) 16... exd2 17. Nxd2 Bd4?? { (0.65 → Mate in 6) Checkmate is now unavoidable. Ra6 was best. } (17... Ra6 18. Bxa6) 18. g4 Bxg1 19. gxh5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxg1 was best. } (19. Rxg1 hxg4 20. Rxg4 Rxh2 21. Rxg8 Rxd2 22. Be2 Rxe2 23. Re8 Rxe8#) 19... Rxh5?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Bxh2 was best. } (19... Bxh2 20. Rxh2 Rxh5 21. Rxh5 Nh6 22. Rxh6#) 20. Rxg1 Rxh2 21. Rxg8 Rxd2 22. Rd8 Rxd8 23. Bd3 Rxd3# { Game ends by variant rule. } 1-0