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[Event "Rocinante2020 Arena"] [Site "https://lichess.org/jqNLxsnY"] [Date "2020.07.23"] [White "KAZUMYF2020"] [Black "Carmen76487008"] [Result "0-1"] [UTCDate "2020.07.23"] [UTCTime "21:45:53"] [WhiteElo "1162"] [BlackElo "1204"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+41"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "A00"] [Opening "Clemenz Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.94) Inaccuracy. e4 was best. } { A00 Clemenz Opening } (1. e4 e6 2. Nf3 Nc6 3. Nc3 Bb4 4. Bb5 Nge7 5. O-O O-O) 1... a5?? { (-0.94 → 3.09) Blunder. e5 was best. } (1... e5 2. e3 Nc6 3. Bb5 a6 4. Bxc6 dxc6 5. Nc3 Nf6 6. Nge2) 2. g3?? { (3.09 → -1.37) Blunder. e4 was best. } (2. e4) 2... b5?? { (-1.37 → 0.93) Blunder. e5 was best. } (2... e5 3. e3) 3. a3? { (0.93 → -0.30) Mistake. Bg2 was best. } (3. Bg2 Nc6 4. Nf3 e5 5. Nc3 Nf6 6. d4 e4 7. Ne5 Bb4 8. O-O Bxc3 9. bxc3 Ra6) 3... c5? { (-0.30 → 1.33) Mistake. e5 was best. } (3... e5 4. Bg2) 4. b3?? { (1.33 → -0.94) Blunder. e4 was best. } (4. e4 Nc6 5. Nf3 Nf6 6. Nc3 Bb7 7. Bxb5 e6 8. d3 Bd6 9. Bf4 Qc7 10. Bxd6 Qxd6) 4... d5?? { (-0.94 → 1.16) Blunder. Bb7 was best. } (4... Bb7 5. Nf3) 5. c3?? { (1.16 → -1.49) Blunder. Nc3 was best. } (5. Nc3 Nf6) 5... e5 6. d3?! { (-1.46 → -2.23) Inaccuracy. e3 was best. } (6. e3 c4) 6... f5?? { (-2.23 → 0.81) Blunder. Nf6 was best. } (6... Nf6) 7. e3 g5?? { (1.06 → Mate in 3) Checkmate is now unavoidable. Nc6 was best. } (7... Nc6) 8. f3?? { (Mate in 3 → -1.91) Lost forced checkmate sequence. Qh5+ was best. } (8. Qh5+ Ke7 9. Qxg5+ Nf6 10. Qxf6+) 8... h5?? { (-1.91 → -0.03) Blunder. Bd6 was best. } (8... Bd6 9. f4) 9. h4?? { (-0.03 → -2.79) Blunder. d4 was best. } (9. d4 Nc6) 9... Ra6?? { (-2.79 → 1.08) Blunder. Nc6 was best. } (9... Nc6 10. a4) 10. g4?? { (1.08 → -5.60) Blunder. d4 was best. } (10. d4 Bd7) 10... Nc6?! { (-5.60 → -3.80) Inaccuracy. hxg4 was best. } (10... hxg4) 11. f4?? { (-3.80 → -9.28) Blunder. gxf5 was best. } (11. gxf5) 11... Qf6?? { (-9.28 → -0.84) Blunder. fxg4 was best. } (11... fxg4 12. Qc2 gxf4 13. d4 Nge7 14. Bxb5 Bg7 15. Ne2 Bf5 16. Qd2 cxd4 17. exf4 O-O 18. Bxa6) 12. e4?? { (-0.84 → -5.96) Blunder. hxg5 was best. } (12. hxg5 Qd6 13. Rxh5 Rxh5 14. gxh5 exf4 15. Qe2 Kd8 16. Kd1 fxe3 17. Bxe3 d4 18. Bd2 Nge7) 12... Qg6?? { (-5.96 → 2.45) Blunder. hxg4 was best. } (12... hxg4 13. fxg5 Qf7 14. Ra2 Bd6 15. Rf2 Nge7 16. Qxg4 fxg4 17. Rxf7 Kxf7 18. Ne2 Ke8 19. Bg2) 13. d4?? { (2.45 → -5.49) Blunder. gxf5 was best. } (13. gxf5 Qd6) 13... Bd6?? { (-5.49 → -0.76) Blunder. fxe4 was best. } (13... fxe4 14. f5 Bxf5 15. Qd2 Bxg4 16. Qxg5 Qxg5 17. hxg5 cxd4 18. Bxb5 d3 19. b4 Rb6 20. a4) 14. c4?? { (-0.76 → -14.25) Blunder. exf5 was best. } (14. exf5 Bxf5) 14... Be6?? { (-14.25 → -1.91) Blunder. fxg4 was best. } (14... fxg4 15. Nc3) 15. b4?? { (-1.91 → -11.73) Blunder. cxd5 was best. } (15. cxd5 fxg4) 15... Kd7?? { (-11.73 → 7.93) Blunder. fxg4 was best. } (15... fxg4) 16. a4?? { (7.93 → -8.59) Blunder. cxd5 was best. } (16. cxd5) 16... Nh6?? { (-8.59 → 5.16) Blunder. fxg4 was best. } (16... fxg4 17. Nc3 bxc4 18. bxc5 gxf4 19. Bxc4 dxc4 20. Rb1 Nb4 21. Rxb4 axb4 22. d5 Ke8 23. cxd6) 17. axb5?? { (5.16 → -2.00) Blunder. cxd5 was best. } (17. cxd5) 17... cxb4?? { (-2.00 → 20.91) Blunder. Nxd4 was best. } (17... Nxd4 18. bxa6) 18. cxd5 Nxd4 19. exf5?? { (21.83 → -18.24) Blunder. dxe6+ was best. } (19. dxe6+) 19... exf4?? { (-18.24 → Mate in 6) Checkmate is now unavoidable. Bxf5 was best. } (19... Bxf5 20. bxa6 Nc2+ 21. Qxc2 Bxc2 22. Bb5+ Kc7 23. Nc3 bxc3 24. Be2 Qe4 25. Rxa5 Qd4 26. Nh3) 20. gxh5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. dxe6+ was best. } (20. dxe6+ Ke8 21. Qxd4 Qxe6+ 22. fxe6 Ng8 23. Qxh8 Ke7 24. Qg7+ Kxe6 25. Qxg8+) 20... Bxf5 21. hxg5 Bc5 22. gxh6 Rd6 23. hxg6 Rxd5 24. g7 Ke7? { (Mate in 3 → -9.37) Lost forced checkmate sequence. Re8+ was best. } (24... Re8+ 25. Be2 Nc2+ 26. Qxc2 Rxe2+) 25. gxh8=Q? { (-9.37 → Mate in 3) Checkmate is now unavoidable. Qxd4 was best. } (25. Qxd4 Rxd4) 25... Ke6?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Nf3+ was best. } (25... Nf3+ 26. Qxf3 Bf2+ 27. Ke2 Bd3+) 26. Qdxd4 Bxd4 27. Bxf4 Bxg1 28. Rxg1 a4 29. Rh1 Rd3 30. Rh5 Re3+ 31. Kd1?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Bxe3 was best. } (31. Bxe3 Kd6 32. Qd4+ Kc7 33. Bf4+ Kb7 34. Bg2+) 31... Rd3+ 32. Kc1 Rc3+ { Game ends by variant rule. } 0-1