lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/kBuk4bV2"] [Date "2020.07.03"] [White "harihore"] [Black "Anirudmenon08"] [Result "0-1"] [UTCDate "2020.07.03"] [UTCTime "10:12:43"] [WhiteElo "1381"] [BlackElo "1295"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+44"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (1.17 → 2.11) Inaccuracy. e6 was best. } (2... e6) 3. Bxd7?! { (2.11 → 1.20) Inaccuracy. Bxa6 was best. } (3. Bxa6) 3... Qxd7?? { (1.20 → 4.48) Blunder. Nxd7 was best. } (3... Nxd7 4. Qe2 Bxe2 5. Nxe2 Qb8 6. b4 Qxb4 7. Kd1 Qxb1 8. Rxb1 Rb8 9. Rxb8 Nxb8 10. a4) 4. Qh5?? { (4.48 → 1.35) Blunder. c4 was best. } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Bxd2 Qxd2 10. Kxd2 Nh6) 4... Qxd2 5. Qxf7?? { (1.97 → -2.93) Blunder. Bxd2 was best. } (5. Bxd2 Bd3) 5... Qxe3?? { (-2.93 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1) 6. Bxe3 Kxf7 7. Bxa7 Rxa7 8. c4 Bxc4 9. a4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b3 was best. } (9. b3 Bxb3 10. axb3 Rxa1 11. Nc3 Rxe1 12. Nh3 Rxh1 13. f4 Rxh2 14. Nf2 Rxg2 15. Ng4 Rxg4) 9... Rxa4 10. Rxa4 Kf6 11. Rxc4 Nc6?? { (Mate in 8 → 1.33) Lost forced checkmate sequence. c5 was best. } (11... c5 12. Rxc5 Kf5 13. Rxf5 Nc6 14. Rxf8 Nh6 15. Rxh8 Nf7 16. Rxh7 e6 17. Rxg7 Ng5 18. Rxg5) 12. Rxc6 e5?? { (1.18 → Mate in 8) Checkmate is now unavoidable. Kf7 was best. } (12... Kf7) 13. Rxf6 Nxf6 14. f4 exf4 15. g4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (15. b4 Bxb4 16. h3 Bxe1 17. Nc3 Bxc3 18. g3 fxg3 19. Rh2 gxh2 20. h4 hxg1=Q 21. h5 Nxh5#) 15... Nxg4?? { (Mate in 7 → Mate in 17) Lost forced checkmate sequence. fxg3 was best. } (15... fxg3 16. hxg3 Nh5 17. Rxh5 Rg8 18. Rxh7 g5 19. Rxc7 Ba3 20. Nxa3 Rg7 21. Rxg7 g4 22. Rxg4#) 16. Kf2?? { (Mate in 17 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (16. b4 Bxb4 17. Nc3 Nxh2 18. Rxh2 Bxc3 19. Rxh7 Bxe1 20. Rxh8 Bb4 21. Rh6 gxh6 22. Nf3 Bd2) 16... Nxf2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Nxh2 was best. } (16... Nxh2 17. Rxh2 Rg8 18. Rxh7 g5 19. Rxc7 Ba3 20. bxa3 f3 21. Nxf3 Ra8 22. Nxg5 Rxa3 23. Nxa3#) 17. Nf3 Nxh1 18. Ne1?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (18. b4 Bxb4 19. Nc3 Bxc3 20. Ne1 Bxe1 21. h4 Bxh4#) 18... f3 19. Nxf3 g5 20. Nxg5 Rg8 21. Nxh7 Rg3?? { (Mate in 4 → 0.52) Lost forced checkmate sequence. Rg7 was best. } (21... Rg7 22. Nxf8 Rd7 23. Nxd7 c5 24. Nxc5 Ng3 25. hxg3#) 22. hxg3 Nxg3 23. Nxf8 Ne2?? { (0.00 → 1.89) Blunder. Nf5 was best. } (23... Nf5 24. Na3 Ne7 25. Nh7 Nd5 26. Nf6 Nxf6 27. Nc4 Nd7 28. Ne3 Nc5 29. Nc4 Nd7) 24. b3?? { (1.89 → Mate in 12) Checkmate is now unavoidable. Ng6 was best. } (24. Ng6) 24... Nc3 25. Nxc3 c6?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. c5 was best. } (25... c5 26. b4 cxb4 27. Ne2 b3 28. Ng1 b2 29. Nd7 b1=B 30. Nb8 Bc2 31. Nd7 Be4 32. Nf3) 26. Nd5?? { (Mate in 7 → -0.09) Lost forced checkmate sequence. Ng6 was best. } (26. Ng6 c5 27. b4 cxb4 28. Nf4 bxc3 29. Ne2 c2 30. Nc3 c1=B 31. Na2 Bh6 32. Nc1 Bxc1#) 26... cxd5 27. Ng6?? { (-0.09 → Mate in 7) Checkmate is now unavoidable. b4 was best. } (27. b4 d4 28. b5 d3 29. b6 d2 30. b7 d1=B 31. Ne6 Bh5 32. b8=B Be8 33. Bg3 Bd7) 27... d4 28. Nf4 d3 29. Nxd3# { Game ends by variant rule. } 0-1